PermissionSet PermissionSet PermissionSet PermissionSet Class

定義

数多くの種類のアクセス許可を含めることができるコレクションを表します。Represents a collection that can contain many different types of permissions.

public ref class PermissionSet : System::Collections::ICollection, System::Runtime::Serialization::IDeserializationCallback, System::Security::ISecurityEncodable, System::Security::IStackWalk
[System.Runtime.InteropServices.ComVisible(true)]
[System.Serializable]
public class PermissionSet : System.Collections.ICollection, System.Runtime.Serialization.IDeserializationCallback, System.Security.ISecurityEncodable, System.Security.IStackWalk
type PermissionSet = class
    interface ISecurityEncodable
    interface ICollection
    interface IEnumerable
    interface IStackWalk
    interface IDeserializationCallback
Public Class PermissionSet
Implements ICollection, IDeserializationCallback, ISecurityEncodable, IStackWalk
継承
PermissionSetPermissionSetPermissionSetPermissionSet
派生
属性
実装

次のコード例は、の使用を示します、PermissionSetクラスとメンバー。The following code example demonstrates the use of the PermissionSet class and members.

// This sample demonstrates the use of the PermissionSet class.
using namespace System;
using namespace System::Reflection;
using namespace System::Security::Permissions;
using namespace System::Security;
using namespace System::IO;
using namespace System::Collections;
void PermissionSetDemo()
{
   Console::WriteLine( "Executing PermissionSetDemo" );
   try
   {
      // Open a new PermissionSet.
      PermissionSet^ ps1 = gcnew PermissionSet( PermissionState::None );

      Console::WriteLine( "Adding permission to open a file from a file dialog box." );

      // Add a permission to the permission set.
      ps1->AddPermission( gcnew FileDialogPermission( FileDialogPermissionAccess::Open ) );

      Console::WriteLine( "Demanding permission to open a file." );
      ps1->Demand();
      Console::WriteLine( "Demand succeeded." );
      Console::WriteLine( "Adding permission to save a file from a file dialog box." );
      ps1->AddPermission( gcnew FileDialogPermission( FileDialogPermissionAccess::Save ) );
      Console::WriteLine( "Demanding permission to open and save a file." );
      ps1->Demand();
      Console::WriteLine( "Demand succeeded." );
      Console::WriteLine( "Adding permission to read environment variable USERNAME." );
      ps1->AddPermission( gcnew EnvironmentPermission( EnvironmentPermissionAccess::Read,"USERNAME" ) );
      ps1->Demand();
      Console::WriteLine( "Demand succeeded." );
      Console::WriteLine( "Adding permission to read environment variable COMPUTERNAME." );
      ps1->AddPermission( gcnew EnvironmentPermission( EnvironmentPermissionAccess::Read,"COMPUTERNAME" ) );

      // Demand all the permissions in the set.
      Console::WriteLine( "Demand all permissions." );
      ps1->Demand();

      Console::WriteLine( "Demand succeeded." );

      // Display the number of permissions in the set.
      Console::WriteLine( "Number of permissions = {0}", ps1->Count );

      // Display the value of the IsSynchronized property.
      Console::WriteLine( "IsSynchronized property = {0}", ps1->IsSynchronized );

      // Display the value of the IsReadOnly property.
      Console::WriteLine( "IsReadOnly property = {0}", ps1->IsReadOnly );

      // Display the value of the SyncRoot property.
      Console::WriteLine( "SyncRoot property = {0}", ps1->SyncRoot );

      // Display the result of a call to the ContainsNonCodeAccessPermissions method.
      // Gets a value indicating whether the PermissionSet contains permissions
      // that are not derived from CodeAccessPermission.
      // Returns true if the PermissionSet contains permissions that are not
      // derived from CodeAccessPermission; otherwise, false.
      Console::WriteLine( "ContainsNonCodeAccessPermissions method returned {0}", ps1->ContainsNonCodeAccessPermissions() );

      Console::WriteLine( "Value of the permission set ToString = \n{0}", ps1->ToString() );

      PermissionSet^ ps2 = gcnew PermissionSet( PermissionState::None );

