DecoderExceptionFallback クラス

定義

エンコード済み入力バイト シーケンスを入力文字に変換できない場合のために、フォールバックと呼ばれるエラー処理メカニズムを提供します。Provides a failure-handling mechanism, called a fallback, for an encoded input byte sequence that cannot be converted to an input character. フォールバックは、入力バイト シーケンスをデコードしないで例外をスローします。The fallback throws an exception instead of decoding the input byte sequence. このクラスは継承できません。This class cannot be inherited.

public ref class DecoderExceptionFallback sealed : System::Text::DecoderFallback
[System.Serializable]
public sealed class DecoderExceptionFallback : System.Text.DecoderFallback
type DecoderExceptionFallback = class
    inherit DecoderFallback
Public NotInheritable Class DecoderExceptionFallback
Inherits DecoderFallback
継承
DecoderExceptionFallback
属性

次のコード例は、 DecoderExceptionFallbackクラスDecoderFallbackExceptionとクラスを示しています。The following code example demonstrates the DecoderExceptionFallback and DecoderFallbackException classes.

// This example demonstrates the DecoderExceptionFallback class.

using namespace System;
using namespace System::Text;

int main()
{
    // Create an encoding, which is equivalent to calling the
    // ASCIIEncoding class constructor.
    // The DecoderExceptionFallback parameter specifies that an exception
    // is thrown if a character cannot be encoded.
    // An encoder exception fallback is also specified, but in this code
    // example the encoding operation cannot fail.

    Encoding^ asciiEncoding = Encoding::GetEncoding("us-ascii",
        gcnew EncoderExceptionFallback(), gcnew DecoderExceptionFallback());
    String^ inputString = "XYZ";
    String^ decodedString;
    String^ twoNewLines = Environment::NewLine + Environment::NewLine ;

    array<Byte>^ encodedBytes = 
        gcnew array<Byte>(asciiEncoding->GetByteCount(inputString));
    int numberOfEncodedBytes = 0;

    // ---------------------------------------------------------------------
    Console::Clear();

    // Display the name of the encoding.
    Console::WriteLine("The name of the encoding is \"{0}\".{1}",
        asciiEncoding->WebName, Environment::NewLine);

    // Display the input string in text.
    Console::WriteLine("Input string ({0} characters): \"{1}\"",
        inputString->Length, inputString);

    // Display the input string in hexadecimal.
    Console::Write("Input string in hexadecimal: ");
    for each (char c in inputString)
    {
        Console::Write("0x{0:X2} ", c);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------
    // Encode the input string.

    Console::WriteLine("Encode the input string...");

    numberOfEncodedBytes = asciiEncoding->GetBytes(inputString, 0,
        inputString->Length, encodedBytes, 0);

    // Display the encoded bytes.
    Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
        numberOfEncodedBytes, Environment::NewLine);
    for each (Byte b in encodedBytes)
    {
        Console::Write("0x{0:X2} ", b);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------

    // Replace the encoded byte sequences for the characters 'X' and 'Z'
    // with the value 0xFF, which is outside the valid range of 0x00 to 0x7F
    // for ASCIIEncoding. The resulting byte sequence is actually the
    // beginning of this code example because it is the input to the decoder
    // operation, and is equivalent to a corrupted or improperly encoded
    // byte sequence.

    encodedBytes[0] = 0xFF;
    encodedBytes[2] = 0xFF;

    Console::WriteLine("Display the corrupted byte sequence...");
    Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
        numberOfEncodedBytes, Environment::NewLine);
    for each (Byte b in encodedBytes)
    {
        Console::Write("0x{0:X2} ", b);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------
    // Attempt to decode the encoded bytes. However, an exception is thrown
    // before the byte sequence can be decoded.

