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MTLRenderCommandEncoder_Extensions.SetColorStoreAction 메서드

정의

렌더링 단계 후에 색 결과가 처리되는 방식을 제어하는 값을 설정합니다.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetColorStoreAction (this Metal.IMTLRenderCommandEncoder This, Metal.MTLStoreAction storeAction, nuint colorAttachmentIndex);
static member SetColorStoreAction : Metal.IMTLRenderCommandEncoder * Metal.MTLStoreAction * nuint -> unit

매개 변수

This
IMTLRenderCommandEncoder

이 메서드가 작동하는 인스턴스입니다.

storeAction
MTLStoreAction
colorAttachmentIndex
System.System.UIntPtr System.unativeint
특성

적용 대상