다음을 통해 공유


IPGlobalProperties.GetIcmpV6Statistics 메서드

정의

로컬 컴퓨터에 대한 ICMP(Internet Control Message Protocol) 버전 6 통계 데이터를 제공합니다.

public:
 abstract System::Net::NetworkInformation::IcmpV6Statistics ^ GetIcmpV6Statistics();
public abstract System.Net.NetworkInformation.IcmpV6Statistics GetIcmpV6Statistics ();
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract System.Net.NetworkInformation.IcmpV6Statistics GetIcmpV6Statistics ();
abstract member GetIcmpV6Statistics : unit -> System.Net.NetworkInformation.IcmpV6Statistics
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
abstract member GetIcmpV6Statistics : unit -> System.Net.NetworkInformation.IcmpV6Statistics
Public MustOverride Function GetIcmpV6Statistics () As IcmpV6Statistics

반환

로컬 컴퓨터에 대한 ICMP 버전 6 트래픽 통계를 제공하는 IcmpV6Statistics 개체입니다.

특성

예외

Win32 함수 GetIcmpStatisticsEx에 실패한 경우

로컬 컴퓨터의 운영 체제가 Windows XP 이상이 아닌 경우

예제

다음 예에서는 현재는 ICMPv6 통계를 표시합니다.

void ShowIcmpV6Statistics()
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IcmpV6Statistics ^ stat = properties->GetIcmpV6Statistics();
   Console::WriteLine( "ICMP V6 Statistics:" );
   Console::WriteLine( "  Messages ............................ Sent: {0,-10}   Received: {1,-10}", stat->MessagesSent, stat->MessagesReceived );
   Console::WriteLine( "  Errors .............................. Sent: {0,-10}   Received: {1,-10}", stat->ErrorsSent, stat->ErrorsReceived );
   Console::WriteLine( "  Echo Requests ....................... Sent: {0,-10}   Received: {1,-10}", stat->EchoRequestsSent, stat->EchoRequestsReceived );
   Console::WriteLine( "  Echo Replies ........................ Sent: {0,-10}   Received: {1,-10}", stat->EchoRepliesSent, stat->EchoRepliesReceived );
   Console::WriteLine( "  Destination Unreachables ............ Sent: {0,-10}   Received: {1,-10}", stat->DestinationUnreachableMessagesSent, stat->DestinationUnreachableMessagesReceived );
   Console::WriteLine( "  Parameter Problems .................. Sent: {0,-10}   Received: {1,-10}", stat->ParameterProblemsSent, stat->ParameterProblemsReceived );
   Console::WriteLine( "  Packets Too Big ..................... Sent: {0,-10}   Received: {1,-10}", stat->PacketTooBigMessagesSent, stat->PacketTooBigMessagesReceived );
   Console::WriteLine( "  Redirects ........................... Sent: {0,-10}   Received: {1,-10}", stat->RedirectsSent, stat->RedirectsReceived );
   Console::WriteLine( "  Router Advertisements ............... Sent: {0,-10}   Received: {1,-10}", stat->RouterAdvertisementsSent, stat->RouterAdvertisementsReceived );
   Console::WriteLine( "  Router Solicitations ................ Sent: {0,-10}   Received: {1,-10}", stat->RouterSolicitsSent, stat->RouterSolicitsReceived );
   Console::WriteLine( "  Time Exceeded ....................... Sent: {0,-10}   Received: {1,-10}", stat->TimeExceededMessagesSent, stat->TimeExceededMessagesReceived );
   Console::WriteLine( "  Neighbor Advertisements ............. Sent: {0,-10}   Received: {1,-10}", stat->NeighborAdvertisementsSent, stat->NeighborAdvertisementsReceived );
   Console::WriteLine( "  Neighbor Solicitations .............. Sent: {0,-10}   Received: {1,-10}", stat->NeighborSolicitsSent, stat->NeighborSolicitsReceived );
   Console::WriteLine( "  Membership Queries .................. Sent: {0,-10}   Received: {1,-10}", stat->MembershipQueriesSent, stat->MembershipQueriesReceived );
   Console::WriteLine( "  Membership Reports .................. Sent: {0,-10}   Received: {1,-10}", stat->MembershipReportsSent, stat->MembershipReportsReceived );
   Console::WriteLine( "  Membership Reductions ............... Sent: {0,-10}   Received: {1,-10}", stat->MembershipReductionsSent, stat->MembershipReductionsReceived );
   Console::WriteLine( "" );
}
public static void ShowIcmpV6Statistics()
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IcmpV6Statistics stat = properties.GetIcmpV6Statistics();
    Console.WriteLine("ICMP V6 Statistics:");
    Console.WriteLine("  Messages ............................ Sent: {0,-10}   Received: {1,-10}",
        stat.MessagesSent, stat.MessagesReceived);
    Console.WriteLine("  Errors .............................. Sent: {0,-10}   Received: {1,-10}",
        stat.ErrorsSent, stat.ErrorsReceived);

