Clone()
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이 개체의 복사본을 만들고 반환합니다.
(다음에서 상속됨 Object)
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Dispose()
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(다음에서 상속됨 Object)
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Dispose(Boolean)
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(다음에서 상속됨 Object)
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Equals(Object)
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다른 개체가 이 개체와 "같음"인지 여부를 나타냅니다.
(다음에서 상속됨 Object)
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GetHashCode()
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개체의 해시 코드 값을 반환합니다.
(다음에서 상속됨 Object)
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GlAlphaFuncxOES(Int32, Int32)
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GlBindFramebufferOES(Int32, Int32)
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GlBindRenderbufferOES(Int32, Int32)
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GlBlendEquationOES(Int32)
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GlBlendEquationSeparateOES(Int32, Int32)
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GlBlendFuncSeparateOES(Int32, Int32, Int32, Int32)
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GlCheckFramebufferStatusOES(Int32)
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GlClearColorxOES(Int32, Int32, Int32, Int32)
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GlClearDepthfOES(Single)
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GlClearDepthxOES(Int32)
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GlClipPlanefOES(Int32, FloatBuffer)
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GlClipPlanefOES(Int32, Single[], Int32)
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GlClipPlanexOES(Int32, Int32[], Int32)
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GlClipPlanexOES(Int32, IntBuffer)
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GlColor4xOES(Int32, Int32, Int32, Int32)
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GlCurrentPaletteMatrixOES(Int32)
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GlDeleteFramebuffersOES(Int32, Int32[], Int32)
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GlDeleteFramebuffersOES(Int32, IntBuffer)
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GlDeleteRenderbuffersOES(Int32, Int32[], Int32)
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GlDeleteRenderbuffersOES(Int32, IntBuffer)
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GlDepthRangefOES(Single, Single)
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GlDepthRangexOES(Int32, Int32)
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GlDrawTexfOES(Single, Single, Single, Single, Single)
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GlDrawTexfvOES(FloatBuffer)
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GlDrawTexfvOES(Single[], Int32)
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GlDrawTexiOES(Int32, Int32, Int32, Int32, Int32)
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GlDrawTexivOES(Int32[], Int32)
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GlDrawTexivOES(IntBuffer)
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GlDrawTexsOES(Int16, Int16, Int16, Int16, Int16)
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GlDrawTexsvOES(Int16[], Int32)
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GlDrawTexsvOES(ShortBuffer)
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GlDrawTexxOES(Int32, Int32, Int32, Int32, Int32)
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GlDrawTexxvOES(Int32[], Int32)
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GlDrawTexxvOES(IntBuffer)
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GlEGLImageTargetRenderbufferStorageOES(Int32, Buffer)
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GlEGLImageTargetTexture2DOES(Int32, Buffer)
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GlFogxOES(Int32, Int32)
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GlFogxvOES(Int32, Int32[], Int32)
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GlFogxvOES(Int32, IntBuffer)
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GlFramebufferRenderbufferOES(Int32, Int32, Int32, Int32)
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GlFramebufferTexture2DOES(Int32, Int32, Int32, Int32, Int32)
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GlFrustumfOES(Single, Single, Single, Single, Single, Single)
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GlFrustumxOES(Int32, Int32, Int32, Int32, Int32, Int32)
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GlGenerateMipmapOES(Int32)