      // Create a second permission set and compare it to the first permission set.
      ps2->AddPermission( gcnew EnvironmentPermission( EnvironmentPermissionAccess::Read,"USERNAME" ) );
      ps2->AddPermission( gcnew EnvironmentPermission( EnvironmentPermissionAccess::Write,"COMPUTERNAME" ) );
	  IEnumerator^ list =  ps1->GetEnumerator();
	  Console::WriteLine("Permissions in first permission set:");
            while (list->MoveNext())
				Console::WriteLine(list->Current->ToString());
      Console::WriteLine( "Second permission IsSubsetOf first permission = {0}", ps2->IsSubsetOf( ps1 ) );

      // Display the intersection of two permission sets.
      PermissionSet^ ps3 = ps2->Intersect( ps1 );
      Console::WriteLine( "The intersection of the first permission set and the second permission set = {0}", ps3 );

      // Create a new permission set.
      PermissionSet^ ps4 = gcnew PermissionSet( PermissionState::None );
      ps4->AddPermission( gcnew FileIOPermission( FileIOPermissionAccess::Read,"C:\\Temp\\Testfile.txt" ) );
      ps4->AddPermission( gcnew FileIOPermission( static_cast<FileIOPermissionAccess>(FileIOPermissionAccess::Read | FileIOPermissionAccess::Write | FileIOPermissionAccess::Append),"C:\\Temp\\Testfile.txt" ) );

      // Display the union of two permission sets.
      PermissionSet^ ps5 = ps3->Union( ps4 );
      Console::WriteLine( "The union of permission set 3 and permission set 4 = {0}", ps5 );

      // Remove FileIOPermission from the permission set.
      ps5->RemovePermission( FileIOPermission::typeid );
      Console::WriteLine( "The last permission set after removing FileIOPermission = {0}", ps5 );

      // Change the permission set using SetPermission.
      ps5->SetPermission( gcnew EnvironmentPermission( EnvironmentPermissionAccess::AllAccess,"USERNAME" ) );
      Console::WriteLine( "Permission set after SetPermission = {0}", ps5 );

      // Display result of ToXml and FromXml operations.
      PermissionSet^ ps6 = gcnew PermissionSet( PermissionState::None );
      ps6->FromXml( ps5->ToXml() );
      Console::WriteLine( "Result of ToFromXml = {0}\n", ps6 );

      // Display results of PermissionSet::GetEnumerator.
      IEnumerator^ psEnumerator = ps1->GetEnumerator();
      while ( psEnumerator->MoveNext() )
      {
         Console::WriteLine( psEnumerator->Current );
      }

      // Check for an unrestricted permission set.
      PermissionSet^ ps7 = gcnew PermissionSet( PermissionState::Unrestricted );
      Console::WriteLine( "Permission set is unrestricted = {0}", ps7->IsUnrestricted() );

      // Create and display a copy of a permission set.
      ps7 = ps5->Copy();
      Console::WriteLine( "Result of copy = {0}", ps7 );
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( e->Message );
   }

}

int main()
{
   PermissionSetDemo();
}
// This sample demonstrates the use of the PermissionSet class.

using System;
using System.Reflection;
using System.Security.Permissions;
using System.Security;
using System.IO;
using System.Collections;

