InkUnprocessedInput.PointerMoved Event

Definition

Occurs when a pointer moves within the hit test, or bounding, area of an InkCanvas control.

// Register
event_token PointerMoved(TypedEventHandler<InkUnprocessedInput, PointerEventArgs const&> const& handler) const;

// Revoke with event_token
void PointerMoved(event_token const* cookie) const;

// Revoke with event_revoker
InkUnprocessedInput::PointerMoved_revoker PointerMoved(auto_revoke_t, TypedEventHandler<InkUnprocessedInput, PointerEventArgs const&> const& handler) const;
public event TypedEventHandler<InkUnprocessedInput,PointerEventArgs> PointerMoved;
function onPointerMoved(eventArgs) { /* Your code */ }
inkUnprocessedInput.addEventListener("pointermoved", onPointerMoved);
inkUnprocessedInput.removeEventListener("pointermoved", onPointerMoved);
- or -
inkUnprocessedInput.onpointermoved = onPointerMoved;
Public Custom Event PointerMoved As TypedEventHandler(Of InkUnprocessedInput, PointerEventArgs) 

Event Type

TypedEventHandler<InkUnprocessedInput,PointerEventArgs>

Remarks

Input from various devices (including touch, pen, and mouse) is received, processed, and managed as pointer input. User interactions based on any of these devices can produce a PointerMoved event. For more info, see Handle pointer input.

Applies to

See also