RepeatBehavior.Inequality(RepeatBehavior, RepeatBehavior) RepeatBehavior.Inequality(RepeatBehavior, RepeatBehavior) RepeatBehavior.Inequality(RepeatBehavior, RepeatBehavior) RepeatBehavior.Inequality(RepeatBehavior, RepeatBehavior) Operator

定義

指定した 2 つの RepeatBehavior の値が異なるかどうかを示します。Indicates whether the two specified RepeatBehavior values are not equal.

public:
 static bool operator !=(Windows::UI::Xaml::Media::Animation::RepeatBehavior repeatBehavior1, Windows::UI::Xaml::Media::Animation::RepeatBehavior repeatBehavior2);
public static bool operator != (Windows.UI.Xaml.Media.Animation.RepeatBehavior repeatBehavior1, Windows.UI.Xaml.Media.Animation.RepeatBehavior repeatBehavior2);
static member op_Inequality : Windows.UI.Xaml.Media.Animation.RepeatBehavior * Windows.UI.Xaml.Media.Animation.RepeatBehavior -> bool
Public Shared Operator != (repeatBehavior1 As RepeatBehavior, repeatBehavior2 As RepeatBehavior) As Boolean

パラメーター

repeatBehavior1
RepeatBehavior RepeatBehavior RepeatBehavior RepeatBehavior

比較する最初の値です。The first value to compare.

repeatBehavior2
RepeatBehavior RepeatBehavior RepeatBehavior RepeatBehavior

比較する 2 番目の値です。The second value to compare.

戻り値

repeatBehavior1repeatBehavior2 の型または繰り返し動作のプロパティが同一でない場合は true。それ以外の場合は falsetrue if repeatBehavior1 and repeatBehavior2 are different types or the repeat behavior properties are not equal; otherwise, false.

注釈

この構造体は、Windows ランタイム (WinRT) RepeatBehavior構造体の .net 射影を表します。This struct represents the .NET projection of the Windows Runtime (WinRT) RepeatBehavior struct. 詳細については、UWP API リファレンスの「 system.windows.media.animation.timeline.repeatbehavior 」を参照してください。For more information, see RepeatBehavior in the UWP API reference.

適用対象