Control.WndProc(Message) Control.WndProc(Message) Control.WndProc(Message) Control.WndProc(Message) Method

정의

Windows 메시지를 처리합니다.Processes Windows messages.

protected:
 virtual void WndProc(System::Windows::Forms::Message % m);
protected virtual void WndProc (ref System.Windows.Forms.Message m);
abstract member WndProc :  -> unit
override this.WndProc :  -> unit
Protected Overridable Sub WndProc (ByRef m As Message)

매개 변수

m
Message Message Message Message

처리할 Windows Message입니다.The Windows Message to process.

예제

다음 코드 예제에서는 재정의 하는 방법을 보여 줍니다 합니다 WndProc 에서 식별 하는 운영 체제 메시지를 처리 하는 메서드는 Message 구조입니다.The following code example demonstrates overriding the WndProc method to handle operating system messages identified in the Message structure. 합니다 WM_ACTIVATEAPP 다른 애플리케이션이 활성화 되 면 알아야이 예제에서 운영 체제 메시지를 처리 합니다.The WM_ACTIVATEAPP operating system message is handled in this example to know when another application is becoming active. 사용 가능한 이해 하려면 다음 항목을 참조 하세요 Message.Msg, Message.LParam, 및 Message.WParam 값입니다.See the following topics to understand the available Message.Msg, Message.LParam, and Message.WParam values. Windows.h 헤더 파일에 실제 상수 값을 찾을 수 있습니다.Actual constant values can be found in the Windows.h header file.

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;

namespace csTempWindowsApplication1
{
   public ref class Form1: public System::Windows::Forms::Form
   {
   private:

      // Constant value was found in the "windows.h" header file.
      static const Int32 WM_ACTIVATEAPP = 0x001C;
      Boolean appActive;

   public:
      Form1()
      {
         appActive = true;
         this->Size = System::Drawing::Size( 300, 300 );
         this->Text = "Form1";
         this->Font = gcnew System::Drawing::Font( "Microsoft Sans Serif",18.0F,System::Drawing::FontStyle::Bold,System::Drawing::GraphicsUnit::Point,((System::Byte)(0)) );
      }


   protected:
      virtual void OnPaint( PaintEventArgs^ e ) override
      {
         
         // Paint a string in different styles depending on whether the
         // application is active.
         if ( appActive )
         {
            e->Graphics->FillRectangle( SystemBrushes::ActiveCaption, 20, 20, 260, 50 );
            e->Graphics->DrawString( "Application is active", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
         }
         else
         {
            e->Graphics->FillRectangle( SystemBrushes::InactiveCaption, 20, 20, 260, 50 );
            e->Graphics->DrawString( "Application is Inactive", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
         }
      }


      [SecurityPermission(SecurityAction::Demand, Flags=SecurityPermissionFlag::UnmanagedCode)]
      virtual void WndProc( Message% m ) override
      {
         
         // Listen for operating system messages.
         switch ( m.Msg )
         {
            case WM_ACTIVATEAPP:
               
               // The WParam value identifies what is occurring.
               appActive = (int)m.WParam != 0;
               
               // Invalidate to get new text painted.
               this->Invalidate();
               break;
         }
         Form::WndProc( m );
      }

   };

}


[STAThread]
int main()
{
   Application::Run( gcnew csTempWindowsApplication1::Form1 );
}

using System;
using System.Drawing;
using System.Windows.Forms;

namespace csTempWindowsApplication1
{
    public class Form1 : System.Windows.Forms.Form
    {
        // Constant value was found in the "windows.h" header file.
        private const int WM_ACTIVATEAPP = 0x001C;
        private bool appActive = true;

