SceneAnalysisEffect.SceneAnalyzed Event
Definition
Raised when the scene analysis is complete. See SceneAnalyzedEventArgs
// Register
event_token SceneAnalyzed(TypedEventHandler<SceneAnalysisEffect, SceneAnalyzedEventArgs const &> const& handler) const;
// Revoke with event_token
void SceneAnalyzed(event_token const* cookie) const;
// Revoke with event_revoker
SceneAnalyzed_revoker SceneAnalyzed(auto_revoke_t, TypedEventHandler<SceneAnalysisEffect, SceneAnalyzedEventArgs const &> const& handler) const;
public event TypedEventHandler<SceneAnalysisEffect,SceneAnalyzedEventArgs> SceneAnalyzed;
function onSceneAnalyzed(eventArgs) { /* Your code */ }
sceneAnalysisEffect.addEventListener("sceneanalyzed", onSceneAnalyzed);
sceneAnalysisEffect.removeEventListener("sceneanalyzed", onSceneAnalyzed);
- or -
sceneAnalysisEffect.onsceneanalyzed = onSceneAnalyzed;
Public Custom Event SceneAnalyzed As TypedEventHandler(Of SceneAnalysisEffect, SceneAnalyzedEventArgs)