InputActionHandler.OnInputActionStarted Field

Definition

Unity event raised on action start, e.g. button pressed or gesture started. Includes the input event that triggered the action.

public: Microsoft::MixedReality::Toolkit::Input::InputActionUnityEvent ^ OnInputActionStarted;
public Microsoft.MixedReality.Toolkit.Input.InputActionUnityEvent OnInputActionStarted;
val mutable OnInputActionStarted : Microsoft.MixedReality.Toolkit.Input.InputActionUnityEvent
Public OnInputActionStarted As InputActionUnityEvent 

Field Value

Applies to