Entity Documentation - minecraft:tameable

minecraft:tameable defines the rules for an entity to be tamed by the player.

Parameters

Name Default Value Type Description
probability 1 Decimal The chance of taming the entity with each item use between 0.0 and 1.0, where 1.0 is 100%
tame_event not set JSON Object Event to initiate when the entity becomes tamed
tame_items not set List The list of items that can be used to tame the entity

Example

"minecraft:tameable": {
    "probability": 0.33,
    "tame_items": "bone",
    "tame_event": {
        "event": "minecraft:on_tame",
        "target": "self"
    }
}

Vanilla entities examples

wolf

"minecraft:tameable": {
    "probability": 0.33,
    "tame_items": "bone",
    "tame_event": {
        "event": "minecraft:on_tame",
        "target": "self"
    }
}

Vanilla entities using minecraft:tameable