PropertyInfo.CanWrite 속성
정의
중요
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속성에 쓸 수 있는지를 나타내는 값을 가져옵니다.
public:
abstract property bool CanWrite { bool get(); };
public abstract bool CanWrite { get; }
member this.CanWrite : bool
Public MustOverride ReadOnly Property CanWrite As Boolean
속성 값
이 속성에 쓸 수 있으면 true이고, 그렇지 않으면 false입니다.
구현
예제
다음 예제에서는 두 가지 속성을 정의합니다. 첫 번째 속성은 쓰기 가능하고 속성은 CanWrite .입니다 true. 두 번째 속성은 쓰기 가능하지 않으며(접근자 없음 set ) 속성은 CanWrite 입니다 false.
using namespace System;
using namespace System::Reflection;
// Define one writable property and one not writable.
public ref class Mypropertya
{
private:
String^ caption;
public:
Mypropertya()
: caption( "A Default caption" )
{}
property String^ Caption
{
String^ get()
{
return caption;
}
void set( String^ value )
{
if ( caption != value )
{
caption = value;
}
}
}
};
public ref class Mypropertyb
{
private:
String^ caption;
public:
Mypropertyb()
: caption( "B Default caption" )
{}
property String^ Caption
{
String^ get()
{
return caption;
}
}
};
int main()
{
Console::WriteLine( "\nReflection.PropertyInfo" );
// Define two properties.
Mypropertya^ mypropertya = gcnew Mypropertya;
Mypropertyb^ mypropertyb = gcnew Mypropertyb;
// Read and display the property.
Console::Write( "\nMypropertya->Caption = {0}", mypropertya->Caption );
Console::Write( "\nMypropertyb->Caption = {0}", mypropertyb->Caption );
// Write to the property.
mypropertya->Caption = "A- No Change";
// Mypropertyb.Caption cannot be written to because
// there is no set accessor.
// Read and display the property.
Console::Write( "\nMypropertya->Caption = {0}", mypropertya->Caption );
Console::Write( "\nMypropertyb->Caption = {0}", mypropertyb->Caption );
// Get the type and PropertyInfo.
Type^ MyTypea = Type::GetType( "Mypropertya" );
PropertyInfo^ Mypropertyinfoa = MyTypea->GetProperty( "Caption" );
Type^ MyTypeb = Type::GetType( "Mypropertyb" );
PropertyInfo^ Mypropertyinfob = MyTypeb->GetProperty( "Caption" );
// Get and display the CanWrite property.
Console::Write( "\nCanWrite a - {0}", Mypropertyinfoa->CanWrite );
Console::Write( "\nCanWrite b - {0}", Mypropertyinfob->CanWrite );
return 0;
}
using System;
using System.Reflection;
// Define one writable property and one not writable.
public class Mypropertya
{
private string caption = "A Default caption";
public string Caption
{
get{return caption;}
set {if(caption!=value) {caption = value;}
}
}
}
public class Mypropertyb
{
private string caption = "B Default caption";
public string Caption
{
get{return caption;}
}
}
class Mypropertyinfo
{
public static int Main()
{
Console.WriteLine("\nReflection.PropertyInfo");
// Define two properties.
Mypropertya Mypropertya = new Mypropertya();
Mypropertyb Mypropertyb = new Mypropertyb();
// Read and display the property.
Console.Write("\nMypropertya.Caption = " + Mypropertya.Caption);
Console.Write("\nMypropertyb.Caption = " + Mypropertyb.Caption);
// Write to the property.
Mypropertya.Caption = "A- No Change";
// Mypropertyb.Caption cannot be written to because
// there is no set accessor.
// Read and display the property.
Console.Write("\nMypropertya.Caption = " + Mypropertya.Caption);
Console.Write ("\nMypropertyb.Caption = " + Mypropertyb.Caption);
// Get the type and PropertyInfo.
Type MyTypea = Type.GetType("Mypropertya");
PropertyInfo Mypropertyinfoa = MyTypea.GetProperty("Caption");
Type MyTypeb = Type.GetType("Mypropertyb");
PropertyInfo Mypropertyinfob = MyTypeb.GetProperty("Caption");
// Get and display the CanWrite property.
Console.Write("\nCanWrite a - " + Mypropertyinfoa.CanWrite);
Console.Write("\nCanWrite b - " + Mypropertyinfob.CanWrite);
return 0;
}
}
Imports System.Reflection
' Define one writable property and one not writable.
Public Class Mypropertya
Private myCaption As String = "A Default caption"
Public Property Caption() As String
Get
Return myCaption
End Get
Set(ByVal Value As String)
If myCaption <> value Then
myCaption = value
End If
End Set
End Property
End Class
Public Class Mypropertyb
Private myCaption As String = "B Default caption"
Public ReadOnly Property Caption() As String
Get
Return myCaption
End Get
End Property
End Class
Class Mypropertyinfo
Public Shared Function Main() As Integer
Console.WriteLine(ControlChars.CrLf & "Reflection.PropertyInfo")
' Define two properties.
Dim Mypropertya As New Mypropertya()
Dim Mypropertyb As New Mypropertyb()
' Read and display the property.
Console.Write(ControlChars.CrLf & "Mypropertya.Caption = " & _
Mypropertya.Caption)
Console.Write(ControlChars.CrLf & "Mypropertyb.Caption = " & _
Mypropertyb.Caption)
' Write to the property.
Mypropertya.Caption = "A- No Change"
' Mypropertyb.Caption cannot be written to because
' there is no set accessor.
' Read and display the property.
Console.Write(ControlChars.CrLf & "Mypropertya.Caption = " & _
Mypropertya.Caption)
Console.Write(ControlChars.CrLf & "Mypropertyb.Caption = " & _
Mypropertyb.Caption)
' Get the type and PropertyInfo.
Dim MyTypea As Type = Type.GetType("Mypropertya")
Dim Mypropertyinfoa As PropertyInfo = MyTypea.GetProperty("Caption")
Dim MyTypeb As Type = Type.GetType("Mypropertyb")
Dim Mypropertyinfob As PropertyInfo = MyTypeb.GetProperty("Caption")
' Get and display the CanWrite property.
Console.Write(ControlChars.CrLf & "CanWrite a - " & _
Mypropertyinfoa.CanWrite)
Console.Write(ControlChars.CrLf & "CanWrite b - " & _
Mypropertyinfob.CanWrite)
Return 0
End Function
End Class
설명
CanWrite속성에 접근자가 set 있는 경우(또는 Friend Visual Basic) protected또는 접근자가 private``internal 있는 경우를 반환 true 합니다. 속성에 접근자가 set 없으면 메서드가 반환됩니다 false.
속성 값을 얻으려면 다음을 수행 CanWrite 합니다.
Type 속성을 포함하는 형식의 개체를 가져옵니다.
Type.GetProperty 속성을 나타내는 개체를 PropertyInfo 가져오기 위해 호출합니다.
속성 값을 검색합니다 CanWrite .