class MyClass
{
    public static void PermissionSetDemo()
    {
        Console.WriteLine("Executing PermissionSetDemo");
        try
        {
            // Open a new PermissionSet.
            PermissionSet ps1 = new PermissionSet(PermissionState.None);
            Console.WriteLine("Adding permission to open a file from a file dialog box.");
            // Add a permission to the permission set.
            ps1.AddPermission(
                new FileDialogPermission(FileDialogPermissionAccess.Open));
            Console.WriteLine("Demanding permission to open a file.");
            ps1.Demand();
            Console.WriteLine("Demand succeeded.");
            Console.WriteLine("Adding permission to save a file from a file dialog box.");
            ps1.AddPermission(
                new FileDialogPermission(FileDialogPermissionAccess.Save));
            Console.WriteLine("Demanding permission to open and save a file.");
            ps1.Demand();
            Console.WriteLine("Demand succeeded.");
            Console.WriteLine("Adding permission to read environment variable USERNAME.");
            ps1.AddPermission(
                new EnvironmentPermission(EnvironmentPermissionAccess.Read, "USERNAME"));
            ps1.Demand();
            Console.WriteLine("Demand succeeded.");
            Console.WriteLine("Adding permission to read environment variable COMPUTERNAME.");
            ps1.AddPermission(
                new EnvironmentPermission(EnvironmentPermissionAccess.Read, "COMPUTERNAME"));
            // Demand all the permissions in the set.
            Console.WriteLine("Demand all permissions.");
            ps1.Demand();
            Console.WriteLine("Demand succeeded.");
            // Display the number of permissions in the set.
            Console.WriteLine("Number of permissions = " + ps1.Count);
            // Display the value of the IsSynchronized property.
            Console.WriteLine("IsSynchronized property = " + ps1.IsSynchronized);
            // Display the value of the IsReadOnly property.
            Console.WriteLine("IsReadOnly property = " + ps1.IsReadOnly);
            // Display the value of the SyncRoot property.
            Console.WriteLine("SyncRoot property = " + ps1.SyncRoot);
            // Display the result of a call to the ContainsNonCodeAccessPermissions method.
            // Gets a value indicating whether the PermissionSet contains permissions
            // that are not derived from CodeAccessPermission.
            // Returns true if the PermissionSet contains permissions that are not
            // derived from CodeAccessPermission; otherwise, false.
            Console.WriteLine("ContainsNonCodeAccessPermissions method returned " +
                ps1.ContainsNonCodeAccessPermissions());
            Console.WriteLine("Value of the permission set ToString = \n" + ps1.ToString());
            PermissionSet ps2 = new PermissionSet(PermissionState.None);
            // Create a second permission set and compare it to the first permission set.
            ps2.AddPermission(
                new EnvironmentPermission(EnvironmentPermissionAccess.Read, "USERNAME"));
            ps2.AddPermission(
                new EnvironmentPermission(EnvironmentPermissionAccess.Write, "COMPUTERNAME"));
            IEnumerator list =  ps1.GetEnumerator();
            Console.WriteLine("Permissions in first permission set:");
            while (list.MoveNext())
                Console.WriteLine(list.Current.ToString());
            Console.WriteLine("Second permission IsSubsetOf first permission = " + ps2.IsSubsetOf(ps1));
            // Display the intersection of two permission sets.
            PermissionSet ps3 = ps2.Intersect(ps1);
            Console.WriteLine("The intersection of the first permission set and "
                + "the second permission set = " + ps3.ToString());
            // Create a new permission set.
            PermissionSet ps4 = new PermissionSet(PermissionState.None);
            ps4.AddPermission(
                new FileIOPermission(FileIOPermissionAccess.Read,
                "C:\\Temp\\Testfile.txt"));
            ps4.AddPermission(
                new FileIOPermission(FileIOPermissionAccess.Read |
                FileIOPermissionAccess.Write | FileIOPermissionAccess.Append,
                "C:\\Temp\\Testfile.txt"));
            // Display the union of two permission sets.
            PermissionSet ps5 = ps3.Union(ps4);
            Console.WriteLine("The union of permission set 3 and permission set 4 = "
                + ps5.ToString());
            // Remove FileIOPermission from the permission set.
            ps5.RemovePermission(typeof(FileIOPermission));
            Console.WriteLine("The last permission set after removing FileIOPermission = "
                + ps5.ToString());
            // Change the permission set using SetPermission.
            ps5.SetPermission(new EnvironmentPermission(EnvironmentPermissionAccess.AllAccess, "USERNAME"));
            Console.WriteLine("Permission set after SetPermission = " + ps5.ToString());
            // Display result of ToXml and FromXml operations.
            PermissionSet ps6 = new PermissionSet(PermissionState.None);
            ps6.FromXml(ps5.ToXml());
            Console.WriteLine("Result of ToFromXml = " + ps6.ToString() + "\n");
            // Display results of PermissionSet.GetEnumerator.
            IEnumerator psEnumerator = ps1.GetEnumerator();
            while (psEnumerator.MoveNext())
            {
                Console.WriteLine(psEnumerator.Current);
            }
            // Check for an unrestricted permission set.
            PermissionSet ps7 = new PermissionSet(PermissionState.Unrestricted);
            Console.WriteLine("Permission set is unrestricted = " + ps7.IsUnrestricted());
            // Create and display a copy of a permission set.
            ps7 = ps5.Copy();
            Console.WriteLine("Result of copy = " + ps7.ToString());
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message.ToString());
        }

