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SCNAnimatable_Extensions.SetSpeed(ISCNAnimatable, nfloat, NSString) 메서드

정의

개발자는 사용되지 않는 이 메서드를 사용하면 안 됩니다. 개발자는 대신 'SCNAnimationPlayer.Speed'를 사용해야 합니다.

[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetSpeed (this SceneKit.ISCNAnimatable This, nfloat speed, Foundation.NSString key);
static member SetSpeed : SceneKit.ISCNAnimatable * nfloat * Foundation.NSString -> unit

매개 변수

This
ISCNAnimatable

이 확장 메서드가 작동하는 인스턴스입니다.

speed
nfloat
key
NSString
특성

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