다음을 통해 공유


SCNNode.AddAudioPlayer(SCNAudioPlayer) 메서드

정의

player 추가하고 재생을 시작합니다.

[Foundation.Export("addAudioPlayer:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddAudioPlayer (SceneKit.SCNAudioPlayer player);
abstract member AddAudioPlayer : SceneKit.SCNAudioPlayer -> unit
override this.AddAudioPlayer : SceneKit.SCNAudioPlayer -> unit

매개 변수

특성

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