    }


    static void Main(string[] args)
    {
        PermissionSetDemo();
    }

}
' This sample demonstrates the use of the PermissionSet class.
Imports System
Imports System.Reflection
Imports System.Security.Permissions
Imports System.Security
Imports System.IO
Imports System.Collections
Imports Microsoft.VisualBasic



Class [MyClass]

    Public Shared Sub PermissionSetDemo()
        Console.WriteLine("Executing PermissionSetDemo")
        Try
            ' Open a new PermissionSet.
            Dim ps1 As New PermissionSet(PermissionState.None)
            Console.WriteLine("Adding permission to open a file from a file dialog box.")
            ' Add a permission to the permission set.
            ps1.AddPermission(New FileDialogPermission(FileDialogPermissionAccess.Open))
            Console.WriteLine("Demanding permission to open a file.")
            ps1.Demand()
            Console.WriteLine("Demand succeeded.")
            Console.WriteLine("Adding permission to save a file from a file dialog box.")
            ps1.AddPermission(New FileDialogPermission(FileDialogPermissionAccess.Save))
            Console.WriteLine("Demanding permission to open and save a file.")
            ps1.Demand()
            Console.WriteLine("Demand succeeded.")
            Console.WriteLine("Adding permission to read environment variable USERNAME.")
            ps1.AddPermission(New EnvironmentPermission(EnvironmentPermissionAccess.Read, "USERNAME"))
            ps1.Demand()
            Console.WriteLine("Demand succeeded.")
            Console.WriteLine("Adding permission to read environment variable COMPUTERNAME.")
            ps1.AddPermission(New EnvironmentPermission(EnvironmentPermissionAccess.Read, "COMPUTERNAME"))
            ' Demand all the permissions in the set.
            Console.WriteLine("Demand all permissions.")
            ps1.Demand()
            Console.WriteLine("Demand succeeded.")
            ' Display the number of permissions in the set.
            Console.WriteLine("Number of permissions = " & ps1.Count)
            ' Display the value of the IsSynchronized property.
            Console.WriteLine("IsSynchronized property = " & ps1.IsSynchronized)
            ' Display the value of the IsReadOnly property.
            Console.WriteLine("IsReadOnly property = " & ps1.IsReadOnly)
            ' Display the value of the SyncRoot property.
            Console.WriteLine("SyncRoot property = " & CType(ps1.SyncRoot, PermissionSet).ToString())
            ' Display the result of a call to the ContainsNonCodeAccessPermissions method.
            ' Gets a value indicating whether the PermissionSet contains permissions 
            ' that are not derived from CodeAccessPermission.
            ' Returns true if the PermissionSet contains permissions that are not 
            ' derived from CodeAccessPermission; otherwise, false.
            Console.WriteLine("ContainsNonCodeAccessPermissions method returned " & ps1.ContainsNonCodeAccessPermissions())
            Console.WriteLine("Value of the permission set ToString = " & ControlChars.Lf & ps1.ToString())
            Dim ps2 As New PermissionSet(PermissionState.None)
            ' Create a second permission set and compare it to the first permission set.
            ps2.AddPermission(New EnvironmentPermission(EnvironmentPermissionAccess.Read, "USERNAME"))
            ps2.AddPermission(New EnvironmentPermission(EnvironmentPermissionAccess.Write, "COMPUTERNAME"))
            Console.WriteLine("Permissions in first permission set:")
            Dim list As IEnumerator = ps1.GetEnumerator()
            While list.MoveNext()
                Console.WriteLine(list.Current.ToString())
            End While
            Console.WriteLine("Second permission IsSubsetOf first permission = " & ps2.IsSubsetOf(ps1))
            ' Display the intersection of two permission sets.
            Dim ps3 As PermissionSet = ps2.Intersect(ps1)
            Console.WriteLine("The intersection of the first permission set and " & "the second permission set = " & ps3.ToString())
            ' Create a new permission set.
            Dim ps4 As New PermissionSet(PermissionState.None)
            ps4.AddPermission(New FileIOPermission(FileIOPermissionAccess.Read, "C:\Temp\Testfile.txt"))
            ps4.AddPermission(New FileIOPermission(FileIOPermissionAccess.Read Or FileIOPermissionAccess.Write Or FileIOPermissionAccess.Append, "C:\Temp\Testfile.txt"))
            ' Display the union of two permission sets.
            Dim ps5 As PermissionSet = ps3.Union(ps4)
            Console.WriteLine("The union of permission set 3 and permission set 4 = " & ps5.ToString())
            ' Remove FileIOPermission from the permission set.
            ps5.RemovePermission(GetType(FileIOPermission))
            Console.WriteLine("The last permission set after removing FileIOPermission = " & ps5.ToString())
            ' Change the permission set using SetPermission.
            ps5.SetPermission(New EnvironmentPermission(EnvironmentPermissionAccess.AllAccess, "USERNAME"))
            Console.WriteLine("Permission set after SetPermission = " & ps5.ToString())
            ' Display result of ToXml and FromXml operations.
            Dim ps6 As New PermissionSet(PermissionState.None)
            ps6.FromXml(ps5.ToXml())
            Console.WriteLine("Result of ToFromXml = " & ps6.ToString() & ControlChars.Lf)
            ' Display results of PermissionSet.GetEnumerator.
            Dim psEnumerator As IEnumerator = ps1.GetEnumerator()
            While psEnumerator.MoveNext()
                Console.WriteLine(psEnumerator.Current)
            End While
            ' Check for an unrestricted permission set.
            Dim ps7 As New PermissionSet(PermissionState.Unrestricted)
            Console.WriteLine("Permission set is unrestricted = " & ps7.IsUnrestricted())
            ' Create and display a copy of a permission set.
            ps7 = ps5.Copy()
            Console.WriteLine("Result of copy = " & ps7.ToString())
        Catch e As Exception
            Console.WriteLine(e.Message.ToString())
        End Try
    End Sub 'PermissionSetDemo

