Storage. Streams Namespace
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides support for reading to and writing from sequential and random access streams.
Provides a default implementation of the IBuffer interface and its related interfaces.
Reads data from an input stream.
Loads data from an input stream.
Writes data to an output stream.
Commits data in a buffer to a backing store.
Reads data from a file.
Writes data to a file.
Supports reading and writing to a file at a specified position.
Provides random access of data in input and output streams that are stored in memory instead of on disk.
Provides a Windows Runtime input stream for an IStream base implementation.
Provides a Windows Runtime output stream for an IStream base implementation.
Provides random access of data in input and output streams.
Provides a Windows Runtime random access stream for an IStream base implementation.
Provides random access of data in input and output streams for a file.
Represents a referenced array of bytes used by byte stream read and write interfaces. Buffer is the class implementation of this interface.
Characterizes the format of the data.
Provides read access to an input stream.
Provides write access to an output stream.
Represents a sequential stream of bytes to be read.
Enables a Windows Runtime component to provide sequential read access to an encapsulated stream.
Represents a sequential stream of bytes to be written.
Provides the ability to serialize/deserialize an IPropertySet to an IBuffer.
Supports random access of data in input and output streams.
Enables a Windows Runtime component to provide access to an encapsulated stream.
Supports random access of data in input and output streams for a specified data format.
Specifies the byte order of a stream.
Enumeration values for actions to take on a file.
Specifies the read options for an input stream.
Specifies the type of character encoding for a stream.
A stream is an abstraction of a sequence of bytes, such as a file, I/O device, or a socket. You can perform asynchronous read, write, and seek operations on a stream.
Calling the method on a stream flushes any buffered data and releases system resources such as file handles, sockets, and memory.