ManipulationProcessor2D.Started 이벤트

정의

새 조작이 시작 될 때 발생 합니다.Occurs when a new manipulation has started.

public:
 event EventHandler<System::Windows::Input::Manipulations::Manipulation2DStartedEventArgs ^> ^ Started;
public event EventHandler<System.Windows.Input.Manipulations.Manipulation2DStartedEventArgs> Started;
member this.Started : EventHandler<System.Windows.Input.Manipulations.Manipulation2DStartedEventArgs> 
Public Custom Event Started As EventHandler(Of Manipulation2DStartedEventArgs) 
Public Event Started As EventHandler(Of Manipulation2DStartedEventArgs) 

예제

다음 예제에 대 한 이벤트 처리기는 Started 이벤트 확인 하 고 그럴 경우 관성 처리에서 실행 중인 경우 중지 합니다.In the following example, an event handler for the Started event checks to see if inertia processing is running and if so, stops it.

#region OnManipulationStarted
private void OnManipulationStarted(object sender, Manipulation2DStartedEventArgs e)
{
    if (inertiaProcessor.IsRunning)
    {
        inertiaProcessor.Complete(Timestamp);
    }
}
#endregion
#region Timestamp
private long Timestamp
{
    get
    {
        // Get timestamp in 100-nanosecond units.
        double nanosecondsPerTick = 1000000000.0 / System.Diagnostics.Stopwatch.Frequency;
        return (long)(System.Diagnostics.Stopwatch.GetTimestamp() / nanosecondsPerTick / 100.0);
    }
}
#endregion

적용 대상