XmlTextWriter.WriteBase64(Byte[], Int32, Int32) メソッド

定義

指定したバイナリ バイトを base64 としてエンコードし、その結果生成されるテキストを書き込みます。Encodes the specified binary bytes as base64 and writes out the resulting text.

public:
 override void WriteBase64(cli::array <System::Byte> ^ buffer, int index, int count);
public override void WriteBase64 (byte[] buffer, int index, int count);
override this.WriteBase64 : byte[] * int * int -> unit
Public Overrides Sub WriteBase64 (buffer As Byte(), index As Integer, count As Integer)

パラメーター

buffer
Byte[]

エンコードするバイト配列。Byte array to encode.

index
Int32

書き込むバイトの開始を示すバッファー内の位置。The position within the buffer indicating the start of the bytes to write.

count
Int32

書き込むバイト数。The number of bytes to write.

例外

buffernull です。buffer is null.

バッファーの長さから index を引いた値が count 未満です。The buffer length minus index is less than count.

index または count が 0 未満です。index or count is less than zero.

WriteStateClosed です。The WriteState is Closed.

次の例では、を使用WriteBase64して入力ファイルをエンコードし、一時 XML ファイルを生成します。The following example encodes an input file using WriteBase64 and generates a temporary XML file. 一時 XML ファイルは、 ReadBase64メソッドを使用してデコードされ、元のファイルと比較されます。The temporary XML file is decoded using the ReadBase64 method and compared to the original file.

#using <System.Xml.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Text;
ref class TestBase64
{
private:
   static int bufferSize = 4096;

public:

   // Use the WriteBase64 method to create an XML document.  The object  
   // passed by the user is encoded and included in the document.
   void EncodeXmlFile( String^ xmlFileName, FileStream^ fileOld )
   {
      array<Byte>^buffer = gcnew array<Byte>(bufferSize);
      int readByte = 0;
      XmlTextWriter^ xw = gcnew XmlTextWriter( xmlFileName,Encoding::UTF8 );
      xw->WriteStartDocument();
      xw->WriteStartElement( "root" );

      // Create a Char writer.
      BinaryReader^ br = gcnew BinaryReader( fileOld );

      // Set the file pointer to the end.
      try
      {
         do
         {
            readByte = br->Read( buffer, 0, bufferSize );
            xw->WriteBase64( buffer, 0, readByte );
         }
         while ( bufferSize <= readByte );
      }
      catch ( Exception^ ex ) 
      {
         EndOfStreamException^ ex1 = gcnew EndOfStreamException;
         if ( ex1->Equals( ex ) )
                  Console::WriteLine( "We are at end of file" );
         else
                  Console::WriteLine( ex );
      }

      xw->WriteEndElement();
      xw->WriteEndDocument();
      xw->Flush();
      xw->Close();
   }

   // Use the ReadBase64 method to decode the new XML document 
   // and generate the original object.
   void DecodeOrignalObject( String^ xmlFileName, FileStream^ fileNew )
   {
      array<Byte>^buffer = gcnew array<Byte>(bufferSize);
      int readByte = 0;

      // Create a file to write the bmp back.
      BinaryWriter^ bw = gcnew BinaryWriter( fileNew );
      XmlTextReader^ tr = gcnew XmlTextReader( xmlFileName );
      tr->MoveToContent();
      Console::WriteLine( tr->Name );
      do
      {
         readByte = tr->ReadBase64( buffer, 0, bufferSize );
         bw->Write( buffer, 0, readByte );
      }
      while ( readByte >= bufferSize );

      bw->Flush();
   }

   // Compare the two files.
   bool CompareResult( FileStream^ fileOld, FileStream^ fileNew )
   {
      int readByteOld = 0;
      int readByteNew = 0;
      int count;
      int readByte = 0;
      array<Byte>^bufferOld = gcnew array<Byte>(bufferSize);
      array<Byte>^bufferNew = gcnew array<Byte>(bufferSize);
      BinaryReader^ binaryReaderOld = gcnew BinaryReader( fileOld );
      BinaryReader^ binaryReaderNew = gcnew BinaryReader( fileNew );
      binaryReaderOld->BaseStream->Seek( 0, SeekOrigin::Begin );
      binaryReaderNew->BaseStream->Seek( 0, SeekOrigin::Begin );
      do
      {
         readByteOld = binaryReaderOld->Read( bufferOld, 0, bufferSize );
         readByteNew = binaryReaderNew->Read( bufferNew, 0, bufferSize );
         if ( readByteOld != readByteNew )
                  return false;

         for ( count = 0; count < bufferSize; ++count )
            if ( bufferOld[ count ] != bufferNew[ count ] )
                        return false;
      }
      while ( count < readByte );

      return true;
   }

   // Display the usage statement.
   void Usage()
   {
      Console::WriteLine( "TestBase64 sourceFile, targetFile \n" );
      Console::WriteLine( "For example: TestBase64 winlogon.bmp, target.bmp\n" );
   }
};

int main()
{
   array<String^>^args = Environment::GetCommandLineArgs();
   TestBase64^ testBase64 = gcnew TestBase64;