    Console.WriteLine("  Echo Requests ....................... Sent: {0,-10}   Received: {1,-10}",
        stat.EchoRequestsSent, stat.EchoRequestsReceived);
    Console.WriteLine("  Echo Replies ........................ Sent: {0,-10}   Received: {1,-10}",
        stat.EchoRepliesSent, stat.EchoRepliesReceived);

    Console.WriteLine("  Destination Unreachables ............ Sent: {0,-10}   Received: {1,-10}",
        stat.DestinationUnreachableMessagesSent, stat.DestinationUnreachableMessagesReceived);

    Console.WriteLine("  Parameter Problems .................. Sent: {0,-10}   Received: {1,-10}",
        stat.ParameterProblemsSent, stat.ParameterProblemsReceived);

    Console.WriteLine("  Packets Too Big ..................... Sent: {0,-10}   Received: {1,-10}",
        stat.PacketTooBigMessagesSent, stat.PacketTooBigMessagesReceived);

    Console.WriteLine("  Redirects ........................... Sent: {0,-10}   Received: {1,-10}",
        stat.RedirectsSent, stat.RedirectsReceived);

    Console.WriteLine("  Router Advertisements ............... Sent: {0,-10}   Received: {1,-10}",
        stat.RouterAdvertisementsSent, stat.RouterAdvertisementsReceived);
    Console.WriteLine("  Router Solicitations ................ Sent: {0,-10}   Received: {1,-10}",
        stat.RouterSolicitsSent, stat.RouterSolicitsReceived);

    Console.WriteLine("  Time Exceeded ....................... Sent: {0,-10}   Received: {1,-10}",
        stat.TimeExceededMessagesSent, stat.TimeExceededMessagesReceived);

    Console.WriteLine("  Neighbor Advertisements ............. Sent: {0,-10}   Received: {1,-10}",
        stat.NeighborAdvertisementsSent, stat.NeighborAdvertisementsReceived);
    Console.WriteLine("  Neighbor Solicitations .............. Sent: {0,-10}   Received: {1,-10}",
        stat.NeighborSolicitsSent, stat.NeighborSolicitsReceived);

    Console.WriteLine("  Membership Queries .................. Sent: {0,-10}   Received: {1,-10}",
        stat.MembershipQueriesSent, stat.MembershipQueriesReceived);
    Console.WriteLine("  Membership Reports .................. Sent: {0,-10}   Received: {1,-10}",
        stat.MembershipReportsSent, stat.MembershipReportsReceived);
    Console.WriteLine("  Membership Reductions ............... Sent: {0,-10}   Received: {1,-10}",
        stat.MembershipReductionsSent, stat.MembershipReductionsReceived);

    Console.WriteLine("");
}

설명

ICMP 버전 6은 IPv6(인터넷 프로토콜 버전 6)에서 사용할 메시지 집합입니다. ICMP는 IPv6 노드에서 데이터 패킷 처리 시 발생한 오류를 보고하고 다른 인터넷 계층 함수를 수행하는 데 사용됩니다. ICMP 버전 6은 IETF RFC 1885에 정의되어 있습니다.

IPv6 프로토콜은 Windows 2000 또는 이전 운영 체제가 있는 컴퓨터에서 지원되지 않습니다.

애플리케이션에서 사용할 ICMP 버전 6 트래픽 통계에 대 한 내용은 참조는 IcmpV6Statistics 클래스 설명서. 이 메서드에서 IcmpV6Statistics 반환된 개체는 개체가 만들어진 시점의 통계를 반영합니다. 이 정보는 동적으로 업데이트되지 않습니다.

적용 대상