DiscretePoint3DKeyFrame.InterpolateValueCore(Point3D, Double) DiscretePoint3DKeyFrame.InterpolateValueCore(Point3D, Double) DiscretePoint3DKeyFrame.InterpolateValueCore(Point3D, Double) DiscretePoint3DKeyFrame.InterpolateValueCore(Point3D, Double) Method

定義

前のキー フレームの値と現在のキー フレームの値の間を、指定した進行インクリメントを使用して離散補間します。Interpolates, in a discrete fashion, between the previous key frame value and the value of the current key frame, using the specified progress increment.

protected:
 override System::Windows::Media::Media3D::Point3D InterpolateValueCore(System::Windows::Media::Media3D::Point3D baseValue, double keyFrameProgress);
protected override System.Windows.Media.Media3D.Point3D InterpolateValueCore (System.Windows.Media.Media3D.Point3D baseValue, double keyFrameProgress);
override this.InterpolateValueCore : System.Windows.Media.Media3D.Point3D * double -> System.Windows.Media.Media3D.Point3D
Protected Overrides Function InterpolateValueCore (baseValue As Point3D, keyFrameProgress As Double) As Point3D

パラメーター

baseValue
Point3D Point3D Point3D Point3D

アニメーション化を開始する値。The value from which to animate.

keyFrameProgress
Double Double Double Double

このキー フレームの経過時間の割合を示す 0.0 ~ 1.0 までの値。A value from 0.0 through 1.0 that specifies the percentage of time that has elapsed for this key frame.

戻り値

指定した基本値と進行を前提とした場合のこのキー フレームの出力値。The output value of this key frame, given the specified base value and progress.

適用対象