   // Check that the usage is correct.
   if ( args->Length < 3 )
   {
      testBase64->Usage();
      return 1;
   }

   FileStream^ fileOld = gcnew FileStream( args[ 1 ],FileMode::OpenOrCreate,FileAccess::Read,FileShare::Read );
   testBase64->EncodeXmlFile( "temp.xml", fileOld );
   FileStream^ fileNew = gcnew FileStream( args[ 2 ],FileMode::Create,FileAccess::ReadWrite,FileShare::ReadWrite );
   testBase64->DecodeOrignalObject( "temp.xml", fileNew );

   // Compare the two files.
   if ( testBase64->CompareResult( fileOld, fileNew ) )
      Console::WriteLine( "The recreated binary file {0} is the same as {1}", args[ 2 ], args[ 1 ] );
   else
      Console::WriteLine( "The recreated binary file {0} is not the same as {1}", args[ 2 ], args[ 1 ] );

   fileOld->Flush();
   fileNew->Flush();
   fileOld->Close();
   fileNew->Close();
   return 0;
}
using System;
using System.IO;
using System.Xml;
using System.Text;

public static class TestBase64
{

    private const int bufferSize = 4096;

    public static void Main(string[] args)
    {
        // Check that the usage string is correct.
        if (args.Length < 2)
        {
            TestBase64.Usage();
            return;
        }

        var fileOld = new FileStream(args[0], FileMode.OpenOrCreate, FileAccess.Read, FileShare.Read);
        TestBase64.EncodeXmlFile("temp.xml", fileOld);

        var fileNew = new FileStream(args[1], FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);

        TestBase64.DecodeOrignalObject("temp.xml", fileNew);

        // Compare the two files.
        if (TestBase64.CompareResult(fileOld, fileNew))
        {
            Console.WriteLine($"The recreated binary file {args[1]} is the same as {args[0]}");
        }
        else
        {
            Console.WriteLine($"The recreated binary file {args[1]} is not the same as {args[0]}");
        }

        fileOld.Flush();
        fileNew.Flush();
        fileOld.Close();
        fileNew.Close();
    }

    // Use the WriteBase64 method to create an XML document.  The object  
    // passed by the user is encoded and included in the document.
    public static void EncodeXmlFile(string xmlFileName, FileStream fileOld)
    {

        var buffer = new byte[bufferSize];
        int readByte = 0;

        var xw = new XmlTextWriter(xmlFileName, Encoding.UTF8);
        xw.WriteStartDocument();
        xw.WriteStartElement("root");
        // Create a Char writer.
        var br = new BinaryReader(fileOld);
        // Set the file pointer to the end.

        try
        {
              do
              {
                  readByte = br.Read(buffer, 0, bufferSize);
                  xw.WriteBase64(buffer, 0, readByte);
              } while (bufferSize <= readByte);
        }
        catch (Exception ex)
        {
            var ex1 = new EndOfStreamException();

            if (ex1.Equals(ex))
            {
                Console.WriteLine("We are at end of file");
            }
            else
            {
                Console.WriteLine(ex);
            }
        }
        xw.WriteEndElement();
        xw.WriteEndDocument();

        xw.Flush();
        xw.Close();
    }

    // Use the ReadBase64 method to decode the new XML document 
    // and generate the original object.
    public static void DecodeOrignalObject(string xmlFileName, FileStream fileNew)
    {

        var buffer = new byte[bufferSize];
        int readByte = 0;

        // Create a file to write the bmp back.
        var bw = new BinaryWriter(fileNew);

        var tr = new XmlTextReader(xmlFileName);
        tr.MoveToContent();
        Console.WriteLine(tr.Name);

        do
        {
          readByte=tr.ReadBase64(buffer, 0, bufferSize);
          bw.Write(buffer, 0, readByte);
        } while(readByte >= bufferSize);

        bw.Flush();
    }

    // Compare the two files.
    public static bool CompareResult(FileStream fileOld, FileStream fileNew) {

        int readByteOld = 0;
        int readByteNew = 0;
        int count, readByte =0 ;

        var bufferOld = new byte[bufferSize];
        var bufferNew = new byte[bufferSize];

        var binaryReaderOld = new BinaryReader(fileOld);
        var binaryReaderNew = new BinaryReader(fileNew);

        binaryReaderOld.BaseStream.Seek(0, SeekOrigin.Begin);
        binaryReaderNew.BaseStream.Seek(0, SeekOrigin.Begin);

        do
        {
          readByteOld = binaryReaderOld.Read(bufferOld, 0, bufferSize);
          readByteNew = binaryReaderNew.Read(bufferNew, 0, bufferSize);

          if (readByteOld != readByteNew)
          {
              return false;
          }

          for (count = 0; count < bufferSize; count++)
          {
              if (bufferOld[count] != bufferNew[count])
              {
                  return false;
              }
          }
        } while (count < readByte);

        return true;
    }

    // Display the usage statement.
    public static void Usage()
    {
        Console.WriteLine("TestBase64 sourceFile, targetFile \n");
        Console.WriteLine("For example: TestBase64 winlogon.bmp, target.bmp\n");
    }
}
Imports System.IO
Imports System.Xml
Imports System.Text

