Model3D.Transform Model3D.Transform Model3D.Transform Model3D.Transform Property

정의

모델에 설정된 Transform3D를 가져오거나 설정합니다.Gets or sets the Transform3D set on the model.

public:
 property System::Windows::Media::Media3D::Transform3D ^ Transform { System::Windows::Media::Media3D::Transform3D ^ get(); void set(System::Windows::Media::Media3D::Transform3D ^ value); };
public System.Windows.Media.Media3D.Transform3D Transform { get; set; }
member this.Transform : System.Windows.Media.Media3D.Transform3D with get, set
Public Property Transform As Transform3D

속성 값

모델에 설정된 Transform3D입니다.A Transform3D set on the model. 기본값은 MatrixTransform3D입니다.The default value is MatrixTransform3D.

예제

<GeometryModel3D.Transform>
    <TranslateTransform3D
      OffsetX="2" OffsetY="0" OffsetZ="-1"   >
    </TranslateTransform3D>
</GeometryModel3D.Transform>

설명

종속성 속성 정보Dependency Property Information

식별자 필드Identifier field TransformProperty
메타 데이터 속성 설정 trueMetadata properties set to true 없음None

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