PropertyAttributes PropertyAttributes PropertyAttributes PropertyAttributes Enum

정의

속성과 관련될 수 있는 특성을 정의합니다.Defines the attributes that can be associated with a property. 이러한 특성 값은 corhdr.h에 정의되어 있습니다.These attribute values are defined in corhdr.h.

이 열거형에는 멤버 값의 비트 조합을 허용하는 FlagsAttribute 특성이 있습니다.

public enum class PropertyAttributes
[System.Flags]
[System.Runtime.InteropServices.ComVisible(true)]
[System.Serializable]
public enum PropertyAttributes
type PropertyAttributes = 
Public Enum PropertyAttributes
상속
PropertyAttributesPropertyAttributesPropertyAttributesPropertyAttributes
특성

필드

HasDefault HasDefault HasDefault HasDefault 4096

속성이 기본값을 갖도록 지정합니다.Specifies that the property has a default value.

None None None None 0

속성과 관련된 특성이 없도록 지정합니다.Specifies that no attributes are associated with a property.

Reserved2 Reserved2 Reserved2 Reserved2 8192

예약됨.Reserved.

Reserved3 Reserved3 Reserved3 Reserved3 16384

예약됨.Reserved.

Reserved4 Reserved4 Reserved4 Reserved4 32768

예약됨.Reserved.

ReservedMask ReservedMask ReservedMask ReservedMask 62464

런타임 전용으로 예약된 플래그를 지정합니다.Specifies a flag reserved for runtime use only.

RTSpecialName RTSpecialName RTSpecialName RTSpecialName 1024

메타데이터 내부 API에서 이름 인코딩을 확인하도록 지정합니다.Specifies that the metadata internal APIs check the name encoding.

SpecialName SpecialName SpecialName SpecialName 512

속성의 특수성을 설명하는 이름을 사용하여 속성을 지정합니다.Specifies that the property is special, with the name describing how the property is special.

예제

다음 예제에서는 세 가지 속성을 작성 하 고 표시 된 PropertyAttributes 열거형 값입니다.The following example builds three properties and displays the PropertyAttributes enumerated value. 참고는 읽기 전용 속성 setter가 없는 하 여 변경할 수 없습니다. Caption = statement.Note that the read-only property has no setter and thus cannot be changed by.Caption = statement.

using namespace System;
using namespace System::Reflection;

// Define three properties: one read-write, one default,
// and one read only. 
// Define a read-write property.
public ref class Aproperty
{
private:
   String^ caption;

public:
   Aproperty()
      : caption( "A Default caption" )
   {}


   property String^ Caption 
   {
      String^ get()
      {
         return caption;
      }

      void set( String^ value )
      {
         if ( caption != value )
         {
            caption = value;
         }
      }

   }

};


// Define a default property.
public ref class Bproperty
{
private:
   String^ caption;

public:
   Bproperty()
      : caption( "B Default caption" )
   {}

public:
   property String^ Item
   {
      String^ get()
      {
         return "1";
      }

   }

   property String^ Caption 
   {
      String^ get()
      {
         return caption;
      }

      void set( String^ value )
      {
         if ( caption != value )
         {
            caption = value;
         }
      }

   }

};


// Define a read-only property.
public ref class Cproperty
{
private:
   String^ caption;

public:
   Cproperty()
      : caption( "C Default caption" )
   {}


   property String^ Caption 
   {
      String^ get()
      {
         return caption;
      }

   }

};

int main()
{
   Console::WriteLine( "\nReflection.PropertyAttributes" );
   
   // Determine whether a property exists, and change its value.
   Aproperty^ Mypropertya = gcnew Aproperty;
   Bproperty^ Mypropertyb = gcnew Bproperty;
   Cproperty^ Mypropertyc = gcnew Cproperty;
   Console::Write( "\n1. Mypropertya->Caption = {0}", Mypropertya->Caption );
   Console::Write( "\n1. Mypropertyb->Caption = {0}", Mypropertyb->Caption );
   Console::Write( "\n1. Mypropertyc->Caption = {0}", Mypropertyc->Caption );
   
   // Only Mypropertya can be changed, as Mypropertyb is read-only.
   Mypropertya->Caption = "A- This is changed.";
   Mypropertyb->Caption = "B- This is changed.";
   
   // Note that Mypropertyc is not changed because it is read only
   Console::Write( "\n\n2. Mypropertya->Caption = {0}", Mypropertya->Caption );
   Console::Write( "\n2. Mypropertyb->Caption = {0}", Mypropertyb->Caption );
   Console::Write( "\n2. Mypropertyc->Caption = {0}", Mypropertyc->Caption );
   
   // Get the PropertyAttributes enumeration of the property.
   // Get the type.
   Type^ MyTypea = Type::GetType( "Aproperty" );
   Type^ MyTypeb = Type::GetType( "Bproperty" );
   Type^ MyTypec = Type::GetType( "Cproperty" );

