ObjectContext.ObjectStateManager 속성
정의
중요
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개체 변경 내용을 추적하기 위해 개체 컨텍스트에서 사용하는 개체 상태 관리자를 가져옵니다.
public:
property System::Data::Objects::ObjectStateManager ^ ObjectStateManager { System::Data::Objects::ObjectStateManager ^ get(); };
public System.Data.Objects.ObjectStateManager ObjectStateManager { get; }
member this.ObjectStateManager : System.Data.Objects.ObjectStateManager
Public ReadOnly Property ObjectStateManager As ObjectStateManager
속성 값
이 ObjectStateManager에서 사용하는 ObjectContext입니다.
예제
이러한 예제는 Microsoft SQL Server 제품 샘플: 데이터베이스를 기반으로 합니다. 이 예제에서는 원본 ObjectContext 을 ObjectStateManager 가져오고 상태 관리자를 사용하여 컨텍스트의 개체에 액세스합니다.
int orderId = 43680;
using (AdventureWorksEntities context =
new AdventureWorksEntities())
{
ObjectStateManager objectStateManager = context.ObjectStateManager;
ObjectStateEntry stateEntry = null;
var order = (from o in context.SalesOrderHeaders
where o.SalesOrderID == orderId
select o).First();
// Attempts to retrieve ObjectStateEntry for the given EntityKey.
bool isPresent = objectStateManager.TryGetObjectStateEntry(((IEntityWithKey)order).EntityKey, out stateEntry);
if (isPresent)
{
Console.WriteLine("The entity was found");
}
}
Dim orderId As Integer = 43680
Using context As New AdventureWorksEntities()
Dim objectStateManager As ObjectStateManager = context.ObjectStateManager
Dim stateEntry As ObjectStateEntry = Nothing
Dim order = (From o In context.SalesOrderHeaders
Where o.SalesOrderID = orderId
Select o).First()
' Attempts to retrieve ObjectStateEntry for the given EntityKey.
Dim isPresent As Boolean = objectStateManager.TryGetObjectStateEntry(DirectCast(order, IEntityWithKey).EntityKey, stateEntry)
If isPresent Then
Console.WriteLine("The entity was found")
End If
End Using
이 예제에서는 반환 ObjectStateManager 된 TryGetObjectStateEntry 메서드를 사용하여 엔터티 키를 기반으로 개체를 가져옵니다.
private static void ApplyItemUpdates(SalesOrderDetail originalItem,
SalesOrderDetail updatedItem)
{
using (AdventureWorksEntities context =
new AdventureWorksEntities())
{
context.SalesOrderDetails.Attach(updatedItem);
// Check if the ID is 0, if it is the item is new.
// In this case we need to chage the state to Added.
if (updatedItem.SalesOrderDetailID == 0)
{
// Because the ID is generated by the database we do not need to
// set updatedItem.SalesOrderDetailID.
context.ObjectStateManager.ChangeObjectState(updatedItem, System.Data.EntityState.Added);
}
else
{
// If the SalesOrderDetailID is not 0, then the item is not new
// and needs to be updated. Because we already added the
// updated object to the context we need to apply the original values.
// If we attached originalItem to the context
// we would need to apply the current values:
// context.ApplyCurrentValues("SalesOrderDetails", updatedItem);
// Applying current or original values, changes the state
// of the attached object to Modified.
context.ApplyOriginalValues("SalesOrderDetails", originalItem);
}
context.SaveChanges();
}
}
Private Shared Sub ApplyItemUpdates(ByVal originalItem As SalesOrderDetail, ByVal updatedItem As SalesOrderDetail)
Using context As New AdventureWorksEntities()
context.SalesOrderDetails.Attach(updatedItem)
' Check if the ID is 0, if it is the item is new.
' In this case we need to chage the state to Added.
If updatedItem.SalesOrderDetailID = 0 Then
' Because the ID is generated by the database we do not need to
' set updatedItem.SalesOrderDetailID.
context.ObjectStateManager.ChangeObjectState(updatedItem, System.Data.EntityState.Added)
Else
' If the SalesOrderDetailID is not 0, then the item is not new
' and needs to be updated. Because we already added the
' updated object to the context we need to apply the original values.
' If we attached originalItem to the context
' we would need to apply the current values:
' context.ApplyCurrentValues("SalesOrderDetails", updatedItem);
' Applying current or original values, changes the state
' of the attached object to Modified.
context.ApplyOriginalValues("SalesOrderDetails", originalItem)
End If
context.SaveChanges()
End Using
End Sub