다음을 통해 공유


SKScene.SceneDidLoad 메서드

정의

[Foundation.Export("sceneDidLoad")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SceneDidLoad ();
abstract member SceneDidLoad : unit -> unit
override this.SceneDidLoad : unit -> unit
특성

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