Quaternion.CreateFromRotationMatrix(Matrix4x4) 메서드

정의

지정된 회전 행렬에서 쿼터니언을 만듭니다.Creates a quaternion from the specified rotation matrix.

public:
 static System::Numerics::Quaternion CreateFromRotationMatrix(System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Quaternion CreateFromRotationMatrix (System.Numerics.Matrix4x4 matrix);
static member CreateFromRotationMatrix : System.Numerics.Matrix4x4 -> System.Numerics.Quaternion
Public Shared Function CreateFromRotationMatrix (matrix As Matrix4x4) As Quaternion

매개 변수

matrix
Matrix4x4

회전 행렬입니다.The rotation matrix.

반환

새로 만든 쿼터니언입니다.The newly created quaternion.

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