    Console::WriteLine("Compare the decoded bytes to the input string...");

    try
    {
        decodedString = asciiEncoding->GetString(encodedBytes);
        // This statement is never executed.
        Console::WriteLine("This statement is never executed.");
    }
    catch (DecoderFallbackException^ ex)
    {
        Console::WriteLine(ex);
        Console::WriteLine(
            "{0}*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***", 
            Environment::NewLine);
    }
}


/*
This code example produces the following results:

The name of the encoding is "us-ascii".

Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A

Encode the input string...
Encoded bytes in hexadecimal (3 bytes):

0x58 0x59 0x5A

Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):

0xFF 0x59 0xFF

Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)

at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
at System.Text.Encoding.GetString(Byte[] bytes)
at Sample.Main()

*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***

*/
// This example demonstrates the DecoderExceptionFallback class.

using System;
using System.Text;

class Sample 
{
    public static void Main() 
    {

// Create an encoding, which is equivalent to calling the 
// ASCIIEncoding class constructor. 
// The DecoderExceptionFallback parameter specifies that an exception
// is thrown if a character cannot be encoded. 
// An encoder exception fallback is also specified, but in this code
// example the encoding operation cannot fail.  

    Encoding ae = Encoding.GetEncoding(
                  "us-ascii",
                  new EncoderExceptionFallback(), 
                  new DecoderExceptionFallback());
    string inputString = "XYZ";
    string decodedString;
    string twoNewLines = "\n\n";
    byte[] encodedBytes = new byte[ae.GetByteCount(inputString)];
    int numberOfEncodedBytes = 0;

// --------------------------------------------------------------------------
    Console.Clear();

// Display the name of the encoding.
    Console.WriteLine("The name of the encoding is \"{0}\".\n", ae.WebName);

// Display the input string in text.
    Console.WriteLine("Input string ({0} characters): \"{1}\"", 
                       inputString.Length, inputString);

// Display the input string in hexadecimal.
    Console.Write("Input string in hexadecimal: ");
    foreach (char c in inputString.ToCharArray()) 
        {
        Console.Write("0x{0:X2} ", (int)c);
        }
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------
// Encode the input string. 

    Console.WriteLine("Encode the input string...");
    numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length, 
                                       encodedBytes, 0);
// Display the encoded bytes.
    Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n", 
                       numberOfEncodedBytes);
    foreach (byte b in encodedBytes)
        {
        Console.Write("0x{0:X2} ", (int)b);
        }
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------

// Replace the encoded byte sequences for the characters 'X' and 'Z' with the 
// value 0xFF, which is outside the valid range of 0x00 to 0x7F for 
// ASCIIEncoding. The resulting byte sequence is actually the beginning of 
// this code example because it is the input to the decoder operation, and 
// is equivalent to a corrupted or improperly encoded byte sequence. 

    encodedBytes[0] = 0xFF;
    encodedBytes[2] = 0xFF;

    Console.WriteLine("Display the corrupted byte sequence...");
    Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n", 
                       numberOfEncodedBytes);
    foreach (byte b in encodedBytes)
        {
        Console.Write("0x{0:X2} ", (int)b);
        }
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------
// Attempt to decode the encoded bytes. However, an exception is thrown 
// before the byte sequence can be decoded.

    Console.WriteLine("Compare the decoded bytes to the input string...");

    try {
        decodedString = ae.GetString(encodedBytes);
        }
    catch (DecoderFallbackException dfe)
        {
        Console.WriteLine(dfe);
        Console.WriteLine("\n*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***");
        return;
        }

// This statement is never executed.
    Console.WriteLine("This statement is never executed.");
    }
}
/*
This code example produces the following results:

The name of the encoding is "us-ascii".

Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A

Encode the input string...
Encoded bytes in hexadecimal (3 bytes):

0x58 0x59 0x5A

Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):

0xFF 0x59 0xFF

Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
   at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
   at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
   at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
   at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)

   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
   at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
   at System.Text.Encoding.GetString(Byte[] bytes)
   at Sample.Main()

*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***

*/
' This example demonstrates the DecoderExceptionFallback class.
Imports System.Text

Class Sample
    Public Shared Sub Main() 
        
        ' Create an encoding, which is equivalent to calling the 
        ' ASCIIEncoding class constructor. 
        ' The DecoderExceptionFallback parameter specifies that an exception
        ' is thrown if a character cannot be encoded. 
        ' An encoder exception fallback is also specified, but in this code
        ' example the encoding operation cannot fail.  


