IOleInPlaceObject interface (oleidl.h)
Manages the activation and deactivation of in-place objects, and determines how much of the in-place object should be visible.
You can obtain a pointer to IOleInPlaceObject by calling IUnknown::QueryInterface on IOleObject.
Inheritance
The IOleInPlaceObject interface inherits from IOleWindow. IOleInPlaceObject also has these types of members:
Methods
The IOleInPlaceObject interface has these methods.
| IOleInPlaceObject::InPlaceDeactivate Deactivates an active in-place object and discards the object's undo state. |
| IOleInPlaceObject::ReactivateAndUndo Reactivates a previously deactivated object, undoing the last state of the object. |
| IOleInPlaceObject::SetObjectRects Specifies how much of the in-place object is to be visible. |
| IOleInPlaceObject::UIDeactivate Deactivates and removes the user interface of an active in-place object. |
Requirements
| Minimum supported client | Windows 2000 Professional [desktop apps only] |
| Minimum supported server | Windows 2000 Server [desktop apps only] |
| Target Platform | Windows |
| Header | oleidl.h |