Control.KeyDown Control.KeyDown Control.KeyDown Control.KeyDown Event

定義

コントロールにフォーカスがあるときにキーが押されると発生します。Occurs when a key is pressed while the control has focus.

public:
 event System::Windows::Forms::KeyEventHandler ^ KeyDown;
public event System.Windows.Forms.KeyEventHandler KeyDown;
member this.KeyDown : System.Windows.Forms.KeyEventHandler 
Public Custom Event KeyDown As KeyEventHandler 

次のコード例では、KeyDownイベントをコントロールに入力した文字の種類を判断します。The following code example uses the KeyDown event to determine the type of character entered into the control.

   // Boolean flag used to determine when a character other than a number is entered.
private:
   bool nonNumberEntered;

   // Handle the KeyDown event to determine the type of character entered into the control.
   void textBox1_KeyDown( Object^ /*sender*/, System::Windows::Forms::KeyEventArgs^ e )
   {
      // Initialize the flag to false.
      nonNumberEntered = false;

      // Determine whether the keystroke is a number from the top of the keyboard.
      if ( e->KeyCode < Keys::D0 || e->KeyCode > Keys::D9 )
      {
         // Determine whether the keystroke is a number from the keypad.
         if ( e->KeyCode < Keys::NumPad0 || e->KeyCode > Keys::NumPad9 )
         {
            // Determine whether the keystroke is a backspace.
            if ( e->KeyCode != Keys::Back )
            {
               // A non-numerical keystroke was pressed.
               // Set the flag to true and evaluate in KeyPress event.
               nonNumberEntered = true;
            }
         }
      }
      //If shift key was pressed, it's not a number.
      if (Control::ModifierKeys == Keys::Shift) {
         nonNumberEntered = true;
      }
   }

   // This event occurs after the KeyDown event and can be used to prevent
   // characters from entering the control.
   void textBox1_KeyPress( Object^ /*sender*/, System::Windows::Forms::KeyPressEventArgs^ e )
   {
      // Check for the flag being set in the KeyDown event.
      if ( nonNumberEntered == true )
      {         // Stop the character from being entered into the control since it is non-numerical.
         e->Handled = true;
      }
   }
// Boolean flag used to determine when a character other than a number is entered.
private bool nonNumberEntered = false;

// Handle the KeyDown event to determine the type of character entered into the control.
private void textBox1_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
    // Initialize the flag to false.
    nonNumberEntered = false;

    // Determine whether the keystroke is a number from the top of the keyboard.
    if (e.KeyCode < Keys.D0 || e.KeyCode > Keys.D9)
    {
        // Determine whether the keystroke is a number from the keypad.
        if (e.KeyCode < Keys.NumPad0 || e.KeyCode > Keys.NumPad9)
        {
            // Determine whether the keystroke is a backspace.
            if(e.KeyCode != Keys.Back)
            {
                // A non-numerical keystroke was pressed.
                // Set the flag to true and evaluate in KeyPress event.
                nonNumberEntered = true;
            }
        }
    }
    //If shift key was pressed, it's not a number.
    if (Control.ModifierKeys == Keys.Shift) {
        nonNumberEntered = true;
    }
}

// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
private void textBox1_KeyPress(object sender, System.Windows.Forms.KeyPressEventArgs e)
{
    // Check for the flag being set in the KeyDown event.
    if (nonNumberEntered == true)
    {
        // Stop the character from being entered into the control since it is non-numerical.
        e.Handled = true;
    }
}

' Boolean flag used to determine when a character other than a number is entered.
Private nonNumberEntered As Boolean = False


' Handle the KeyDown event to determine the type of character entered into the control.
Private Sub textBox1_KeyDown(sender As Object, e As System.Windows.Forms.KeyEventArgs) _
     Handles textBox1.KeyDown
    ' Initialize the flag to false.
    nonNumberEntered = False
  
    ' Determine whether the keystroke is a number from the top of the keyboard.
    If e.KeyCode < Keys.D0 OrElse e.KeyCode > Keys.D9 Then
        ' Determine whether the keystroke is a number from the keypad.
        If e.KeyCode < Keys.NumPad0 OrElse e.KeyCode > Keys.NumPad9 Then
            ' Determine whether the keystroke is a backspace.
            If e.KeyCode <> Keys.Back Then
                ' A non-numerical keystroke was pressed. 
                ' Set the flag to true and evaluate in KeyPress event.
                nonNumberEntered = True
            End If
        End If
    End If
    'If shift key was pressed, it's not a number.
    If Control.ModifierKeys = Keys.Shift Then
        nonNumberEntered = true
    End If
End Sub 'textBox1_KeyDown


