Type.IsPrimitiveImpl Type.IsPrimitiveImpl Type.IsPrimitiveImpl Type.IsPrimitiveImpl Method

정의

파생 클래스에서 재정의되면, IsPrimitive 속성을 구현하고 Type이 기본 형식 중 하나인지를 확인합니다.When overridden in a derived class, implements the IsPrimitive property and determines whether the Type is one of the primitive types.

protected:
 abstract bool IsPrimitiveImpl();
protected abstract bool IsPrimitiveImpl ();
abstract member IsPrimitiveImpl : unit -> bool
Protected MustOverride Function IsPrimitiveImpl () As Boolean

반환

true이 기본 형식 중 하나이면 Type이고, 그렇지 않으면 false입니다.true if the Type is one of the primitive types; otherwise, false.

예제

다음 예제에서는 지정된 된 형식의 기본 형식이 고 결과 표시 하는지 여부를 결정 합니다.The following example determines whether the given type is a primitive type and displays the result.

using namespace System;
using namespace System::Reflection;

public ref class MyTypeDelegatorClass: public TypeDelegator
{
public:
   String^ myElementType;

private:
   Type^ myType;

public:
   MyTypeDelegatorClass( Type^ myType )
      : TypeDelegator( myType )
   {
      this->myType = myType;
   }

protected:

   // Override the IsPrimitiveImpl.
   virtual bool IsPrimitiveImpl() override
   {
      
      // Determine whether the type is a primitive type.
      if ( myType->IsPrimitive )
      {
         myElementType = "primitive";
         return true;
      }

      return false;
   }
};

int main()
{
   try
   {
      Console::WriteLine( "Determine whether int is a primitive type." );
      MyTypeDelegatorClass^ myType;
      myType = gcnew MyTypeDelegatorClass( int::typeid );
      
      // Determine whether int is a primitive type.
      if ( myType->IsPrimitive )
      {
         Console::WriteLine( "{0} is a primitive type.", int::typeid );
      }
      else
      {
         Console::WriteLine( "{0} is not a primitive type.", int::typeid );
      }
      Console::WriteLine( "\nDetermine whether String is a primitive type." );
      myType = gcnew MyTypeDelegatorClass( String::typeid );
      
      // Determine if String is a primitive type.
      if ( myType->IsPrimitive )
      {
         Console::WriteLine( "{0} is a primitive type.", String::typeid );
      }
      else
      {
         Console::WriteLine( "{0} is not a primitive type.", String::typeid );
      }
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }
}
using System;
using System.Reflection;
public class MyTypeDelegatorClass : TypeDelegator
{
    public string myElementType = null;
    private Type myType = null ; 
    public MyTypeDelegatorClass(Type myType) : base(myType)
    {
        this.myType = myType;
    }
    // Override the IsPrimitiveImpl.
    protected override bool IsPrimitiveImpl()
    {
        // Determine whether the type is a primitive type.
        if(myType.IsPrimitive)
        { 
            myElementType = "primitive";
            return true;
        }
        return false;
    }
}
public class MyTypeDemoClass
{
    public static void Main()
    {
        try
        {
            Console.WriteLine ("Determine whether int is a primitive type.");
            MyTypeDelegatorClass myType;
            myType = new MyTypeDelegatorClass(typeof(int));
            // Determine whether int is a primitive type.
            if( myType.IsPrimitive)
            {
                Console.WriteLine(typeof(int) + " is a primitive type.");
            }
            else
            {
                Console.WriteLine(typeof(int) + " is not a primitive type.");
            }
            Console.WriteLine ("\nDetermine whether string is a primitive type.");
            myType = new MyTypeDelegatorClass(typeof(string));
            // Determine if string is a primitive type.
            if( myType.IsPrimitive)
            {
                Console.WriteLine(typeof(string) + " is a primitive type.");
            }
            else
            {
                Console.WriteLine(typeof(string) + " is not a primitive type.");
            }
        }
        catch( Exception e )
        {
            Console.WriteLine("Exception: {0}", e.Message);
        }
    }
}
Imports System
Imports System.Reflection
Imports Microsoft.VisualBasic
Public Class MyTypeDelegatorClass
    Inherits TypeDelegator
    Public myElementType As String = Nothing
    Private myType As Type = Nothing
    Public Sub New(ByVal myType As Type)
        MyBase.New(myType)
        Me.myType = myType
    End Sub 'New
    ' Override the IsPrimitiveImpl method.
    Protected Overrides Function IsPrimitiveImpl() As Boolean
        ' Determine whether the type is a primitive type.
        If myType.IsPrimitive Then
            myElementType = "primitive"
            Return True
        End If
        Return False
    End Function 'IsPrimitiveImpl
End Class 'MyTypeDelegatorClass
Public Class MyTypeDemoClass
    Public Shared Sub Main()
        Try
            Console.WriteLine("Determine whether int is a primitive type.")
            Dim myType As MyTypeDelegatorClass
            myType = New MyTypeDelegatorClass(GetType(Integer))
            ' Determine whether int is a primitive type.
            If myType.IsPrimitive Then
                Console.WriteLine(GetType(Integer).ToString() + " is a primitive type.")
            Else
                Console.WriteLine(GetType(Integer).ToString() + " is not a primitive type.")
            End If
            Console.WriteLine(ControlChars.NewLine + "Determine whether string is a primitive type.")
            myType = New MyTypeDelegatorClass(GetType(String))
            ' Determine whether string is a primitive type.
            If myType.IsPrimitive Then
                Console.WriteLine(GetType(String).ToString() + " is a primitive type.")
            Else
                Console.WriteLine(GetType(String).ToString() + " is not a primitive type.")
            End If
        Catch e As Exception
            Console.WriteLine("Exception: {0}", e.Message.ToString())
        End Try
    End Sub 'Main
End Class 'MyTypeDemoClass

설명

기본 형식은 Boolean, Byte, SByte, Int16, UInt16Int32, UInt32, Int64, UInt64Char, Double, 및 Single합니다.The primitive types are Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Int64, UInt64, Char, Double, and Single.

적용 대상

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