        Dim eef As New EncoderExceptionFallback()
        Dim def As New DecoderExceptionFallback()
        Dim ae As Encoding = Encoding.GetEncoding("us-ascii", eef, def)
        Dim inputString As String = "XYZ"
        Dim decodedString As String
        Dim twoNewLines As String = vbCrLf & vbCrLf
        Dim numberOfEncodedBytes As Integer = ae.GetByteCount(inputString)
        ' Counteract the compiler adding an extra element.
        Dim encodedBytes(numberOfEncodedBytes - 1) As Byte
        
        ' --------------------------------------------------------------------------
        Console.Clear()
        
        ' Display the name of the encoding.
        Console.WriteLine("The name of the encoding is ""{0}""." & vbCrLf, ae.WebName)
        
        ' Display the input string in text.
        Console.WriteLine("Input string ({0} characters): ""{1}""", inputString.Length, inputString)
        
        ' Display the input string in hexadecimal.
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.Write("Input string in hexadecimal: ")
        Dim c As Char
        For Each c In  inputString.ToCharArray()
            Console.Write("0x{0:X2} ", Convert.ToInt32(c))
        Next c
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Encode the input string. 
        Console.WriteLine("Encode the input string...")
        numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length, _
                                           encodedBytes, 0)
        ' Display the encoded bytes.
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
                           numberOfEncodedBytes)
        Dim b As Byte
        For Each b In  encodedBytes
            Console.Write("0x{0:X2} ", Convert.ToInt32(b))
        Next b
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Replace the encoded byte sequences for the characters 'X' and 'Z' with the 
        ' value 0xFF, which is outside the valid range of 0x00 to 0x7F for 
        ' ASCIIEncoding. The resulting byte sequence is actually the beginning of 
        ' this code example because it is the input to the decoder operation, and 
        ' is equivalent to a corrupted or improperly encoded byte sequence. 

        encodedBytes(0) = &HFF
        encodedBytes(2) = &HFF
        
        Console.WriteLine("Display the corrupted byte sequence...")
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
                           numberOfEncodedBytes)
        For Each b In  encodedBytes
            Console.Write("0x{0:X2} ", Convert.ToInt32(b))
        Next b
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Attempt to decode the encoded bytes. However, an exception is thrown 
        ' before the byte sequence can be decoded.
        Console.WriteLine("Compare the decoded bytes to the input string...")
        
        Try
            decodedString = ae.GetString(encodedBytes)
        Catch dfe As DecoderFallbackException
            Console.WriteLine(dfe)
            Console.WriteLine(vbCrLf & _
                              "*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***")
            Return
        End Try
        
        ' This statement is never executed.
        Console.WriteLine("This statement is never executed.")
    
    End Sub
End Class
'
'This code example produces the following results:
'
'The name of the encoding is "us-ascii".
'
'Input string (3 characters): "XYZ"
'Input string in hexadecimal: 0x58 0x59 0x5A
'
'Encode the input string...
'Encoded bytes in hexadecimal (3 bytes):
'
'0x58 0x59 0x5A
'
'Display the corrupted byte sequence...
'Encoded bytes in hexadecimal (3 bytes):
'
'0xFF 0x59 0xFF
'
'Compare the decoded bytes to the input string...
'System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
'fied code page to Unicode.
'   at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
'   at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
')
'   at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
'   at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
'
'   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
'ing)
'   at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
'   at System.Text.Encoding.GetString(Byte[] bytes)
'   at Sample.Main()
'
'*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
'
'