' This event occurs after the KeyDown event and can be used 
' to prevent characters from entering the control.
Private Sub textBox1_KeyPress(sender As Object, e As System.Windows.Forms.KeyPressEventArgs) _
    Handles textBox1.KeyPress
    ' Check for the flag being set in the KeyDown event.
    If nonNumberEntered = True Then
        ' Stop the character from being entered into the control since it is non-numerical.
        e.Handled = True
    End If
End Sub 'textBox1_KeyPress

次のコード例は、発生の順序を示します、 KeyDownKeyUpKeyPressイベント、およびそれらのイベント ハンドラーを登録する方法。The following code example demonstrates the order of raising the KeyDown, KeyUp, KeyPress events, and how to register event handlers on them.

public partial class Form2 : Form
{
	public Form2()
	{
		InitializeComponent();
		textBox2.Multiline = true;
		textBox2.ScrollBars = ScrollBars.Both;

		//Setup events that listens on keypress
		textBox1.KeyDown += TextBox1_KeyDown;
		textBox1.KeyPress += TextBox1_KeyPress;
		textBox1.KeyUp += TextBox1_KeyUp;
	}

	// Handle the KeyUp event to print the type of character entered into the control.
	private void TextBox1_KeyUp(object sender, KeyEventArgs e)
	{
		textBox2.AppendText( $"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
	}

	// Handle the KeyPress event to print the type of character entered into the control.
	private void TextBox1_KeyPress(object sender, KeyPressEventArgs e)
	{
		textBox2.AppendText( $"KeyPress keychar: {e.KeyChar}" + "\r\n");
	}

	// Handle the KeyDown event to print the type of character entered into the control.
	private void TextBox1_KeyDown(object sender, KeyEventArgs e)
	{
		textBox2.AppendText( $"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
	}
}
Public Class Form2

    ' Handle the KeyDown event to print the type of character entered into the control.
    Private Sub TextBox1_KeyDown(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyDown
        TextBox2.AppendText($"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
    End Sub

    ' Handle the KeyPress event to print the type of character entered into the control.
    Private Sub TextBox1_KeyPress(sender As Object, e As KeyPressEventArgs) Handles TextBox1.KeyPress
        TextBox2.AppendText($"KeyPress keychar: {e.KeyChar}" + vbCrLf)
    End Sub

    ' Handle the KeyUp event to print the type of character entered into the control.
    Private Sub TextBox1_KeyUp(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyUp
        TextBox2.AppendText($"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
    End Sub

End Class

注釈

重要なイベントは、次の順序で発生します。Key events occur in the following order:

  1. KeyDown

  2. KeyPress

  3. KeyUp

フォーム レベルでのみ、キーボード イベントを処理し、キーボード イベントを受信するには、他のコントロール、設定、KeyPressEventArgs.HandledフォームのプロパティKeyPressイベント処理メソッドをtrueします。To handle keyboard events only at the form level and not enable other controls to receive keyboard events, set the KeyPressEventArgs.Handled property in your form's KeyPress event-handling method to true. タブ、返された場合、esc キー、および矢印キーなどの特定のキーがコントロールによって自動的に処理されます。Certain keys, such as the TAB, RETURN, ESC, and arrow keys are handled by controls automatically. これらのキーを生成する、KeyDownイベントをオーバーライドする必要がある、IsInputKeyフォーム上の各コントロールのメソッド。To have these keys raise the KeyDown event, you must override the IsInputKey method in each control on your form. オーバーライドのコード、IsInputKeyが押されたかどうか、特殊なキーのいずれかを決定し、値を返す必要がありますtrueします。The code for the override of the IsInputKey would need to determine if one of the special keys is pressed and return a value of true. オーバーライドする代わりに、IsInputKey処理するメソッド、PreviewKeyDownイベントとセット、IsInputKeyプロパティをtrueします。Instead of overriding the IsInputKey method, you can handle the PreviewKeyDown event and set the IsInputKey property to true. コード例では、次を参照してください。、PreviewKeyDownイベント。For a code example, see the PreviewKeyDown event.

イベントの処理の詳細については、「処理とイベントの発生」を参照してください。For more information about handling events, see Handling and Raising Events.

適用対象

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