PingReply.Status 속성

정의

ICMP(Internet Control Message Protocol) Echo Request를 보내고 이에 대응하는 ICMP Echo Reply 메시지를 받으려고 시도한 결과 상태를 가져옵니다.

public:
 property System::Net::NetworkInformation::IPStatus Status { System::Net::NetworkInformation::IPStatus get(); };
public System.Net.NetworkInformation.IPStatus Status { get; }
member this.Status : System.Net.NetworkInformation.IPStatus
Public ReadOnly Property Status As IPStatus

속성 값

요청의 결과를 나타내는 IPStatus 값입니다.

예제

다음 코드 예제에서는 클래스를 사용하여 Ping ICMP 에코 요청을 동기적으로 보내고 응답을 표시하는 방법을 보여 줍니다.

#using <System.dll>

using namespace System;
using namespace System::Net;
using namespace System::Net::NetworkInformation;
using namespace System::Text;

// args[1] can be an IPaddress or host name.
int main()
{
   array<String^>^args = Environment::GetCommandLineArgs();
   
   Ping ^ pingSender = gcnew Ping;
   PingOptions ^ options = gcnew PingOptions;
   
   // Use the default Ttl value which is 128,
   // but change the fragmentation behavior.
   options->DontFragment = true;
   
   // Create a buffer of 32 bytes of data to be transmitted.
   String^ data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
   array<Byte>^buffer = Encoding::ASCII->GetBytes( data );
   int timeout = 120;
   PingReply ^ reply = pingSender->Send( args[ 1 ], timeout, buffer, options );
   
   if ( reply->Status == IPStatus::Success )
   {
      Console::WriteLine( "Address: {0}", reply->Address->ToString() );
      Console::WriteLine( "RoundTrip time: {0}", reply->RoundtripTime );
      Console::WriteLine( "Time to live: {0}", reply->Options->Ttl );
      Console::WriteLine( "Don't fragment: {0}", reply->Options->DontFragment );
      Console::WriteLine( "Buffer size: {0}", reply->Buffer->Length );
   }

   
}
using System;
using System.Net;
using System.Net.NetworkInformation;
using System.Text;

namespace Examples.System.Net.NetworkInformation.PingTest
{
    public class PingExample
    {
        // args[0] can be an IPaddress or host name.
        public static void Main (string[] args)
        {
            Ping pingSender = new Ping ();
            PingOptions options = new PingOptions ();

            // Use the default Ttl value which is 128,
            // but change the fragmentation behavior.
            options.DontFragment = true;

            // Create a buffer of 32 bytes of data to be transmitted.
            string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
            byte[] buffer = Encoding.ASCII.GetBytes (data);
            int timeout = 120;
            PingReply reply = pingSender.Send (args[0], timeout, buffer, options);
            if (reply.Status == IPStatus.Success)
            {
                Console.WriteLine ("Address: {0}", reply.Address.ToString ());
                Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime);
                Console.WriteLine ("Time to live: {0}", reply.Options.Ttl);
                Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment);
                Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length);
            }
        }
    }
}
open System.Net.NetworkInformation
open System.Text

// args[0] can be an IPaddress or host name.
[<EntryPoint>]
let main args =
    let pingSender = new Ping()

    // Use the default Ttl value which is 128,
    // but change the fragmentation behavior.
    let options = PingOptions()
    options.DontFragment <- true

    // Create a buffer of 32 bytes of data to be transmitted.
    let data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
    let buffer = Encoding.ASCII.GetBytes data
    let timeout = 120
    let reply: PingReply = pingSender.Send(args.[0], timeout, buffer, options)

    match reply.Status with
    | IPStatus.Success ->
        printfn "Address: %O" reply.Address
        printfn "RoundTrip time: %d" reply.RoundtripTime
        printfn "Time to live: %d" reply.Options.Ttl
        printfn "Don't fragment: %b" reply.Options.DontFragment
        printfn "Buffer size: %d" reply.Buffer.Length
        0
    | _ ->
        eprintfn "Error sending ping: %O" reply
        eprintfn "Error was: %O" reply.Status
        1

설명

Status 이 이 아닌 Success경우 , Options 또는 Buffer 속성에서 반환된 RoundtripTime값을 사용하면 안 됩니다. 및 속성은 RoundtripTime 0을 반환하고 속성은 를 Options 반환null합니다.Buffer

적용 대상