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SpriteTextureProcessor Class

Note

This class is available only when developing for Windows.

Processes textures for use as 2D sprites or user interface components.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

[ContentProcessorAttribute]
public class SpriteTextureProcessor : TextureProcessor

See Also

Reference

SpriteTextureProcessor Members
Microsoft.Xna.Framework.Content.Pipeline.Processors Namespace

Platforms

Windows 7, Windows Vista, Windows XP