Transform3D.Clone Method

Definition

Creates a modifiable clone of this Transform3D, making deep copies of this object's values.

public:
 System::Windows::Media::Media3D::Transform3D ^ Clone();
public System.Windows.Media.Media3D.Transform3D Clone ();
override this.Clone : unit -> System.Windows.Media.Media3D.Transform3D
Public Function Clone () As Transform3D

Returns

Transform3D

A modifiable clone of the current object. The cloned object's IsFrozen property is false even if the source's IsFrozen property is true.

Remarks

This method is used to produce modifiable copies of frozen Freezable objects (or any Freezable object). For convenience, this method shadows the inherited version with a strongly typed implementation.

For more information, see Freezable.Clone.

When copying dependency properties, this method copies resource references and data bindings (they might no longer resolve) but not animations or their current values.

Applies to