Matrix4x4.CreateConstrainedBillboard(Vector3, Vector3, Vector3, Vector3, Vector3) メソッド

定義

指定した軸を中心に回転する円筒ビルボードを作成します。Creates a cylindrical billboard that rotates around a specified axis.

public:
 static System::Numerics::Matrix4x4 CreateConstrainedBillboard(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 rotateAxis, System::Numerics::Vector3 cameraForwardVector, System::Numerics::Vector3 objectForwardVector);
public static System.Numerics.Matrix4x4 CreateConstrainedBillboard (System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 rotateAxis, System.Numerics.Vector3 cameraForwardVector, System.Numerics.Vector3 objectForwardVector);
static member CreateConstrainedBillboard : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateConstrainedBillboard (objectPosition As Vector3, cameraPosition As Vector3, rotateAxis As Vector3, cameraForwardVector As Vector3, objectForwardVector As Vector3) As Matrix4x4

パラメーター

objectPosition
Vector3

オブジェクトのうち、ビルボードの回転の中心となる位置。The position of the object that the billboard will rotate around.

cameraPosition
Vector3

カメラの位置。The position of the camera.

rotateAxis
Vector3

ビルボードの回転軸。The axis to rotate the billboard around.

cameraForwardVector
Vector3

カメラの前方向ベクトル。The forward vector of the camera.

objectForwardVector
Vector3

オブジェクトの前方向ベクトル。The forward vector of the object.

戻り値

ビルボード行列。The billboard matrix.

適用対象