# Single.NegativeInfinity フィールド

## 定義

``public: float NegativeInfinity = -Infinity;``
``public const float NegativeInfinity = -Infinity;``
``val mutable NegativeInfinity : single``
``Public Const NegativeInfinity As Single  = -Infinity``

Single

## 例

``````// This will equal Infinity.
Console::WriteLine( "10.0 minus NegativeInfinity equals {0}.", (10.0 - Single::NegativeInfinity) );
``````
``````// This will equal Infinity.
Console.WriteLine("10.0 minus NegativeInfinity equals {0}.", (10.0 - Single.NegativeInfinity).ToString());
``````
``````' This will equal Infinity.
Console.WriteLine("10.0 minus NegativeInfinity equals " + (10 - Single.NegativeInfinity).ToString() + ".")
``````

## 注釈

この定数の値は、負の数を0で除算した結果です。The value of this constant is the result of dividing a negative number by zero.

この定数は、演算の結果がより小さい場合に返され MinValue ます。This constant is returned when the result of an operation is less than MinValue.

IsNegativeInfinity値が負の無限大と評価されるかどうかを判断するために使用します。Use IsNegativeInfinity to determine whether a value evaluates to negative infinity.