RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) 메서드

정의

지정된 스트리밍 컨텍스트를 사용하여 SerializationInfo 개체를 대상 개체를 serialize하는 데 필요한 데이터로 채웁니다.Populates a SerializationInfo object with the data that is required in order to serialize the target object using the specified streaming context.

protected:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
 override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

매개 변수

info
SerializationInfo

데이터로 채울 SerializationInfo 개체입니다.The SerializationInfo object to populate with data.

context
StreamingContext

이 serialization의 대상입니다.The destination for this serialization.

구현

설명

자세한 내용은 GetObjectData(SerializationInfo, StreamingContext) 메서드를 참조하세요.For more information, see the GetObjectData(SerializationInfo, StreamingContext) method.

적용 대상