ArrayList.IsFixedSize 속성

정의

ArrayList의 크기가 고정되어 있는지 여부를 나타내는 값을 가져옵니다.

public:
 virtual property bool IsFixedSize { bool get(); };
public virtual bool IsFixedSize { get; }
member this.IsFixedSize : bool
Public Overridable ReadOnly Property IsFixedSize As Boolean

속성 값

Boolean

true가 고정 크기인 경우 ArrayList이고, 그렇지 않으면 false입니다. 기본값은 false입니다.

구현

예제

다음 코드 예제에서는 고정 크기 래퍼 ArrayList를 만드는 방법을 보여줍니다.

using namespace System;
using namespace System::Collections;
void PrintValues( IEnumerable^ myList, char mySeparator );
int main()
{
   
   // Creates and initializes a new ArrayList.
   ArrayList^ myAL = gcnew ArrayList;
   myAL->Add( "The" );
   myAL->Add( "quick" );
   myAL->Add( "brown" );
   myAL->Add( "fox" );
   myAL->Add( "jumps" );
   myAL->Add( "over" );
   myAL->Add( "the" );
   myAL->Add( "lazy" );
   myAL->Add( "dog" );
   
   // Create a fixed-size wrapper around the ArrayList.
   ArrayList^ myFixedSizeAL = ArrayList::FixedSize( myAL );
   
   // Display whether the ArrayLists have a fixed size or not.
   Console::WriteLine( "myAL {0}.", myAL->IsFixedSize ? (String^)"has a fixed size" : "does not have a fixed size" );
   Console::WriteLine( "myFixedSizeAL {0}.", myFixedSizeAL->IsFixedSize ? (String^)"has a fixed size" : "does not have a fixed size" );
   Console::WriteLine();
   
   // Display both ArrayLists.
   Console::WriteLine( "Initially," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );
   
   // Sort is allowed in the fixed-size ArrayList.
   myFixedSizeAL->Sort();
   
   // Display both ArrayLists.
   Console::WriteLine( "After Sort," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );
   
   // Reverse is allowed in the fixed-size ArrayList.
   myFixedSizeAL->Reverse();
   
   // Display both ArrayLists.
   Console::WriteLine( "After Reverse," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );
   
   // Add an element to the standard ArrayList.
   myAL->Add( "AddMe" );
   
   // Display both ArrayLists.
   Console::WriteLine( "After adding to the standard ArrayList," );
   Console::Write( "Standard  :" );
   PrintValues( myAL, ' ' );
   Console::Write( "Fixed size:" );
   PrintValues( myFixedSizeAL, ' ' );
   Console::WriteLine();
   
   // Adding or inserting elements to the fixed-size ArrayList throws an exception.
   try
   {
      myFixedSizeAL->Add( "AddMe2" );
   }
   catch ( Exception^ myException ) 
   {
      Console::WriteLine( "Exception: {0}", myException );
   }

   try
   {
      myFixedSizeAL->Insert( 3, "InsertMe" );
   }
   catch ( Exception^ myException ) 
   {
      Console::WriteLine( "Exception: {0}", myException );
   }

}

void PrintValues( IEnumerable^ myList, char mySeparator )
{
   IEnumerator^ myEnum = myList->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ obj = safe_cast<Object^>(myEnum->Current);
      Console::Write( "{0}{1}", mySeparator, obj );
   }

   Console::WriteLine();
}

/*
 This code produces the following output.
 
 myAL does not have a fixed size.
 myFixedSizeAL has a fixed size.