   // Get the property attributes.
   PropertyInfo^ Mypropertyinfoa = MyTypea->GetProperty( "Caption" );
   PropertyAttributes Myattributesa = Mypropertyinfoa->Attributes;
   PropertyInfo^ Mypropertyinfob = MyTypeb->GetProperty( "Item" );
   PropertyAttributes Myattributesb = Mypropertyinfob->Attributes;
   PropertyInfo^ Mypropertyinfoc = MyTypec->GetProperty( "Caption" );
   PropertyAttributes Myattributesc = Mypropertyinfoc->Attributes;

   // Display the property attributes value.
   Console::Write( "\n\na- {0}", Myattributesa );
   Console::Write( "\nb- {0}", Myattributesb );
   Console::Write( "\nc- {0}", Myattributesc );
   return 0;
}

// This example displays the following output to the console
//
// Reflection.PropertyAttributes
//
// 1. Mypropertya.Caption = A Default caption
// 1. Mypropertyb.Caption = B Default caption
// 1. Mypropertyc.Caption = C Default caption
//
// 2. Mypropertya.Caption = A- This is changed.
// 2. Mypropertyb.Caption = B- This is changed.
// 2. Mypropertyc.Caption = C Default caption
//
// a- None
// b- None
// c- None
using System;
using System.Reflection;
 
 // Define three properties: one read-write, one default,
 // and one read only. 
public class Aproperty  
    // Define a read-write property.
{
    private string caption = "A Default caption";
    public string Caption
    {
        get{return caption;}
        set
        {
            if (caption != value){caption = value;}
        }
    }
}
public class Bproperty  
    // Define a default property.
{
    private string caption  = "B Default caption";
    public string this [int index]
    {
        get {return "1";}
    }
    public string Caption
    {
  
        get{return caption;}
        set
        {
            if (caption != value){caption = value;}
        }
    }
}
public class Cproperty  
    // Define a read-only property.
{
    private string caption = "C Default caption";
    public string Caption
    {
        get{return caption;}
        // No setting is allowed, because this is a read-only property.
    }
}
  
class propertyattributesenum
{
    public static int Main(string[] args)
    {
        Console.WriteLine("\nReflection.PropertyAttributes");
  
        // Determine whether a property exists, and change its value.
        Aproperty Mypropertya = new Aproperty();
        Bproperty Mypropertyb = new Bproperty();
        Cproperty Mypropertyc = new Cproperty();
  
      
        Console.Write("\n1. Mypropertya.Caption = " + Mypropertya.Caption );
      
        Console.Write("\n1. Mypropertyb.Caption = " + Mypropertyb.Caption );
      
        Console.Write("\n1. Mypropertyc.Caption = " + Mypropertyc.Caption );
  
        // Only Mypropertya can be changed, as Mypropertyb is read-only.
        Mypropertya.Caption = "A- This is changed.";
        Mypropertyb.Caption = "B- This is changed.";
        // Note that Mypropertyc is not changed because it is read only
  
        Console.Write("\n\n2. Mypropertya.Caption = " + Mypropertya.Caption );
  
        Console.Write("\n2. Mypropertyb.Caption = " + Mypropertyb.Caption );
 
        Console.Write("\n2. Mypropertyc.Caption = " + Mypropertyc.Caption );
  
        // Get the PropertyAttributes enumeration of the property.
        // Get the type.
        Type MyTypea = Type.GetType("Aproperty");
        Type MyTypeb = Type.GetType("Bproperty");
        Type MyTypec = Type.GetType("Cproperty");
  
        // Get the property attributes.
        PropertyInfo Mypropertyinfoa = MyTypea.GetProperty("Caption");
        PropertyAttributes Myattributesa = Mypropertyinfoa.Attributes;
        PropertyInfo Mypropertyinfob = MyTypeb.GetProperty("Item");
        PropertyAttributes Myattributesb = Mypropertyinfob.Attributes;
        PropertyInfo Mypropertyinfoc = MyTypec.GetProperty("Caption");
        PropertyAttributes Myattributesc = Mypropertyinfoc.Attributes;
  
        // Display the property attributes value.
      
