ListView.LabelEdit プロパティ

定義

コントロールの項目のラベルをユーザーが編集できるかどうかを示す値を取得または設定します。Gets or sets a value indicating whether the user can edit the labels of items in the control.

public:
 property bool LabelEdit { bool get(); void set(bool value); };
public bool LabelEdit { get; set; }
member this.LabelEdit : bool with get, set
Public Property LabelEdit As Boolean

プロパティ値

Boolean

実行時にユーザーが項目のラベルを編集できる場合は true。それ以外の場合は falsetrue if the user can edit the labels of items at run time; otherwise, false. 既定値は、false です。The default is false.

次のコード例では、 ListView 3 つの ListViewItem オブジェクトを指定し、 ListViewItem.ListViewSubItem 各項目に対して3つのオブジェクトを指定して、コントロールを作成します。The following code example creates a ListView control with three ListViewItem objects specified and three ListViewItem.ListViewSubItem objects specified for each item. また、この例では、 ColumnHeader 詳細ビューにサブ項目を表示するオブジェクトも作成します。The example also creates ColumnHeader objects to display the subitems in details view. ImageListまた、オブジェクトのイメージを提供するために、コード例に2つのオブジェクトが作成され ListViewItem ます。Two ImageList objects are also created in the code example to provide images for the ListViewItem objects. これらの ImageList オブジェクトは、プロパティとプロパティに追加され LargeImageList SmallImageList ます。These ImageList objects are added to the LargeImageList and SmallImageList properties. この例では、コントロールを作成するときに、次のプロパティを使用し ListView ます。The example uses the following properties in creating the ListView control.

この例では、にコードを追加し、この Form 例で作成したメソッドをコンストラクターまたはフォームの別のメソッドから呼び出す必要があります。This example requires that you have added the code to a Form and call the method created in the example from the constructor or another method on the form. また、この例では、、、、およびという名前のイメージ MySmallImage1 MySmallImage2 が、 MyLargeImage1 MyLargeImage2 C ドライブのルートディレクトリにあることが必要です。The example also requires that images named MySmallImage1, MySmallImage2, MyLargeImage1, and MyLargeImage2 are located in the root directory of drive C.

private:
   void CreateMyListView()
   {
      // Create a new ListView control.
      ListView^ listView1 = gcnew ListView;
      listView1->Bounds = Rectangle(Point(10,10),System::Drawing::Size( 300, 200 ));

      // Set the view to show details.
      listView1->View = View::Details;

      // Allow the user to edit item text.
      listView1->LabelEdit = true;

      // Allow the user to rearrange columns.
      listView1->AllowColumnReorder = true;

      // Display check boxes.
      listView1->CheckBoxes = true;

      // Select the item and subitems when selection is made.
      listView1->FullRowSelect = true;

      // Display grid lines.
      listView1->GridLines = true;

      // Sort the items in the list in ascending order.
      listView1->Sorting = SortOrder::Ascending;

      // Create three items and three sets of subitems for each item.
      ListViewItem^ item1 = gcnew ListViewItem( "item1",0 );

      // Place a check mark next to the item.
      item1->Checked = true;
      item1->SubItems->Add( "1" );
      item1->SubItems->Add( "2" );
      item1->SubItems->Add( "3" );
      ListViewItem^ item2 = gcnew ListViewItem( "item2",1 );
      item2->SubItems->Add( "4" );
      item2->SubItems->Add( "5" );
      item2->SubItems->Add( "6" );
      ListViewItem^ item3 = gcnew ListViewItem( "item3",0 );

      // Place a check mark next to the item.
      item3->Checked = true;
      item3->SubItems->Add( "7" );
      item3->SubItems->Add( "8" );
      item3->SubItems->Add( "9" );

      // Create columns for the items and subitems.
      // Width of -2 indicates auto-size.
      listView1->Columns->Add( "Item Column", -2, HorizontalAlignment::Left );
      listView1->Columns->Add( "Column 2", -2, HorizontalAlignment::Left );
      listView1->Columns->Add( "Column 3", -2, HorizontalAlignment::Left );
      listView1->Columns->Add( "Column 4", -2, HorizontalAlignment::Center );