        [STAThread]
        static void Main() 
        {
            Application.Run(new Form1());
        }
        
        public Form1()
        {
            this.Size = new System.Drawing.Size(300,300);
            this.Text = "Form1";
            this.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
        }

        protected override void OnPaint(PaintEventArgs e) 
        {
            // Paint a string in different styles depending on whether the
            // application is active.
            if (appActive) 
            {
                e.Graphics.FillRectangle(SystemBrushes.ActiveCaption,20,20,260,50);
                e.Graphics.DrawString("Application is active", this.Font, SystemBrushes.ActiveCaptionText, 20,20);
            }
            else 
            {
                e.Graphics.FillRectangle(SystemBrushes.InactiveCaption,20,20,260,50);
                e.Graphics.DrawString("Application is Inactive", this.Font, SystemBrushes.ActiveCaptionText, 20,20);
            }
        }

	[System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name="FullTrust")]
        protected override void WndProc(ref Message m) 
        {
            // Listen for operating system messages.
            switch (m.Msg)
            {
                // The WM_ACTIVATEAPP message occurs when the application
                // becomes the active application or becomes inactive.
                case WM_ACTIVATEAPP:

                    // The WParam value identifies what is occurring.
                    appActive = (((int)m.WParam != 0));

                    // Invalidate to get new text painted.
                    this.Invalidate();

                    break;                
            }
            base.WndProc(ref m);
        }
    }
}
Imports System
Imports System.Drawing
Imports System.Windows.Forms

Namespace csTempWindowsApplication1

    Public Class Form1
        Inherits System.Windows.Forms.Form

        ' Constant value was found in the "windows.h" header file.
        Private Const WM_ACTIVATEAPP As Integer = &H1C
        Private appActive As Boolean = True

        <STAThread()> _
        Shared Sub Main()
            Application.Run(New Form1())
        End Sub 'Main

        Public Sub New()
            MyBase.New()

            Me.Size = New System.Drawing.Size(300, 300)
            Me.Text = "Form1"
            Me.Font = New System.Drawing.Font("Microsoft Sans Serif", 18.0!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
        End Sub

        Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)

            ' Paint a string in different styles depending on whether the
            ' application is active.
            If (appActive) Then
                e.Graphics.FillRectangle(SystemBrushes.ActiveCaption, 20, 20, 260, 50)
                e.Graphics.DrawString("Application is active", Me.Font, SystemBrushes.ActiveCaptionText, 20, 20)
            Else
                e.Graphics.FillRectangle(SystemBrushes.InactiveCaption, 20, 20, 260, 50)
                e.Graphics.DrawString("Application is Inactive", Me.Font, SystemBrushes.ActiveCaptionText, 20, 20)
            End If
        End Sub
	<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
        Protected Overrides Sub WndProc(ByRef m As Message)
            ' Listen for operating system messages
            Select Case (m.Msg)
                ' The WM_ACTIVATEAPP message occurs when the application
                ' becomes the active application or becomes inactive.
            Case WM_ACTIVATEAPP

                    ' The WParam value identifies what is occurring.
                    appActive = (m.WParam.ToInt32() <> 0)

                    ' Invalidate to get new text painted.
                    Me.Invalidate()

            End Select
            MyBase.WndProc(m)
        End Sub
    End Class
End Namespace

설명

모든 메시지를 전송 합니다 WndProc 메서드를 통해 필터링 된 후의 PreProcessMessage 메서드.All messages are sent to the WndProc method after getting filtered through the PreProcessMessage method.

WndProc 메서드는 Windows WindowProc 함수와 같습니다.The WndProc method corresponds exactly to the Windows WindowProc function. Windows 메시지를 처리 하는 방법에 대 한 자세한 내용은 참조는 WindowProc 함수합니다.For more information about processing Windows messages, see the WindowProc function.

상속자 참고

상속 하는 컨트롤 기본 클래스를 호출 해야 WndProc(Message) 처리 하지 않는 모든 메시지를 처리 하는 방법입니다.Inheriting controls should call the base class's WndProc(Message) method to process any messages that they do not handle.

보안

SecurityPermission
비관리 코드를 호출할 즉각적인 호출자가입니다.for the immediate caller to call unmanaged code. 연관된 열거형: UnmanagedCodeAssociated enumeration: UnmanagedCode.

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