IPGlobalProperties.GetIPv4GlobalStatistics メソッド

定義

ローカル コンピューターのインターネット プロトコル Version 4 (IPv4) 統計データを提供します。

public:
 abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv4GlobalStatistics();
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv4GlobalStatistics ();
abstract member GetIPv4GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
Public MustOverride Function GetIPv4GlobalStatistics () As IPGlobalStatistics

戻り値

ローカル コンピューターの IPv4 トラフィック統計情報を提供する IPGlobalStatistics オブジェクト。

例外

Win32 関数 GetIpStatistics の呼び出しが失敗しました。

次のコード例では、ローカル コンピューターの IP 統計情報を表示します。

void ShowIPStatistics( NetworkInterfaceComponent version )
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IPGlobalStatistics ^ ipstat = nullptr;
   switch ( version )
   {
      case NetworkInterfaceComponent::IPv4:
         ipstat = properties->GetIPv4GlobalStatistics();
         Console::WriteLine( "{0}IPv4 Statistics ", Environment::NewLine );
         break;

      case NetworkInterfaceComponent::IPv6:
         ipstat = properties->GetIPv4GlobalStatistics();
         Console::WriteLine( "{0}IPv6 Statistics ", Environment::NewLine );
         break;

      default:
         throw gcnew ArgumentException( "version" );
         break;
   }

   Console::WriteLine( "  Forwarding enabled ...................... : {0}",
      ipstat->ForwardingEnabled );
   Console::WriteLine( "  Interfaces .............................. : {0}",
      ipstat->NumberOfInterfaces );
   Console::WriteLine( "  IP addresses ............................ : {0}",
      ipstat->NumberOfIPAddresses );
   Console::WriteLine( "  Routes .................................. : {0}",
      ipstat->NumberOfRoutes );
   Console::WriteLine( "  Default TTL ............................. : {0}",
      ipstat->DefaultTtl );
   Console::WriteLine( "" );
   Console::WriteLine( "  Inbound Packet Data:" );
   Console::WriteLine( "      Received ............................ : {0}",
      ipstat->ReceivedPackets );
   Console::WriteLine( "      Forwarded ........................... : {0}",
      ipstat->ReceivedPacketsForwarded );
   Console::WriteLine( "      Delivered ........................... : {0}",
      ipstat->ReceivedPacketsDelivered );
   Console::WriteLine( "      Discarded ........................... : {0}",
      ipstat->ReceivedPacketsDiscarded );
   Console::WriteLine( "      Header Errors ....................... : {0}",
      ipstat->ReceivedPacketsWithHeadersErrors );
   Console::WriteLine( "      Address Errors ...................... : {0}",
      ipstat->ReceivedPacketsWithAddressErrors );
   Console::WriteLine( "      Unknown Protocol Errors ............. : {0}",
      ipstat->ReceivedPacketsWithUnknownProtocol );
   Console::WriteLine( "" );
   Console::WriteLine( "  Outbound Packet Data:" );
   Console::WriteLine( "      Requested ........................... : {0}",
      ipstat->OutputPacketRequests );
   Console::WriteLine( "      Discarded ........................... : {0}",
      ipstat->OutputPacketsDiscarded );
   Console::WriteLine( "      No Routing Discards ................. : {0}",
      ipstat->OutputPacketsWithNoRoute );
   Console::WriteLine( "      Routing Entry Discards .............. : {0}",
      ipstat->OutputPacketRoutingDiscards );
   Console::WriteLine( "" );
   Console::WriteLine( "  Reassembly Data:" );
   Console::WriteLine( "      Reassembly Timeout .................. : {0}",
      ipstat->PacketReassemblyTimeout );
   Console::WriteLine( "      Reassemblies Required ............... : {0}",
      ipstat->PacketReassembliesRequired );
   Console::WriteLine( "      Packets Reassembled ................. : {0}",
      ipstat->PacketsReassembled );
   Console::WriteLine( "      Packets Fragmented .................. : {0}",
      ipstat->PacketsFragmented );
   Console::WriteLine( "      Fragment Failures ................... : {0}",
      ipstat->PacketFragmentFailures );
   Console::WriteLine( "" );
}
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = null;
    switch (version)
    {
        case NetworkInterfaceComponent.IPv4:
             ipstat = properties.GetIPv4GlobalStatistics();
           Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
            break;
        case NetworkInterfaceComponent.IPv6:
            ipstat = properties.GetIPv6GlobalStatistics();
            Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
            break;
        default:
            throw new ArgumentException("version");
        //    break;
    }
    Console.WriteLine("  Forwarding enabled ...................... : {0}",
        ipstat.ForwardingEnabled);
    Console.WriteLine("  Interfaces .............................. : {0}",
        ipstat.NumberOfInterfaces);
    Console.WriteLine("  IP addresses ............................ : {0}",
        ipstat.NumberOfIPAddresses);
    Console.WriteLine("  Routes .................................. : {0}",
        ipstat.NumberOfRoutes);
    Console.WriteLine("  Default TTL ............................. : {0}",
        ipstat.DefaultTtl);
    Console.WriteLine("");
    Console.WriteLine("  Inbound Packet Data:");
    Console.WriteLine("      Received ............................ : {0}",
        ipstat.ReceivedPackets);
    Console.WriteLine("      Forwarded ........................... : {0}",
        ipstat.ReceivedPacketsForwarded);
    Console.WriteLine("      Delivered ........................... : {0}",
        ipstat.ReceivedPacketsDelivered);
    Console.WriteLine("      Discarded ........................... : {0}",
        ipstat.ReceivedPacketsDiscarded);
    Console.WriteLine("      Header Errors ....................... : {0}",
        ipstat.ReceivedPacketsWithHeadersErrors);
    Console.WriteLine("      Address Errors ...................... : {0}",
        ipstat.ReceivedPacketsWithAddressErrors);
    Console.WriteLine("      Unknown Protocol Errors ............. : {0}",
        ipstat.ReceivedPacketsWithUnknownProtocol);
    Console.WriteLine("");
    Console.WriteLine("  Outbound Packet Data:");
    Console.WriteLine("      Requested ........................... : {0}",
         ipstat.OutputPacketRequests);
    Console.WriteLine("      Discarded ........................... : {0}",
        ipstat.OutputPacketsDiscarded);
    Console.WriteLine("      No Routing Discards ................. : {0}",
        ipstat.OutputPacketsWithNoRoute);
    Console.WriteLine("      Routing Entry Discards .............. : {0}",
        ipstat.OutputPacketRoutingDiscards);
    Console.WriteLine("");
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
    Console.WriteLine("");
}

注釈

IPv4 は、ソース コンピューターから宛先にデータ パケットをルーティングするネットワーク層プロトコルです。

アプリケーションで使用できる IP トラフィックの統計情報の詳細については、クラスのドキュメントを IPGlobalStatistics 参照してください。 このメソッドによって返されるオブジェクトには、オブジェクトが作成された時点の統計が IPGlobalStatistics 反映されることに注意してください。 この情報は動的に更新されません。

適用対象