      //Add the items to the ListView.
      array<ListViewItem^>^temp1 = {item1,item2,item3};
      listView1->Items->AddRange( temp1 );

      // Create two ImageList objects.
      ImageList^ imageListSmall = gcnew ImageList;
      ImageList^ imageListLarge = gcnew ImageList;

      // Initialize the ImageList objects with bitmaps.
      imageListSmall->Images->Add( Bitmap::FromFile( "C:\\MySmallImage1.bmp" ) );
      imageListSmall->Images->Add( Bitmap::FromFile( "C:\\MySmallImage2.bmp" ) );
      imageListLarge->Images->Add( Bitmap::FromFile( "C:\\MyLargeImage1.bmp" ) );
      imageListLarge->Images->Add( Bitmap::FromFile( "C:\\MyLargeImage2.bmp" ) );

      //Assign the ImageList objects to the ListView.
      listView1->LargeImageList = imageListLarge;
      listView1->SmallImageList = imageListSmall;
      
      // Add the ListView to the control collection.
      this->Controls->Add( listView1 );
   }
private void CreateMyListView()
{
    // Create a new ListView control.
    ListView listView1 = new ListView();
    listView1.Bounds = new Rectangle(new Point(10,10), new Size(300,200));

    // Set the view to show details.
    listView1.View = View.Details;
    // Allow the user to edit item text.
    listView1.LabelEdit = true;
    // Allow the user to rearrange columns.
    listView1.AllowColumnReorder = true;
    // Display check boxes.
    listView1.CheckBoxes = true;
    // Select the item and subitems when selection is made.
    listView1.FullRowSelect = true;
    // Display grid lines.
    listView1.GridLines = true;
    // Sort the items in the list in ascending order.
    listView1.Sorting = SortOrder.Ascending;
                
    // Create three items and three sets of subitems for each item.
    ListViewItem item1 = new ListViewItem("item1",0);
    // Place a check mark next to the item.
    item1.Checked = true;
    item1.SubItems.Add("1");
    item1.SubItems.Add("2");
    item1.SubItems.Add("3");
    ListViewItem item2 = new ListViewItem("item2",1);
    item2.SubItems.Add("4");
    item2.SubItems.Add("5");
    item2.SubItems.Add("6");
    ListViewItem item3 = new ListViewItem("item3",0);
    // Place a check mark next to the item.
    item3.Checked = true;
    item3.SubItems.Add("7");
    item3.SubItems.Add("8");
    item3.SubItems.Add("9");

    // Create columns for the items and subitems.
    // Width of -2 indicates auto-size.
    listView1.Columns.Add("Item Column", -2, HorizontalAlignment.Left);
    listView1.Columns.Add("Column 2", -2, HorizontalAlignment.Left);
    listView1.Columns.Add("Column 3", -2, HorizontalAlignment.Left);
    listView1.Columns.Add("Column 4", -2, HorizontalAlignment.Center);

    //Add the items to the ListView.
    listView1.Items.AddRange(new ListViewItem[]{item1,item2,item3});

    // Create two ImageList objects.
    ImageList imageListSmall = new ImageList();
    ImageList imageListLarge = new ImageList();

    // Initialize the ImageList objects with bitmaps.
    imageListSmall.Images.Add(Bitmap.FromFile("C:\\MySmallImage1.bmp"));
    imageListSmall.Images.Add(Bitmap.FromFile("C:\\MySmallImage2.bmp"));
    imageListLarge.Images.Add(Bitmap.FromFile("C:\\MyLargeImage1.bmp"));
    imageListLarge.Images.Add(Bitmap.FromFile("C:\\MyLargeImage2.bmp"));

    //Assign the ImageList objects to the ListView.
    listView1.LargeImageList = imageListLarge;
    listView1.SmallImageList = imageListSmall;

    // Add the ListView to the control collection.
    this.Controls.Add(listView1);
}
Private Sub CreateMyListView()
    ' Create a new ListView control.
    Dim listView1 As New ListView()
    listView1.Bounds = New Rectangle(New Point(10, 10), New Size(300, 200))

