DictionaryBase.GetEnumerator 메서드

정의

IDictionaryEnumerator 인스턴스를 반복하는 DictionaryBase를 반환합니다.Returns an IDictionaryEnumerator that iterates through the DictionaryBase instance.

public:
 virtual System::Collections::IDictionaryEnumerator ^ GetEnumerator();
public System.Collections.IDictionaryEnumerator GetEnumerator ();
abstract member GetEnumerator : unit -> System.Collections.IDictionaryEnumerator
override this.GetEnumerator : unit -> System.Collections.IDictionaryEnumerator
Public Function GetEnumerator () As IDictionaryEnumerator

반환

구현

예제

다음 코드 예제에서는 DictionaryBase 클래스를 구현 하 고 해당 구현을 사용 하 여 String 키 및 Length 5 자 이하의 사전을 만듭니다.The following code example implements the DictionaryBase class and uses that implementation to create a dictionary of String keys and values that have a Length of 5 characters or less.

using namespace System;
using namespace System::Collections;

public ref class ShortStringDictionary: public DictionaryBase
{
public:

   property String^ Item [String^]
   {
      String^ get( String^ key )
      {
         return (dynamic_cast<String^>(Dictionary[ key ]));
      }

      void set( String^ value, String^ key )
      {
         Dictionary[ key ] = value;
      }
   }

   property ICollection^ Keys 
   {
      ICollection^ get()
      {
         return (Dictionary->Keys);
      }
   }

   property ICollection^ Values 
   {
      ICollection^ get()
      {
         return (Dictionary->Values);
      }
   }
   void Add( String^ key, String^ value )
   {
      Dictionary->Add( key, value );
   }

   bool Contains( String^ key )
   {
      return (Dictionary->Contains( key ));
   }

   void Remove( String^ key )
   {
      Dictionary->Remove( key );
   }


protected:
   virtual void OnInsert( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

   virtual void OnRemove( Object^ key, Object^ /*value*/ ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }
   }

   virtual void OnSet( Object^ key, Object^ /*oldValue*/, Object^ newValue ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( newValue->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "newValue must be of type String.","newValue" );
      else
      {
         String^ strValue = dynamic_cast<String^>(newValue);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "newValue must be no more than 5 characters in length.","newValue" );
      }
   }

   virtual void OnValidate( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

};

void PrintKeysAndValues2( ShortStringDictionary^ myCol );
void PrintKeysAndValues3( ShortStringDictionary^ myCol );
int main()
{
   // Creates and initializes a new DictionaryBase.
   ShortStringDictionary^ mySSC = gcnew ShortStringDictionary;

   // Adds elements to the collection.
   mySSC->Add( "One", "a" );
   mySSC->Add( "Two", "ab" );
   mySSC->Add( "Three", "abc" );
   mySSC->Add( "Four", "abcd" );
   mySSC->Add( "Five", "abcde" );

   // Display the contents of the collection using the enumerator.
   Console::WriteLine( "Contents of the collection (using enumerator):" );
   PrintKeysAndValues2( mySSC );

   // Display the contents of the collection using the Keys property and the Item property.
   Console::WriteLine( "Initial contents of the collection (using Keys and Item):" );
   PrintKeysAndValues3( mySSC );

   // Tries to add a value that is too long.
   try
   {
      mySSC->Add( "Ten", "abcdefghij" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   // Tries to add a key that is too long.
   try
   {
      mySSC->Add( "Eleven", "ijk" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   Console::WriteLine();

   // Searches the collection with Contains.
   Console::WriteLine( "Contains \"Three\": {0}", mySSC->Contains( "Three" ) );
   Console::WriteLine( "Contains \"Twelve\": {0}", mySSC->Contains( "Twelve" ) );
   Console::WriteLine();

   // Removes an element from the collection.
   mySSC->Remove( "Two" );

   // Displays the contents of the collection.
   Console::WriteLine( "After removing \"Two\":" );
   PrintKeysAndValues2( mySSC );
}

// Uses the enumerator. 
void PrintKeysAndValues2( ShortStringDictionary^ myCol )
{
   DictionaryEntry myDE;
   System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
   while ( myEnumerator->MoveNext() )
      if ( myEnumerator->Current != nullptr )
   {
      myDE =  *dynamic_cast<DictionaryEntry^>(myEnumerator->Current);
      Console::WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
   }

   Console::WriteLine();
}


// Uses the Keys property and the Item property.
void PrintKeysAndValues3( ShortStringDictionary^ myCol )
{
   ICollection^ myKeys = myCol->Keys;
   IEnumerator^ myEnum1 = myKeys->GetEnumerator();
   while ( myEnum1->MoveNext() )
   {
      String^ k = safe_cast<String^>(myEnum1->Current);
      Console::WriteLine( "   {0,-5} : {1}", k, myCol->Item[ k ] );
   }

   Console::WriteLine();
}

/* 
This code produces the following output.