注釈

エンコードでは、Unicode 文字をエンコードされたバイトシーケンスにマップします。これは、その後、ディスクや通信リンクを使用して物理メディアに転送できます。An encoding maps a Unicode character to an encoded sequence of bytes, which can subsequently be transferred to a physical medium, such as a disk, or over a communications link. 文字はさまざまな方法でマップでき、特定のエンコーディングはEncodingクラスから派生した型によって表されます。Characters can be mapped in various ways, and a particular encoding is represented by a type derived from the Encoding class. 具体的には、エンコードのGetBytes種類のメソッドは文字をバイトシーケンスにエンコードしGetChars 、メソッドはバイトシーケンスを文字にデコードします。Specifically, the encoding type's GetBytes method encodes a character to a byte sequence, and the GetChars method decodes a byte sequence to a character.

入力バイトシーケンスをエンコーディングによってマップできない場合、デコード操作は失敗する可能性があります。A decoding operation can fail if the input byte sequence cannot be mapped by the encoding. たとえば、オブジェクトはASCIIEncoding 、u + 0000 から u + 007f の範囲外にあるコードポイント値を持つ文字を生成するバイトシーケンスをデコードすることはできません。For example, an ASCIIEncoding object cannot decode a byte sequence that yields a character having a code point value that is outside the range U+0000 to U+007F.

エンコードまたはデコード変換を実行できない場合、.NET Framework はフォールバックと呼ばれるエラー処理機構を提供します。In cases where an encoding or decoding conversion cannot be performed, the .NET Framework provides a failure-handling mechanism called a fallback. アプリケーションでは、定義済みの .NET Framework デコーダーフォールバックを使用することも、クラスDecoderFallbackおよびDecoderFallbackBufferクラスから派生したカスタムデコーダーフォールバックを作成することもできます。Your application can use the predefined .NET Framework decoder fallback, or it can create a custom decoder fallback derived from the DecoderFallback and DecoderFallbackBuffer classes.

.NET Framework には、デコード変換エラーを処理するための異なるフォールバックストラテジを実装する2つの定義済みクラスが用意されています。The .NET Framework provides two predefined classes that implement different fallback strategies for handling decoding conversion failures. クラスDecoderReplacementFallbackは、変換できない入力バイトシーケンスの代わりに指定された文字列に置き換えられます。The DecoderReplacementFallback class substitutes a string provided in place of any input byte sequence that cannot be converted. 代替文字列が生成された後は、デコード操作によって入力の残りの部分の変換が続行されます。After the substitute string is emitted, the decoding operation continues converting the remainder of the input. これに対してDecoderExceptionFallback 、クラスはDecoderFallbackException 、無効なバイトシーケンスが検出された場合にをスローします。In contrast, the DecoderExceptionFallback class throws a DecoderFallbackException when an invalid byte sequence is encountered.

コンストラクター

DecoderExceptionFallback()

DecoderExceptionFallback クラスの新しいインスタンスを初期化します。Initializes a new instance of the DecoderExceptionFallback class.

プロパティ

MaxCharCount

このインスタンスが返すことができる最大文字数を取得します。Gets the maximum number of characters this instance can return.

メソッド

CreateFallbackBuffer()

バイトのシーケンスを文字に変換できない場合は、例外をスローするデコーダー フォールバック バッファーを返します。Returns a decoder fallback buffer that throws an exception if it cannot convert a sequence of bytes to a character.

Equals(Object)

現在の DecoderExceptionFallback オブジェクトと指定したオブジェクトが等しいかどうかを示します。Indicates whether the current DecoderExceptionFallback object and a specified object are equal.

GetHashCode()

このインスタンスのハッシュ コードを取得します。Retrieves the hash code for this instance.

GetType()

現在のインスタンスの Type を取得します。Gets the Type of the current instance.

(継承元 Object)
MemberwiseClone()

現在の Object の簡易コピーを作成します。Creates a shallow copy of the current Object.

(継承元 Object)
ToString()

現在のオブジェクトを表す文字列を返します。Returns a string that represents the current object.

(継承元 Object)

適用対象

こちらもご覧ください