        Console.Write("\n\na- " + Myattributesa.ToString());

        Console.Write("\nb- " + Myattributesb.ToString());

        Console.Write("\nc- " + Myattributesc.ToString());
        return 0;
    }
}

// This example displays the following output to the console
//
// Reflection.PropertyAttributes
//
// 1. Mypropertya.Caption = A Default caption
// 1. Mypropertyb.Caption = B Default caption
// 1. Mypropertyc.Caption = C Default caption
//
// 2. Mypropertya.Caption = A- This is changed.
// 2. Mypropertyb.Caption = B- This is changed.
// 2. Mypropertyc.Caption = C Default caption
//
// a- None
// b- None
// c- None
Imports System
Imports System.Reflection
Imports Microsoft.VisualBasic

' Make three properties, one read-write, one default,
' and one read-only. 
Public Class Aproperty
    ' Define a read-write property.
    Private myCaption As String = "A Default caption"

    Public Property Caption() As String
        Get
            Return myCaption
        End Get
        Set(ByVal Value As String)
            If myCaption <> value Then
                myCaption = value
            End If
        End Set
    End Property
End Class

Public Class Bproperty
    ' Define a default property.
    Private myCaption As String = "B Default caption"

    Default Public ReadOnly Property Item(ByVal index As Integer) As String
        Get
            Return "1"
        End Get
    End Property

    Public Property Caption() As String

        Get
            Return myCaption
        End Get
        Set(ByVal Value As String)
            If myCaption <> value Then
                myCaption = value
            End If
        End Set
    End Property
End Class

Public Class Cproperty
    ' Define a read-only property.
    Private myCaption As String = "C Default caption"

    Public ReadOnly Property Caption() As String
        Get
            Return myCaption
        End Get
        'No setting is allowed because this property is read-only.
    End Property
End Class


Class propertyattributesenum

    Public Shared Function Main() As Integer
        Console.WriteLine(ControlChars.CrLf & "Reflection.PropertyAttributes")

        ' Determine whether a property exists, and change its value.
        Dim Mypropertya As New Aproperty()
        Dim Mypropertyb As New Bproperty()
        Dim Mypropertyc As New Cproperty()

        Console.Write(ControlChars.CrLf & "1. Mypropertya.Caption = " & _
           Mypropertya.Caption)

        Console.Write(ControlChars.CrLf & "1. Mypropertyb.Caption = " & _
           Mypropertyb.Caption)

        Console.Write(ControlChars.CrLf & "1. Mypropertyc.Caption = " & _
           Mypropertyc.Caption)

        ' Only Mypropertya can be changed because Mypropertyb is read-only.
        Mypropertya.Caption = "A- This is changed."
        Mypropertyb.Caption = "B- This is changed."
        ' Note that Mypropertyc is not changed, because it is read-only.
        Console.Write(ControlChars.CrLf & ControlChars.CrLf & _
           "2. Mypropertya.Caption = " & Mypropertya.Caption)

        Console.Write(ControlChars.CrLf & "2. Mypropertyb.Caption = " & _
           Mypropertyb.Caption)

        Console.Write(ControlChars.CrLf + "2. Mypropertyc.Caption = " & _
           Mypropertyc.Caption)

        ' Get the PropertyAttributes Enumeration of the property.
        ' Get the type.
        Dim MyTypea As Type = Type.GetType("Aproperty")
        Dim MyTypeb As Type = Type.GetType("Bproperty")
        Dim MyTypec As Type = Type.GetType("Cproperty")

        ' Get the property attributes.
        Dim Mypropertyinfoa As PropertyInfo = MyTypea.GetProperty("Caption")
        Dim Myattributesa As PropertyAttributes = Mypropertyinfoa.Attributes
        Dim Mypropertyinfob As PropertyInfo = MyTypeb.GetProperty("Item")
        Dim Myattributesb As PropertyAttributes = Mypropertyinfob.Attributes
        Dim Mypropertyinfoc As PropertyInfo = MyTypec.GetProperty("Caption")
        Dim Myattributesc As PropertyAttributes = Mypropertyinfoc.Attributes

        ' Display the property attributes value.
        Console.Write(ControlChars.CrLf & ControlChars.CrLf & "a- " & _
           Myattributesa.ToString())

        Console.Write(ControlChars.CrLf & "b- " & Myattributesb.ToString())

        Console.Write(ControlChars.CrLf & "c- " & Myattributesc.ToString())
        Return 0
    End Function'    End Function
End Class

' This example displays the following output to the console
'
' Reflection.PropertyAttributes
'
' 1. Mypropertya.Caption = A Default caption
' 1. Mypropertyb.Caption = B Default caption
' 1. Mypropertyc.Caption = C Default caption
'
' 2. Mypropertya.Caption = A- This is changed.
' 2. Mypropertyb.Caption = B- This is changed.
' 2. Mypropertyc.Caption = C Default caption
'
' a- None
' b- None
' c- None

설명

가져오려는 합니다 PropertyAttributes, 먼저 클래스를 가져옵니다 Type합니다.To get the PropertyAttributes, first get the class Type. Type, 가져오기는 PropertyInfo합니다.From the Type, get the PropertyInfo. PropertyInfo, 가져오기는 Attributes합니다.From the PropertyInfo, get the Attributes.

열거형된 값은 메서드의 구현 된 특성의 비트 OR을 나타내는 숫자입니다.The enumerated value is a number representing the bitwise OR of the attributes implemented on the method.

적용 대상