Control.KeyUp イベント

定義

コントロールにフォーカスがあるときにキーが離されると発生します。

public:
 event System::Windows::Forms::KeyEventHandler ^ KeyUp;
public event System.Windows.Forms.KeyEventHandler KeyUp;
public event System.Windows.Forms.KeyEventHandler? KeyUp;
member this.KeyUp : System.Windows.Forms.KeyEventHandler 
Public Custom Event KeyUp As KeyEventHandler 

イベントの種類

次のコード例では、 イベントを KeyUp クラスと共 Help に使用して、ポップアップ スタイルのヘルプをユーザーに表示します。

   // This example demonstrates how to use the KeyUp event with the Help class to display
   // pop-up style help to the user of the application. When the user presses F1, the Help
   // class displays a pop-up window, similar to a ToolTip, near the control. This example assumes
   // that a TextBox control, named textBox1, has been added to the form and its KeyUp
   // event has been connected to this event handler method.
private:
   void textBox1_KeyUp( Object^ /*sender*/, System::Windows::Forms::KeyEventArgs^ e )
   {
      
      // Determine whether the key entered is the F1 key. Display help if it is.
      if ( e->KeyCode == Keys::F1 )
      {
         
         // Display a pop-up help topic to assist the user.
         Help::ShowPopup( textBox1, "Enter your first name", Point(textBox1->Right,this->textBox1->Bottom) );
      }
   }
// This example demonstrates how to use the KeyUp event with the Help class to display
// pop-up style help to the user of the application. When the user presses F1, the Help
// class displays a pop-up window, similar to a ToolTip, near the control. This example assumes
// that a TextBox control, named textBox1, has been added to the form and its KeyUp
// event has been contected to this event handler method.
private void textBox1_KeyUp(object sender, System.Windows.Forms.KeyEventArgs e)
{
    // Determine whether the key entered is the F1 key. Display help if it is.
    if(e.KeyCode == Keys.F1)
    {
        // Display a pop-up help topic to assist the user.
        Help.ShowPopup(textBox1, "Enter your first name", new Point(textBox1.Right, this.textBox1.Bottom));
    }
}
' This example demonstrates how to use the KeyUp event with the Help class to display
' pop-up style help to the user of the application. When the user presses F1, the Help
' class displays a pop-up window, similar to a ToolTip, near the control. This example assumes
' that a TextBox control, named textBox1, has been added to the form and its KeyUp
' event has been contected to this event handler method.
Private Sub textBox1_KeyUp(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles textBox1.KeyUp
    ' Determine whether the key entered is the F1 key. Display help if it is.
    If e.KeyCode = Keys.F1 Then
        ' Display a pop-up help topic to assist the user.
        Help.ShowPopup(textBox1, "Enter your first name", New Point(textBox1.Right, Me.textBox1.Bottom))
    End If
End Sub

次のコード例では、 イベントと イベントの増加KeyDownKeyUp順序、および KeyPress イベント ハンドラーを登録する方法を示します。

public partial class Form2 : Form
{
    public Form2()
    {
        InitializeComponent();
        textBox2.Multiline = true;
        textBox2.ScrollBars = ScrollBars.Both;

        //Setup events that listens on keypress
        textBox1.KeyDown += TextBox1_KeyDown;
        textBox1.KeyPress += TextBox1_KeyPress;
        textBox1.KeyUp += TextBox1_KeyUp;
    }

    // Handle the KeyUp event to print the type of character entered into the control.
    private void TextBox1_KeyUp(object sender, KeyEventArgs e)
    {
        textBox2.AppendText( $"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
    }

    // Handle the KeyPress event to print the type of character entered into the control.
    private void TextBox1_KeyPress(object sender, KeyPressEventArgs e)
    {
        textBox2.AppendText( $"KeyPress keychar: {e.KeyChar}" + "\r\n");
    }

    // Handle the KeyDown event to print the type of character entered into the control.
    private void TextBox1_KeyDown(object sender, KeyEventArgs e)
    {
        textBox2.AppendText( $"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
    }
}
Public Class Form2

    ' Handle the KeyDown event to print the type of character entered into the control.
    Private Sub TextBox1_KeyDown(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyDown
        TextBox2.AppendText($"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
    End Sub

    ' Handle the KeyPress event to print the type of character entered into the control.
    Private Sub TextBox1_KeyPress(sender As Object, e As KeyPressEventArgs) Handles TextBox1.KeyPress
        TextBox2.AppendText($"KeyPress keychar: {e.KeyChar}" + vbCrLf)
    End Sub

    ' Handle the KeyUp event to print the type of character entered into the control.
    Private Sub TextBox1_KeyUp(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyUp
        TextBox2.AppendText($"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
    End Sub

End Class

注釈

キー イベントは次の順序で発生します。

  1. KeyDown

  2. KeyPress

  3. KeyUp

キーボード イベントをフォーム レベルでのみ処理し、他のコントロールがキーボード イベントを受信できるようにするには、フォームのイベント処理メソッドの KeyPress プロパティを にtrue設定KeyPressEventArgs.Handledします。 TAB キー、RETURN キー、ESC キー、方向キーなどの特定のキーは、コントロールによって自動的に処理されます。 これらのキーでイベントを KeyUp 発生させるには、フォーム上の IsInputKey 各コントロールの メソッドをオーバーライドする必要があります。 のオーバーライド IsInputKey のコードは、特殊なキーのいずれかが押されているかどうかを判断し、 の true値を返す必要があります。

イベントの処理の詳細については、「処理とイベントの発生」を参照してください。

適用対象

こちらもご覧ください