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/
using System;
using System.Collections;

public class ShortStringDictionary : DictionaryBase  {

   public String this[ String key ]  {
      get  {
         return( (String) Dictionary[key] );
      }
      set  {
         Dictionary[key] = value;
      }
   }

   public ICollection Keys  {
      get  {
         return( Dictionary.Keys );
      }
   }

   public ICollection Values  {
      get  {
         return( Dictionary.Values );
      }
   }

   public void Add( String key, String value )  {
      Dictionary.Add( key, value );
   }

   public bool Contains( String key )  {
      return( Dictionary.Contains( key ) );
   }

   public void Remove( String key )  {
      Dictionary.Remove( key );
   }

   protected override void OnInsert( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( value.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "value must be of type String.", "value" );
        }
        else  {
         String strValue = (String) value;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "value must be no more than 5 characters in length.", "value" );
      }
   }

   protected override void OnRemove( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }
   }

   protected override void OnSet( Object key, Object oldValue, Object newValue )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( newValue.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "newValue must be of type String.", "newValue" );
        }
        else  {
         String strValue = (String) newValue;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "newValue must be no more than 5 characters in length.", "newValue" );
      }
   }

   protected override void OnValidate( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( value.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "value must be of type String.", "value" );
        }
        else  {
         String strValue = (String) value;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "value must be no more than 5 characters in length.", "value" );
      }
   }
}

public class SamplesDictionaryBase  {

   public static void Main()  {
 
      // Creates and initializes a new DictionaryBase.
      ShortStringDictionary mySSC = new ShortStringDictionary();

      // Adds elements to the collection.
      mySSC.Add( "One", "a" );
      mySSC.Add( "Two", "ab" );
      mySSC.Add( "Three", "abc" );
      mySSC.Add( "Four", "abcd" );
      mySSC.Add( "Five", "abcde" );

      // Display the contents of the collection using foreach. This is the preferred method.
      Console.WriteLine( "Contents of the collection (using foreach):" );
      PrintKeysAndValues1( mySSC );

      // Display the contents of the collection using the enumerator.
      Console.WriteLine( "Contents of the collection (using enumerator):" );
      PrintKeysAndValues2( mySSC );

      // Display the contents of the collection using the Keys property and the Item property.
      Console.WriteLine( "Initial contents of the collection (using Keys and Item):" );
      PrintKeysAndValues3( mySSC );

      // Tries to add a value that is too long.
      try  {
         mySSC.Add( "Ten", "abcdefghij" );
      }
      catch ( ArgumentException e )  {
         Console.WriteLine( e.ToString() );
      }

      // Tries to add a key that is too long.
      try  {
         mySSC.Add( "Eleven", "ijk" );
      }
      catch ( ArgumentException e )  {
         Console.WriteLine( e.ToString() );
      }

      Console.WriteLine();

      // Searches the collection with Contains.
      Console.WriteLine( "Contains \"Three\": {0}", mySSC.Contains( "Three" ) );
      Console.WriteLine( "Contains \"Twelve\": {0}", mySSC.Contains( "Twelve" ) );
      Console.WriteLine();

      // Removes an element from the collection.
      mySSC.Remove( "Two" );

      // Displays the contents of the collection.
      Console.WriteLine( "After removing \"Two\":" );
      PrintKeysAndValues1( mySSC );
   }

   // Uses the foreach statement which hides the complexity of the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintKeysAndValues1( ShortStringDictionary myCol )  {
      foreach ( DictionaryEntry myDE in myCol )
         Console.WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
      Console.WriteLine();
   }

   // Uses the enumerator. 
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintKeysAndValues2( ShortStringDictionary myCol )  {
      DictionaryEntry myDE;
      System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
      while ( myEnumerator.MoveNext() )
         if ( myEnumerator.Current != null )  {
            myDE = (DictionaryEntry) myEnumerator.Current;
            Console.WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
         }
      Console.WriteLine();
   }

   // Uses the Keys property and the Item property.
   public static void PrintKeysAndValues3( ShortStringDictionary myCol )  {
      ICollection myKeys = myCol.Keys;
      foreach ( String k in myKeys )
         Console.WriteLine( "   {0,-5} : {1}", k, myCol[k] );
      Console.WriteLine();
   }
}


/* 
This code produces the following output.

