Rect3D.ToString Rect3D.ToString Rect3D.ToString Rect3D.ToString Method

定義

Rect3D の文字列形式を作成します。Creates a string representation of the Rect3D.

オーバーロード

ToString() ToString() ToString() ToString()

Rect3D の文字列形式を作成します。Creates a string representation of the Rect3D.

ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider)

Rect3D の文字列形式を作成します。Creates a string representation of the Rect3D.

ToString() ToString() ToString() ToString()

Rect3D の文字列形式を作成します。Creates a string representation of the Rect3D.

public:
 override System::String ^ ToString();
public override string ToString ();
override this.ToString : unit -> string
Public Overrides Function ToString () As String

戻り値

Rect3D の文字列形式。A string representation of the Rect3D.

ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider)

Rect3D の文字列形式を作成します。Creates a string representation of the Rect3D.

public:
 System::String ^ ToString(IFormatProvider ^ provider);
public string ToString (IFormatProvider provider);
override this.ToString : IFormatProvider -> string
Public Function ToString (provider As IFormatProvider) As String

パラメーター

provider
IFormatProvider IFormatProvider IFormatProvider IFormatProvider

カルチャ固有の書式設定情報。Culture-specific formatting information.

戻り値

Rect3D の文字列形式。A string representation of the Rect3D.

適用対象