Vector3D.X Vector3D.X Vector3D.X Vector3D.X Property

정의

X 구조체의 Vector3D 구성 요소를 가져오거나 설정합니다.Gets or sets the X component of this Vector3D structure.

public:
 property double X { double get(); void set(double value); };
public double X { get; set; }
member this.X : double with get, set
Public Property X As Double

속성 값

Vector3D 구조체의 X 구성 요소입니다.The X component of this Vector3D structure. 기본값은 0합니다.The default value is 0.

예제

다음 예제에서는 두 개의의 내적을 계산 하는 방법을 보여 줍니다 Vector3D 구조입니다.The following example shows how to calculate the dot product of two Vector3D structures. 또한 값을 할당 하는 방법을 보여 줍니다는 Vector3D 구조를 선언할 때 및 구조를 선언한 후 구성 합니다.It also shows how to assign values to a Vector3D structure when the structure is being declared and after the structure has been declared.

    // Calculates the Dot Product of two Vectors.

    // Declaring vector1 and initializing x,y,z values
    Vector3D vector1 = new Vector3D(20, 30, 40);

    // Declaring vector2 without initializing x,y,z values
    Vector3D vector2 = new Vector3D();

    // A Double to hold the result of the operation
    Double dotProduct;

    // Assigning values to vector2
    vector2.X = 45;
    vector2.Y = 70;
    vector2.Z = 80;

    // Calculating the dot product of vector1 and vector2
    dotProduct = Vector3D.DotProduct(vector1, vector2);

    // vectorResult is equal to (6200)
' Calculates the Dot Product of two Vectors.

' Declaring vector1 and initializing x,y,z values
Dim vector1 As New Vector3D(20, 30, 40)

' Declaring vector2 without initializing x,y,z values
Dim vector2 As New Vector3D()

' A Double to hold the result of the operation
Dim dotProduct As Double

' Assigning values to vector2
vector2.X = 45
vector2.Y = 70
vector2.Z = 80

' Calculating the dot product of vector1 and vector2
dotProduct = Vector3D.DotProduct(vector1, vector2)

' vectorResult is equal to (6200)

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