 Initially,
 Standard  : The quick brown fox jumps over the lazy dog
 Fixed size: The quick brown fox jumps over the lazy dog
 After Sort,
 Standard  : brown dog fox jumps lazy over quick the The
 Fixed size: brown dog fox jumps lazy over quick the The
 After Reverse,
 Standard  : The the quick over lazy jumps fox dog brown
 Fixed size: The the quick over lazy jumps fox dog brown
 After adding to the standard ArrayList,
 Standard  : The the quick over lazy jumps fox dog brown AddMe
 Fixed size: The the quick over lazy jumps fox dog brown AddMe

 Exception: System.NotSupportedException: Collection was of a fixed size.
    at System.Collections.FixedSizeArrayList.Add(Object obj)
    at SamplesArrayList.Main()
 Exception: System.NotSupportedException: Collection was of a fixed size.
    at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
    at SamplesArrayList.Main()

 */
using System;
using System.Collections;
public class SamplesArrayList  {

   public static void Main()  {

      // Creates and initializes a new ArrayList.
      ArrayList myAL = new ArrayList();
      myAL.Add( "The" );
      myAL.Add( "quick" );
      myAL.Add( "brown" );
      myAL.Add( "fox" );
      myAL.Add( "jumps" );
      myAL.Add( "over" );
      myAL.Add( "the" );
      myAL.Add( "lazy" );
      myAL.Add( "dog" );

      // Create a fixed-size wrapper around the ArrayList.
      ArrayList myFixedSizeAL = ArrayList.FixedSize( myAL );

      // Display whether the ArrayLists have a fixed size or not.
      Console.WriteLine( "myAL {0}.", myAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
      Console.WriteLine( "myFixedSizeAL {0}.", myFixedSizeAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
      Console.WriteLine();

      // Display both ArrayLists.
      Console.WriteLine( "Initially," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Sort is allowed in the fixed-size ArrayList.
      myFixedSizeAL.Sort();

      // Display both ArrayLists.
      Console.WriteLine( "After Sort," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Reverse is allowed in the fixed-size ArrayList.
      myFixedSizeAL.Reverse();

      // Display both ArrayLists.
      Console.WriteLine( "After Reverse," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Add an element to the standard ArrayList.
      myAL.Add( "AddMe" );

      // Display both ArrayLists.
      Console.WriteLine( "After adding to the standard ArrayList," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );
      Console.WriteLine();

      // Adding or inserting elements to the fixed-size ArrayList throws an exception.
      try  {
         myFixedSizeAL.Add( "AddMe2" );
      } catch ( Exception myException )  {
         Console.WriteLine("Exception: " + myException.ToString());
      }
      try  {
         myFixedSizeAL.Insert( 3, "InsertMe" );
      } catch ( Exception myException )  {
         Console.WriteLine("Exception: " + myException.ToString());
      }
   }

   public static void PrintValues( IEnumerable myList, char mySeparator )  {
      foreach ( Object obj in myList )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }
}
/*
This code produces the following output.

myAL does not have a fixed size.
myFixedSizeAL has a fixed size.

Initially,
Standard  : The quick brown fox jumps over the lazy dog
Fixed size: The quick brown fox jumps over the lazy dog
After Sort,
Standard  : brown dog fox jumps lazy over quick the The
Fixed size: brown dog fox jumps lazy over quick the The
After Reverse,
Standard  : The the quick over lazy jumps fox dog brown
Fixed size: The the quick over lazy jumps fox dog brown
After adding to the standard ArrayList,
Standard  : The the quick over lazy jumps fox dog brown AddMe
Fixed size: The the quick over lazy jumps fox dog brown AddMe

Exception: System.NotSupportedException: Collection was of a fixed size.
   at System.Collections.FixedSizeArrayList.Add(Object obj)
   at SamplesArrayList.Main()
Exception: System.NotSupportedException: Collection was of a fixed size.
   at System.Collections.FixedSizeArrayList.Insert(int index, Object obj)
   at SamplesArrayList.Main()

*/
Imports System.Collections

Public Class SamplesArrayList    
    
    Public Shared Sub Main()
        
        ' Creates and initializes a new ArrayList.
        Dim myAL As New ArrayList()
        myAL.Add("The")
        myAL.Add("quick")
        myAL.Add("brown")
        myAL.Add("fox")
        myAL.Add("jumps")
        myAL.Add("over")
        myAL.Add("the")
        myAL.Add("lazy")
        myAL.Add("dog")
        
