AudioEffectDefinition 클래스

정의

오디오 효과 정의를 나타냅니다.

public ref class AudioEffectDefinition sealed : IAudioEffectDefinition
/// [Windows.Foundation.Metadata.Activatable(Windows.Media.Effects.IAudioEffectDefinitionFactory, 65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class AudioEffectDefinition final : IAudioEffectDefinition
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(Windows.Media.Effects.IAudioEffectDefinitionFactory, 65536, "Windows.Foundation.UniversalApiContract")]
class AudioEffectDefinition final : IAudioEffectDefinition
[Windows.Foundation.Metadata.Activatable(typeof(Windows.Media.Effects.IAudioEffectDefinitionFactory), 65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class AudioEffectDefinition : IAudioEffectDefinition
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.Media.Effects.IAudioEffectDefinitionFactory), 65536, "Windows.Foundation.UniversalApiContract")]
public sealed class AudioEffectDefinition : IAudioEffectDefinition
function AudioEffectDefinition(activatableClassId, props)
Public NotInheritable Class AudioEffectDefinition
Implements IAudioEffectDefinition
상속
Object IInspectable AudioEffectDefinition
특성
구현

Windows 요구 사항

디바이스 패밀리
Windows 10 (10.0.10240.0에서 도입되었습니다.)
API contract
Windows.Foundation.UniversalApiContract (v1.0에서 도입되었습니다.)

생성자

AudioEffectDefinition(String)

지정된 활성화 가능한 클래스 ID를 사용하여 새 AudioEffectDefinition 개체를 만듭니다.

AudioEffectDefinition(String, IPropertySet)

AudioEffectDefinition 지정된 활성화 가능한 클래스 ID를 사용하여 새 개체를 만들고 지정된 설정을 사용하여 개체를 구성합니다.

속성

ActivatableClassId

오디오 효과 정의의 활성화 가능한 클래스 ID입니다.

Properties

개체를 구성하기 위한 속성 집합입니다 AudioEffectDefinition .

적용 대상

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