Vector3D.Division(Vector3D, Double) 演算子

定義

指定した Vector3D 構造体を指定したスカラーで除算し、その結果を Vector3D として返します。Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

public:
 static System::Windows::Media::Media3D::Vector3D operator /(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member ( / ) : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator / (vector As Vector3D, scalar As Double) As Vector3D

パラメーター

vector
Vector3D

除算する Vector3D 構造体。The Vector3D structure to be divided.

scalar
Double

vector を除算するスカラー。The scalar to divide vector by.

戻り値

vectorscalar で除算した結果。The result of dividing vector by scalar.

次の例では、オーバーロードされた加算演算子を使用Vector3Dして、構造体をスカラーで除算する方法を示します。The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.

private Vector overloadedDivisionOperatorExample()
{
    Vector vector1 = new Vector(20, 30);
    Vector vectorResult = new Vector();
    Double scalar1 = 75;

    // Divide vector by scalar.
    // vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1;

    return vectorResult;

}
Private Function overloadedDivisionOperatorExample() As Vector
    Dim vector1 As New Vector(20, 30)
    Dim vectorResult As New Vector()
    Dim scalar1 As Double = 75

    ' Divide vector by scalar.
    ' vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1

    Return vectorResult

End Function

適用対象

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