    Overloads Shared Sub Main(ByVal args() As String)
        PermissionSetDemo()
    End Sub 'Main
End Class '[MyClass] 

注釈

使用することができますPermissionSetグループとしていくつかの異なるアクセス許可での操作を実行します。You can use PermissionSet to perform operations on several different permissions as a group.

コンストラクター

PermissionSet(PermissionSet) PermissionSet(PermissionSet) PermissionSet(PermissionSet) PermissionSet(PermissionSet)

PermissionSet パラメーターから取得した初期値を使用して、permSet クラスの新しいインスタンスを初期化します。Initializes a new instance of the PermissionSet class with initial values taken from the permSet parameter.

PermissionSet(PermissionState) PermissionSet(PermissionState) PermissionSet(PermissionState) PermissionSet(PermissionState)

PermissionSet を指定して、PermissionState クラスの新しいインスタンスを初期化します。Initializes a new instance of the PermissionSet class with the specified PermissionState.

プロパティ

Count Count Count Count

アクセス権限セットに含まれるアクセス権限オブジェクトの数を取得します。Gets the number of permission objects contained in the permission set.

IsReadOnly IsReadOnly IsReadOnly IsReadOnly

コレクションが読み取り専用かどうかを示す値を取得します。Gets a value indicating whether the collection is read-only.

IsSynchronized IsSynchronized IsSynchronized IsSynchronized

コレクションが確実にスレッド セーフであるかどうかを示す値を取得します。Gets a value indicating whether the collection is guaranteed to be thread safe.

SyncRoot SyncRoot SyncRoot SyncRoot

現在のコレクションのルート オブジェクトを取得します。Gets the root object of the current collection.

メソッド

AddPermission(IPermission) AddPermission(IPermission) AddPermission(IPermission) AddPermission(IPermission)

指定した権限を PermissionSet に追加します。Adds a specified permission to the PermissionSet.

AddPermissionImpl(IPermission) AddPermissionImpl(IPermission) AddPermissionImpl(IPermission) AddPermissionImpl(IPermission)

指定した権限を PermissionSet に追加します。Adds a specified permission to the PermissionSet.