Contents of the collection (using foreach):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/

Imports System.Collections

Public Class ShortStringDictionary
   Inherits DictionaryBase

   Default Public Property Item(key As String) As String
      Get
         Return CType(Dictionary(key), String)
      End Get
      Set
         Dictionary(key) = value
      End Set
   End Property

   Public ReadOnly Property Keys() As ICollection
      Get
         Return Dictionary.Keys
      End Get
   End Property

   Public ReadOnly Property Values() As ICollection
      Get
         Return Dictionary.Values
      End Get
   End Property

   Public Sub Add(key As String, value As String)
      Dictionary.Add(key, value)
   End Sub

   Public Function Contains(key As String) As Boolean
      Return Dictionary.Contains(key)
   End Function 'Contains

   Public Sub Remove(key As String)
      Dictionary.Remove(key)
   End Sub

   Protected Overrides Sub OnInsert(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type String.", "value")
      Else
         Dim strValue As String = CType(value, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("value must be no more than 5 characters in length.", "value")
         End If
      End If
   End Sub

   Protected Overrides Sub OnRemove(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If
   End Sub

   Protected Overrides Sub OnSet(key As Object, oldValue As Object, newValue As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(newValue.GetType()) Then
         Throw New ArgumentException("newValue must be of type String.", "newValue")
      Else
         Dim strValue As String = CType(newValue, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("newValue must be no more than 5 characters in length.", "newValue")
         End If
      End If
   End Sub

   Protected Overrides Sub OnValidate(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type String.", "value")
      Else
         Dim strValue As String = CType(value, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("value must be no more than 5 characters in length.", "value")
         End If
      End If
   End Sub

End Class


Public Class SamplesDictionaryBase

   Public Shared Sub Main()

      ' Creates and initializes a new DictionaryBase.
      Dim mySSC As New ShortStringDictionary()

      ' Adds elements to the collection.
      mySSC.Add("One", "a")
      mySSC.Add("Two", "ab")
      mySSC.Add("Three", "abc")
      mySSC.Add("Four", "abcd")
      mySSC.Add("Five", "abcde")

      ' Display the contents of the collection using For Each. This is the preferred method.
      Console.WriteLine("Contents of the collection (using For Each):")
      PrintKeysAndValues1(mySSC)

      ' Display the contents of the collection using the enumerator.
      Console.WriteLine("Contents of the collection (using enumerator):")
      PrintKeysAndValues2(mySSC)

      ' Display the contents of the collection using the Keys property and the Item property.
      Console.WriteLine("Initial contents of the collection (using Keys and Item):")
      PrintKeysAndValues3(mySSC)

      ' Tries to add a value that is too long.
      Try
          mySSC.Add("Ten", "abcdefghij")
      Catch e As ArgumentException
          Console.WriteLine(e.ToString())
      End Try

      ' Tries to add a key that is too long.
      Try
          mySSC.Add("Eleven", "ijk")
      Catch e As ArgumentException
          Console.WriteLine(e.ToString())
      End Try

      Console.WriteLine()

      ' Searches the collection with Contains.
      Console.WriteLine("Contains ""Three"": {0}", mySSC.Contains("Three"))
      Console.WriteLine("Contains ""Twelve"": {0}", mySSC.Contains("Twelve"))
      Console.WriteLine()

      ' Removes an element from the collection.
      mySSC.Remove("Two")

      ' Displays the contents of the collection.
      Console.WriteLine("After removing ""Two"":")
      PrintKeysAndValues1(mySSC)

    End Sub


    ' Uses the For Each statement which hides the complexity of the enumerator.
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintKeysAndValues1(myCol As ShortStringDictionary)
      Dim myDE As DictionaryEntry
      For Each myDE In  myCol
          Console.WriteLine("   {0,-5} : {1}", myDE.Key, myDE.Value)
      Next myDE
      Console.WriteLine()
    End Sub


    ' Uses the enumerator. 
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintKeysAndValues2(myCol As ShortStringDictionary)
      Dim myDE As DictionaryEntry
      Dim myEnumerator As System.Collections.IEnumerator = myCol.GetEnumerator()
      While myEnumerator.MoveNext()
          If Not (myEnumerator.Current Is Nothing) Then
            myDE = CType(myEnumerator.Current, DictionaryEntry)
            Console.WriteLine("   {0,-5} : {1}", myDE.Key, myDE.Value)
          End If
      End While
      Console.WriteLine()
    End Sub


