DispatcherProcessingDisabled.Equality(DispatcherProcessingDisabled, DispatcherProcessingDisabled) DispatcherProcessingDisabled.Equality(DispatcherProcessingDisabled, DispatcherProcessingDisabled) DispatcherProcessingDisabled.Equality(DispatcherProcessingDisabled, DispatcherProcessingDisabled) DispatcherProcessingDisabled.Equality(DispatcherProcessingDisabled, DispatcherProcessingDisabled) Operator

定義

2 つの DispatcherProcessingDisabled オブジェクトが等しいかどうかを判断します。Determines whether two DispatcherProcessingDisabled objects are equal.

public:
 static bool operator ==(System::Windows::Threading::DispatcherProcessingDisabled left, System::Windows::Threading::DispatcherProcessingDisabled right);
public static bool operator == (System.Windows.Threading.DispatcherProcessingDisabled left, System.Windows.Threading.DispatcherProcessingDisabled right);
static member ( = ) : System.Windows.Threading.DispatcherProcessingDisabled * System.Windows.Threading.DispatcherProcessingDisabled -> bool
Public Shared Operator == (left As DispatcherProcessingDisabled, right As DispatcherProcessingDisabled) As Boolean

パラメーター

left
DispatcherProcessingDisabled DispatcherProcessingDisabled DispatcherProcessingDisabled DispatcherProcessingDisabled

比較する最初のオブジェクト。The first object to compare.

right
DispatcherProcessingDisabled DispatcherProcessingDisabled DispatcherProcessingDisabled DispatcherProcessingDisabled

比較する 2 番目のオブジェクト。The second object to compare.

戻り値

DispatcherProcessingDisabled オブジェクトが等しい場合は true。それ以外の場合は falsetrue if the DispatcherProcessingDisabled objects are equal; otherwise, false.

適用対象

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