Assert() Assert() Assert() Assert()

呼び出し側コードが、このメソッドを呼び出すコードを通じて、アクセス許可要求によって保護されているリソースにアクセス可能であるということ、それも、スタックの中で上位に位置する呼び出し側にリソースへのアクセス許可が付与されていない場合でさえそれが可能であることを宣言します。Declares that the calling code can access the resource protected by a permission demand through the code that calls this method, even if callers higher in the stack have not been granted permission to access the resource. Assert() を使用すると、セキュリティ上の脆弱性が発生することがあります。Using Assert() can create security vulnerabilities.

ContainsNonCodeAccessPermissions() ContainsNonCodeAccessPermissions() ContainsNonCodeAccessPermissions() ContainsNonCodeAccessPermissions()

PermissionSet が、CodeAccessPermission から派生していないアクセス許可を含むかどうかを示す値を取得します。Gets a value indicating whether the PermissionSet contains permissions that are not derived from CodeAccessPermission.

ConvertPermissionSet(String, Byte[], String) ConvertPermissionSet(String, Byte[], String) ConvertPermissionSet(String, Byte[], String) ConvertPermissionSet(String, Byte[], String)

エンコードされた PermissionSet を、ある XML エンコード形式から別の XML エンコード形式に変換します。Converts an encoded PermissionSet from one XML encoding format to another XML encoding format.

Copy() Copy() Copy() Copy()

PermissionSet のコピーを作成します。Creates a copy of the PermissionSet.

CopyTo(Array, Int32) CopyTo(Array, Int32) CopyTo(Array, Int32) CopyTo(Array, Int32)

アクセス許可セットのオブジェクトを Array の指定された場所にコピーします。Copies the permission objects of the set to the indicated location in an Array.

Demand() Demand() Demand() Demand()

現在のインスタンスによって指定されているアクセス許可が付与されていない呼び出し元が、呼び出し履歴の上流に 1 つでも存在した場合、実行時に SecurityException を強制します。Forces a SecurityException at run time if all callers higher in the call stack have not been granted the permissions specified by the current instance.

Deny() Deny() Deny() Deny()

現在の PermissionSet に含まれる型の権限との交差部分のある権限について呼び出し側コードをパススルーする Demand() があれば、それが失敗するようにします。Causes any Demand() that passes through the calling code for a permission that has an intersection with a permission of a type contained in the current PermissionSet to fail.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

指定した PermissionSet または NamedPermissionSet オブジェクトが、現在の PermissionSet と等しいかどうかを判断します。Determines whether the specified PermissionSet or NamedPermissionSet object is equal to the current PermissionSet.

FromXml(SecurityElement) FromXml(SecurityElement) FromXml(SecurityElement) FromXml(SecurityElement)

XML エンコードから指定された状態で、セキュリティ オブジェクトを再構築します。Reconstructs a security object with a specified state from an XML encoding.

GetEnumerator() GetEnumerator() GetEnumerator() GetEnumerator()

設定のアクセス許可の列挙子を返します。Returns an enumerator for the permissions of the set.

GetEnumeratorImpl() GetEnumeratorImpl() GetEnumeratorImpl() GetEnumeratorImpl()

設定のアクセス許可の列挙子を返します。Returns an enumerator for the permissions of the set.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

ハッシュ アルゴリズムや、ハッシュ テーブルのようなデータ構造での使用に適している、PermissionSet オブジェクトのハッシュ コードを取得します。Gets a hash code for the PermissionSet object that is suitable for use in hashing algorithms and data structures such as a hash table.

GetPermission(Type) GetPermission(Type) GetPermission(Type) GetPermission(Type)

セット内に存在する場合は、指定した型のアクセス許可オブジェクトを取得します。Gets a permission object of the specified type, if it exists in the set.

GetPermissionImpl(Type) GetPermissionImpl(Type) GetPermissionImpl(Type) GetPermissionImpl(Type)

セット内に存在する場合は、指定した型のアクセス許可オブジェクトを取得します。Gets a permission object of the specified type, if it exists in the set.

GetType() GetType() GetType() GetType()

現在のインスタンスの Type を取得します。Gets the Type of the current instance.

(Inherited from Object)
Intersect(PermissionSet) Intersect(PermissionSet) Intersect(PermissionSet) Intersect(PermissionSet)

現在の PermissionSet と指定した PermissionSet の積集合であるアクセス許可セットを作成して返します。Creates and returns a permission set that is the intersection of the current PermissionSet and the specified PermissionSet.