Public Module TestBase64

    Private Const bufferSize As Integer = 4096

    Public Sub Main()

        Dim args As String() = System.Environment.GetCommandLineArgs()
        
        ' Check that the usage string is correct.
        If args.Length < 3
            TestBase64.Usage()
            Return
        End If

        Dim fileOld As New FileStream(args(1), FileMode.OpenOrCreate, FileAccess.Read, FileShare.Read)
        TestBase64.EncodeXmlFile("temp.xml", fileOld)

        Dim fileNew As New FileStream(args(2), FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite)

        TestBase64.DecodeOrignalObject("temp.xml", fileNew)

        ' Compare the two files.
        If TestBase64.CompareResult(fileOld, fileNew)
            Console.WriteLine($"The recreated binary file {args(2)} is the same as {args(1)}")
        Else
            Console.WriteLine($"The recreated binary file {args(2)} is not the same as {args(1)}")
        End If

        fileOld.Flush()
        fileNew.Flush()
        fileOld.Close()
        fileNew.Close()

    End Sub

    ' Use the WriteBase64 method to create an XML document.  The object  
    ' passed by the user is encoded and included in the document.
    Public Sub EncodeXmlFile(xmlFileName As String, fileOld As FileStream)

        Dim buffer(bufferSize - 1) As Byte
        Dim readByte As Integer = 0

        Dim xw As New XmlTextWriter(xmlFileName, Encoding.UTF8)
        xw.WriteStartDocument()
        xw.WriteStartElement("root")
        ' Create a Char writer.
        Dim br As New BinaryReader(fileOld)
        ' Set the file pointer to the end.

        Try
            Do
                readByte = br.Read(buffer, 0, bufferSize)
                xw.WriteBase64(buffer, 0, readByte)
            Loop While (bufferSize <= readByte)

        Catch ex As Exception
            Dim ex1 As New EndOfStreamException()

            If (ex1.Equals(ex))
                Console.WriteLine("We are at end of file")
            Else
                Console.WriteLine(ex)
            End If
        End Try
        xw.WriteEndElement()
        xw.WriteEndDocument()

        xw.Flush()
        xw.Close()
    End Sub

    ' Use the ReadBase64 method to decode the new XML document 
    ' and generate the original object.
    Public Sub DecodeOrignalObject(xmlFileName As String, fileNew As FileStream)

        Dim buffer(bufferSize - 1) As Byte
        Dim readByte As Integer = 0

        ' Create a file to write the bmp back.
        Dim bw As New BinaryWriter(fileNew)

        Dim tr As New XmlTextReader(xmlFileName)
        tr.MoveToContent()
        Console.WriteLine(tr.Name)

        Do
            readByte = tr.ReadBase64(buffer, 0, bufferSize)
            bw.Write(buffer, 0, readByte)
        Loop While (readByte >= bufferSize)

        bw.Flush()

    End Sub

    ' Compare the two files.
    Public Function CompareResult(fileOld As FileStream, fileNew As FileStream) As Boolean

        Dim readByteOld As Integer = 0
        Dim readByteNew As Integer = 0
        Dim count As Integer
        Dim readByte as integer = 0

        Dim bufferOld(bufferSize - 1) As Byte
        Dim bufferNew(bufferSize - 1) As Byte

        Dim binaryReaderOld As New BinaryReader(fileOld)
        Dim binaryReaderNew As New BinaryReader(fileNew)

        binaryReaderOld.BaseStream.Seek(0, SeekOrigin.Begin)
        binaryReaderNew.BaseStream.Seek(0, SeekOrigin.Begin)

        Do
            readByteOld = binaryReaderOld.Read(bufferOld, 0, bufferSize)
            readByteNew = binaryReaderNew.Read(bufferNew, 0, bufferSize)

            If readByteOld <> readByteNew
                Return False
            End If

            For count = 0 To bufferSize - 1
                If bufferOld(count) <> bufferNew(count)
                    Return False
                End If
            Next

        Loop While (count < readByte)
        Return True
    End Function

    ' Display the usage statement.
    Public Sub Usage()
        Console.WriteLine("TestBase64 sourceFile, targetFile")
        Console.WriteLine("For example: TestBase64 winlogon.bmp, target.bmp")
    End Sub

End Module

注釈

注意

.NET Framework 2.0 以降では、新しい機能を利用するXmlWriterために、 XmlWriter.CreateメソッドとXmlWriterSettingsクラスを使用してインスタンスを作成することをお勧めします。Starting with the .NET Framework 2.0, we recommend that you create XmlWriter instances by using the XmlWriter.Create method and the XmlWriterSettings class to take advantage of new functionality.

適用対象