    ' Uses the Keys property and the Item property.
    Public Shared Sub PrintKeysAndValues3(myCol As ShortStringDictionary)
      Dim myKeys As ICollection = myCol.Keys
      Dim k As String
      For Each k In  myKeys
          Console.WriteLine("   {0,-5} : {1}", k, myCol(k))
      Next k
      Console.WriteLine()
    End Sub

End Class


'This code produces the following output.
'
'Contents of the collection (using For Each):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'Contents of the collection (using enumerator):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'Initial contents of the collection (using Keys and Item):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'System.ArgumentException: value must be no more than 5 characters in length.
'Parameter name: value
'   at ShortStringDictionary.OnValidate(Object key, Object value)
'   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
'   at SamplesDictionaryBase.Main()
'System.ArgumentException: key must be no more than 5 characters in length.
'Parameter name: key
'   at ShortStringDictionary.OnValidate(Object key, Object value)
'   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
'   at SamplesDictionaryBase.Main()
'
'Contains "Three": True
'Contains "Twelve": False
'
'After removing "Two":
'   Three : abc
'   Five  : abcde
'   One   : a
'   Four  : abcd

설명

@FSHO1@C# 언어의 foreach 문(Visual Basic의 경우 for each)은 열거자의 복잡성을 숨깁니다.The foreach statement of the C# language (for each in Visual Basic) hides the complexity of the enumerators. 그러므로 열거자를 직접 조작하는 대신 foreach를 사용하는 것이 좋습니다.Therefore, using foreach is recommended, instead of directly manipulating the enumerator.

열거자를 사용하여 컬렉션의 데이터를 읽을 수는 있지만 내부 컬렉션을 수정할 수는 없습니다.Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.

처음에 열거자는 컬렉션의 첫 번째 요소 앞에 배치됩니다.Initially, the enumerator is positioned before the first element in the collection. Reset을 실행하면 열거자가 이 위치로 복원됩니다.Reset also brings the enumerator back to this position. 이 위치에서 Current는 정의되지 않습니다.At this position, Current is undefined. 따라서 MoveNext의 값을 읽기 전에 Current를 호출하여 열거자를 해당 컬렉션의 첫 번째 요소로 보내야 합니다.Therefore, you must call MoveNext to advance the enumerator to the first element of the collection before reading the value of Current.

Current에서는 MoveNext 또는 Reset이 호출될 때까지 동일한 개체를 반환합니다.Current returns the same object until either MoveNext or Reset is called. MoveNextCurrent를 다음 요소로 설정합니다.MoveNext sets Current to the next element.

경우 MoveNext 열거자를 컬렉션의 끝 컬렉션의 마지막 요소 뒤에 배치 되는 전달 하 고 MoveNext 반환 false합니다.If MoveNext passes the end of the collection, the enumerator is positioned after the last element in the collection and MoveNext returns false. 열거자가 있는 경우이 위치에 대 한 후속 호출은 MoveNext 반환할 수도 false합니다.When the enumerator is at this position, subsequent calls to MoveNext also return false. MoveNext에 대 한 마지막 호출이 false를 반환 하는 경우 Current이 정의 되지 않습니다.If the last call to MoveNext returned false, Current is undefined. Current를 컬렉션의 첫째 요소에 다시 설정하려면 Reset을 호출한 뒤 MoveNext를 호출해야 합니다.To set Current to the first element of the collection again, you can call Reset followed by MoveNext.

컬렉션이 변경되지 않고 그대로 유지되는 한 열거자는 유효한 상태로 유지됩니다.An enumerator remains valid as long as the collection remains unchanged. 컬렉션에 대해 변경 내용을 수행하면(예: 요소 추가, 수정 또는 삭제) 열거자는 복구 불가능하게 무효화되고 해당 동작은 정의되지 않습니다.If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.

열거자는 컬렉션에 배타적으로 액세스하지 못하므로 컬렉션을 열거하는 것은 본질적으로 스레드로부터 안전한 프로시저가 아닙니다.The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure. 열거 동안 스레드 보안을 보장하려면 전체 열거 동안 컬렉션을 잠그면 됩니다.To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. 여러 스레드에서 컬렉션에 액세스하여 읽고 쓸 수 있도록 허용하려면 사용자 지정 동기화를 구현해야 합니다.To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

이 메서드는 O(1) 작업입니다.This method is an O(1) operation.

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