IsEmpty() IsEmpty() IsEmpty() IsEmpty()

PermissionSet が空かどうかを示す値を取得します。Gets a value indicating whether the PermissionSet is empty.

IsSubsetOf(PermissionSet) IsSubsetOf(PermissionSet) IsSubsetOf(PermissionSet) IsSubsetOf(PermissionSet)

現在の PermissionSet が指定した PermissionSet のサブセットであるかどうかを判断します。Determines whether the current PermissionSet is a subset of the specified PermissionSet.

IsUnrestricted() IsUnrestricted() IsUnrestricted() IsUnrestricted()

PermissionSetUnrestricted であるかどうかを判断します。Determines whether the PermissionSet is Unrestricted.

MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

現在の Object の簡易コピーを作成します。Creates a shallow copy of the current Object.

(Inherited from Object)
PermitOnly() PermitOnly() PermitOnly() PermitOnly()

現在の PermissionSet のサブセットではない PermissionSet について、呼び出し側コードをパススルーする Demand() が失敗するようにします。Causes any Demand() that passes through the calling code for any PermissionSet that is not a subset of the current PermissionSet to fail.

RemovePermission(Type) RemovePermission(Type) RemovePermission(Type) RemovePermission(Type)

セットから特定の型のアクセス許可を削除します。Removes a permission of a certain type from the set.

RemovePermissionImpl(Type) RemovePermissionImpl(Type) RemovePermissionImpl(Type) RemovePermissionImpl(Type)

セットから特定の型のアクセス許可を削除します。Removes a permission of a certain type from the set.

RevertAssert() RevertAssert() RevertAssert() RevertAssert()

現在のフレームのすべての以前の Assert() が削除され、使用できなくなります。Causes any previous Assert() for the current frame to be removed and no longer be in effect.

SetPermission(IPermission) SetPermission(IPermission) SetPermission(IPermission) SetPermission(IPermission)

PermissionSet にアクセス許可を設定し、同じ種類のすべての既存のアクセス権を置換します。Sets a permission to the PermissionSet, replacing any existing permission of the same type.

SetPermissionImpl(IPermission) SetPermissionImpl(IPermission) SetPermissionImpl(IPermission) SetPermissionImpl(IPermission)

PermissionSet にアクセス許可を設定し、同じ種類のすべての既存のアクセス権を置換します。Sets a permission to the PermissionSet, replacing any existing permission of the same type.

ToString() ToString() ToString() ToString()

PermissionSet の文字列形式を返します。Returns a string representation of the PermissionSet.

ToXml() ToXml() ToXml() ToXml()

セキュリティ オブジェクトとその現在の状態の XML エンコードを作成します。Creates an XML encoding of the security object and its current state.

Union(PermissionSet) Union(PermissionSet) Union(PermissionSet) Union(PermissionSet)

現在の PermissionSet と指定された PermissionSet の和集合である PermissionSet を作成します。Creates a PermissionSet that is the union of the current PermissionSet and the specified PermissionSet.

明示的なインターフェイスの実装

IDeserializationCallback.OnDeserialization(Object) IDeserializationCallback.OnDeserialization(Object) IDeserializationCallback.OnDeserialization(Object) IDeserializationCallback.OnDeserialization(Object)

オブジェクト グラフ全体が逆シリアル化された時点で実行します。Runs when the entire object graph has been deserialized.

Extension Methods

Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable)

要素をキャストするIEnumerable指定した型にします。Casts the elements of an IEnumerable to the specified type.

OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable)

要素をフィルター処理、IEnumerable指定した型に基づいています。Filters the elements of an IEnumerable based on a specified type.

AsParallel(IEnumerable) AsParallel(IEnumerable) AsParallel(IEnumerable) AsParallel(IEnumerable)

クエリの並列化を有効にします。Enables parallelization of a query.

AsQueryable(IEnumerable) AsQueryable(IEnumerable) AsQueryable(IEnumerable) AsQueryable(IEnumerable)

変換、IEnumerableIQueryableします。Converts an IEnumerable to an IQueryable.

セキュリティ

InheritanceDemand
継承を完全信頼または、Microsoft で署名されたアセンブリでStrongNameします。for inheritors to be fully trusted, or in an assembly that is signed with the Microsoft StrongName.

適用対象