    ' Set the view to show details.
    listView1.View = View.Details
    ' Allow the user to edit item text.
    listView1.LabelEdit = True
    ' Allow the user to rearrange columns.
    listView1.AllowColumnReorder = True
    ' Display check boxes.
    listView1.CheckBoxes = True
    ' Select the item and subitems when selection is made.
    listView1.FullRowSelect = True
    ' Display grid lines.
    listView1.GridLines = True
    ' Sort the items in the list in ascending order.
    listView1.Sorting = SortOrder.Ascending

    ' Create three items and three sets of subitems for each item.
    Dim item1 As New ListViewItem("item1", 0)
    ' Place a check mark next to the item.
    item1.Checked = True
    item1.SubItems.Add("1")
    item1.SubItems.Add("2")
    item1.SubItems.Add("3")
    Dim item2 As New ListViewItem("item2", 1)
    item2.SubItems.Add("4")
    item2.SubItems.Add("5")
    item2.SubItems.Add("6")
    Dim item3 As New ListViewItem("item3", 0)
    ' Place a check mark next to the item.
    item3.Checked = True
    item3.SubItems.Add("7")
    item3.SubItems.Add("8")
    item3.SubItems.Add("9")

    ' Create columns for the items and subitems.
    ' Width of -2 indicates auto-size.
    listView1.Columns.Add("Item Column", -2, HorizontalAlignment.Left)
    listView1.Columns.Add("Column 2", -2, HorizontalAlignment.Left)
    listView1.Columns.Add("Column 3", -2, HorizontalAlignment.Left)
    listView1.Columns.Add("Column 4", -2, HorizontalAlignment.Center)

    'Add the items to the ListView.
    listView1.Items.AddRange(New ListViewItem() {item1, item2, item3})

    ' Create two ImageList objects.
    Dim imageListSmall As New ImageList()
    Dim imageListLarge As New ImageList()

    ' Initialize the ImageList objects with bitmaps.
    imageListSmall.Images.Add(Bitmap.FromFile("C:\MySmallImage1.bmp"))
    imageListSmall.Images.Add(Bitmap.FromFile("C:\MySmallImage2.bmp"))
    imageListLarge.Images.Add(Bitmap.FromFile("C:\MyLargeImage1.bmp"))
    imageListLarge.Images.Add(Bitmap.FromFile("C:\MyLargeImage2.bmp"))

    'Assign the ImageList objects to the ListView.
    listView1.LargeImageList = imageListLarge
    listView1.SmallImageList = imageListSmall

    ' Add the ListView to the control collection.
    Me.Controls.Add(listView1)
End Sub

注釈

プロパティがに設定されている場合、ユーザーは項目のテキストをクリックして選択し、 LabelEdit true 項目のテキストを再度クリックすることで項目のテキストを変更できます。これにより、ラベルテキストが編集モードになります。When the LabelEdit property is set to true, the user is able to modify the text of an item by clicking the item text to select it and then clicking the item text again to put the label text into edit mode. ユーザーは、アイテムのテキストラベルを変更または置き換えることができます。The user can then modify or replace the item's text label. イベントとイベントを使用すると、 BeforeLabelEdit AfterLabelEdit ユーザーが項目のテキストを編集する前と後にタスクを実行できます。You can use the BeforeLabelEdit and AfterLabelEdit events to perform tasks before and after the user edits an item's text. このプロパティがに設定されている場合、サブ項目のテキストは変更できません trueThe text of subitems cannot be modified if this property is set to true. サブ項目のテキストを変更するには、コントロール内のサブ項目をダブルクリックしたときに、ユーザーにダイアログボックスを表示します。To change the text of subitems, you can display a dialog box to users when they double-click a subitem in the control.

注意

Activationプロパティがまたはに設定されている場合 OneClick TwoClick 、プロパティの値に関係なく、ラベルの編集は許可されません LabelEditIf the Activation property is set to OneClick or TwoClick, label editing will not be allowed regardless of the value of the LabelEdit property.

適用対象

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