        ' Create a fixed-size wrapper around the ArrayList.
        Dim myFixedSizeAL As ArrayList = ArrayList.FixedSize(myAL)
        
        ' Display whether the ArrayLists have a fixed size or not.
        Dim msg As String
        If myAL.IsFixedSize Then
            msg = "has a fixed size"
        Else
            msg = "does not have a fixed size"
        End If
        Console.WriteLine("myAL {0}.", msg)
        If myFixedSizeAL.IsFixedSize Then
            msg = "has a fixed size"
        Else
            msg = "does not have a fixed size"
        End If
        Console.WriteLine("myFixedSizeAL {0}.", msg)
        Console.WriteLine()
        
        ' Display both ArrayLists.
        Console.WriteLine("Initially,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)
        
        ' Sort is allowed in the fixed-size ArrayList.
        myFixedSizeAL.Sort()
        
        ' Display both ArrayLists.
        Console.WriteLine("After Sort,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)
        
        ' Reverse is allowed in the fixed-size ArrayList.
        myFixedSizeAL.Reverse()
        
        ' Display both ArrayLists.
        Console.WriteLine("After Reverse,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)
        
        ' Add an element to the standard ArrayList.
        myAL.Add("AddMe")
        
        ' Display both ArrayLists.
        Console.WriteLine("After adding to the standard ArrayList,")
        Console.Write("Standard  :")
        PrintValues(myAL, " "c)
        Console.Write("Fixed size:")
        PrintValues(myFixedSizeAL, " "c)
        Console.WriteLine()
        
        ' Adding or inserting elements to the fixed-size ArrayList throws an exception.
        Try
            myFixedSizeAL.Add("AddMe2")
        Catch myException As Exception
            Console.WriteLine("Exception: " + myException.ToString())
        End Try
        Try
            myFixedSizeAL.Insert(3, "InsertMe")
        Catch myException As Exception
            Console.WriteLine("Exception: " + myException.ToString())
        End Try
    End Sub

    Public Shared Sub PrintValues(myList As IEnumerable, mySeparator As Char)
        Dim obj As [Object]
        For Each obj In  myList
            Console.Write("{0}{1}", mySeparator, obj)
        Next obj
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' myAL does not have a fixed size.
' myFixedSizeAL has a fixed size.
' 
' Initially,
' Standard  : The quick brown fox jumps over the lazy dog
' Fixed size: The quick brown fox jumps over the lazy dog
' After Sort,
' Standard  : brown dog fox jumps lazy over quick the The
' Fixed size: brown dog fox jumps lazy over quick the The
' After Reverse,
' Standard  : The the quick over lazy jumps fox dog brown
' Fixed size: The the quick over lazy jumps fox dog brown
' After adding to the standard ArrayList,
' Standard  : The the quick over lazy jumps fox dog brown AddMe
' Fixed size: The the quick over lazy jumps fox dog brown AddMe
' 
' Exception: System.NotSupportedException: Collection was of a fixed size.
'    at System.Collections.FixedSizeArrayList.Add(Object obj)
'    at SamplesArrayList.Main()
' Exception: System.NotSupportedException: Collection was of a fixed size.
'    at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
'    at SamplesArrayList.Main()

설명

크기가 고정된 컬렉션에서는 컬렉션을 만든 다음에 요소를 추가하거나 제거할 수 없지만 기존 요소는 수정할 수 있습니다.

고정된 크기의 컬렉션은 단순히 요소 추가 및 제거를 방지하는 래퍼가 있는 컬렉션입니다. 따라서 요소 추가 또는 제거를 포함하여 기본 컬렉션이 변경되는 경우 고정 크기 컬렉션은 이러한 변경 내용을 반영합니다.

이 속성의 값을 검색하는 작업은 작업입니다 O(1) .

적용 대상