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GlGenFramebuffersOES(Int32, Int32[], Int32)
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GlGenFramebuffersOES(Int32, IntBuffer)
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GlGenRenderbuffersOES(Int32, Int32[], Int32)
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GlGenRenderbuffersOES(Int32, IntBuffer)
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GlGetClipPlanefOES(Int32, FloatBuffer)
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GlGetClipPlanefOES(Int32, Single[], Int32)
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GlGetClipPlanexOES(Int32, Int32[], Int32)
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GlGetClipPlanexOES(Int32, IntBuffer)
|
GlGetFixedvOES(Int32, Int32[], Int32)
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GlGetFixedvOES(Int32, IntBuffer)
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GlGetFramebufferAttachmentParameterivOES(Int32, Int32, Int32, Int32[], Int32)
|
GlGetFramebufferAttachmentParameterivOES(Int32, Int32, Int32, IntBuffer)
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GlGetLightxvOES(Int32, Int32, Int32[], Int32)
|
GlGetLightxvOES(Int32, Int32, IntBuffer)
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GlGetMaterialxvOES(Int32, Int32, Int32[], Int32)
|
GlGetMaterialxvOES(Int32, Int32, IntBuffer)
|
GlGetRenderbufferParameterivOES(Int32, Int32, Int32[], Int32)
|
GlGetRenderbufferParameterivOES(Int32, Int32, IntBuffer)
|
GlGetTexEnvxvOES(Int32, Int32, Int32[], Int32)
|
GlGetTexEnvxvOES(Int32, Int32, IntBuffer)
|
GlGetTexGenfvOES(Int32, Int32, FloatBuffer)
|
GlGetTexGenfvOES(Int32, Int32, Single[], Int32)
|
GlGetTexGenivOES(Int32, Int32, Int32[], Int32)
|
GlGetTexGenivOES(Int32, Int32, IntBuffer)
|
GlGetTexGenxvOES(Int32, Int32, Int32[], Int32)
|
GlGetTexGenxvOES(Int32, Int32, IntBuffer)
|
GlGetTexParameterxvOES(Int32, Int32, Int32[], Int32)
|
GlGetTexParameterxvOES(Int32, Int32, IntBuffer)
|
GlIsFramebufferOES(Int32)
|
GlIsRenderbufferOES(Int32)
|
GlLightModelxOES(Int32, Int32)
|
GlLightModelxvOES(Int32, Int32[], Int32)
|
GlLightModelxvOES(Int32, IntBuffer)
|
GlLightxOES(Int32, Int32, Int32)
|
GlLightxvOES(Int32, Int32, Int32[], Int32)
|
GlLightxvOES(Int32, Int32, IntBuffer)
|
GlLineWidthxOES(Int32)
|
GlLoadMatrixxOES(Int32[], Int32)
|
GlLoadMatrixxOES(IntBuffer)
|
GlLoadPaletteFromModelViewMatrixOES()
|
GlMaterialxOES(Int32, Int32, Int32)
|
GlMaterialxvOES(Int32, Int32, Int32[], Int32)
|
GlMaterialxvOES(Int32, Int32, IntBuffer)
|
GlMatrixIndexPointerOES(Int32, Int32, Int32, Buffer)
|
GlMultiTexCoord4xOES(Int32, Int32, Int32, Int32, Int32)
|
GlMultMatrixxOES(Int32[], Int32)
|
GlMultMatrixxOES(IntBuffer)
|
GlNormal3xOES(Int32, Int32, Int32)
|
GlOrthofOES(Single, Single, Single, Single, Single, Single)
|
GlOrthoxOES(Int32, Int32, Int32, Int32, Int32, Int32)
|
GlPointParameterxOES(Int32, Int32)
|
GlPointParameterxvOES(Int32, Int32[], Int32)
|
GlPointParameterxvOES(Int32, IntBuffer)
|
GlPointSizexOES(Int32)
|
GlPolygonOffsetxOES(Int32, Int32)
|
GlRenderbufferStorageOES(Int32, Int32, Int32, Int32)
|
GlRotatexOES(Int32, Int32, Int32, Int32)
|
GlSampleCoveragexOES(Int32, Boolean)
|
GlScalexOES(Int32, Int32, Int32)
|
GlTexEnvxOES(Int32, Int32, Int32)
|
GlTexEnvxvOES(Int32, Int32, Int32[], Int32)
|
GlTexEnvxvOES(Int32, Int32, IntBuffer)
|
GlTexGenfOES(Int32, Int32, Single)
|
GlTexGenfvOES(Int32, Int32, FloatBuffer)
|
GlTexGenfvOES(Int32, Int32, Single[], Int32)
|
GlTexGeniOES(Int32, Int32, Int32)
|
GlTexGenivOES(Int32, Int32, Int32[], Int32)
|
GlTexGenivOES(Int32, Int32, IntBuffer)
|
GlTexGenxOES(Int32, Int32, Int32)
|
GlTexGenxvOES(Int32, Int32, Int32[], Int32)
|
GlTexGenxvOES(Int32, Int32, IntBuffer)
|
GlTexParameterxOES(Int32, Int32, Int32)
|
GlTexParameterxvOES(Int32, Int32, Int32[], Int32)
|
GlTexParameterxvOES(Int32, Int32, IntBuffer)
|
GlTranslatexOES(Int32, Int32, Int32)
|
GlWeightPointerOES(Int32, Int32, Int32, Buffer)
|
JavaFinalize()
|
가비지 수집에서 개체에 대한 참조가 더 이상 없다고 판단할 때 개체의 가비지 수집기에서 호출됩니다.
(다음에서 상속됨 Object)
|
Notify()
|
이 개체의 모니터에서 대기 중인 단일 스레드를 해제합니다.
(다음에서 상속됨 Object)
|
NotifyAll()
|
이 개체의 모니터에서 대기 중인 모든 스레드를 해제합니다.
(다음에서 상속됨 Object)
|
SetHandle(IntPtr, JniHandleOwnership)
|
Handle 속성을 설정합니다.
(다음에서 상속됨 Object)
|
ToArray<T>()
|
(다음에서 상속됨 Object)
|
ToString()
|
개체의 문자열 표현을 반환합니다.
(다음에서 상속됨 Object)
|
UnregisterFromRuntime()
|
(다음에서 상속됨 Object)
|
Wait()
|
현재 스레드가 각성될 때까지 대기하도록 합니다. 일반적으로 <알림을<> 받>거나<<> 중단/em>합니다.
(다음에서 상속됨 Object)
|
Wait(Int64)
|
현재 스레드가 깨어날 때까지 대기하게 하며, 일반적으로 <알림을 받<>거나 중단</>em>>을 받거나 <일정량의 실시간이 경과할 때까지 대기합니다.
(다음에서 상속됨 Object)
|
Wait(Int64, Int32)
|
현재 스레드가 깨어날 때까지 대기하게 하며, 일반적으로 <알림을 받<>거나 중단</>em>>을 받거나 <일정량의 실시간이 경과할 때까지 대기합니다.
(다음에서 상속됨 Object)
|