RepeatBehavior.Equality(RepeatBehavior, RepeatBehavior) RepeatBehavior.Equality(RepeatBehavior, RepeatBehavior) RepeatBehavior.Equality(RepeatBehavior, RepeatBehavior) RepeatBehavior.Equality(RepeatBehavior, RepeatBehavior) Operator

定義

指定した 2 つの RepeatBehavior の値が等しいかどうかを示します。Indicates whether the two specified RepeatBehavior values are equal.

public:
 static bool operator ==(Windows::UI::Xaml::Media::Animation::RepeatBehavior repeatBehavior1, Windows::UI::Xaml::Media::Animation::RepeatBehavior repeatBehavior2);
public static bool operator == (Windows.UI.Xaml.Media.Animation.RepeatBehavior repeatBehavior1, Windows.UI.Xaml.Media.Animation.RepeatBehavior repeatBehavior2);
static member ( = ) : Windows.UI.Xaml.Media.Animation.RepeatBehavior * Windows.UI.Xaml.Media.Animation.RepeatBehavior -> bool
Public Shared Operator == (repeatBehavior1 As RepeatBehavior, repeatBehavior2 As RepeatBehavior) As Boolean

パラメーター

repeatBehavior1
RepeatBehavior RepeatBehavior RepeatBehavior RepeatBehavior

比較する最初の値です。The first value to compare.

repeatBehavior2
RepeatBehavior RepeatBehavior RepeatBehavior RepeatBehavior

比較する 2 番目の値です。The second value to compare.

戻り値

repeatBehavior1repeatBehavior2 の型と繰り返し動作の両方が同一である場合は true。それ以外の場合は falsetrue if both the type and repeat behavior of repeatBehavior1 are equal to that of repeatBehavior2; otherwise, false.

注釈

この構造体は、Windows ランタイム (WinRT) の .NET 射影を表しますRepeatBehavior構造体。This struct represents the .NET projection of the Windows Runtime (WinRT) RepeatBehavior struct. 詳細については、次を参照してください。 RepeatBehavior UWP API リファレンス。For more information, see RepeatBehavior in the UWP API reference.

適用対象