InkUnprocessedInput.PointerPressed Event

Definition

Occurs when a pointer registers contact within the hit test, or bounding, area of an InkCanvas control. This can be when a mouse button is pressed or the digitizer surface is touched by a finger or pen.

// Register
event_token PointerPressed(TypedEventHandler<InkUnprocessedInput, PointerEventArgs const&> const& handler) const;

// Revoke with event_token
void PointerPressed(event_token const* cookie) const;

// Revoke with event_revoker
InkUnprocessedInput::PointerPressed_revoker PointerPressed(auto_revoke_t, TypedEventHandler<InkUnprocessedInput, PointerEventArgs const&> const& handler) const;
public event TypedEventHandler<InkUnprocessedInput,PointerEventArgs> PointerPressed;
function onPointerPressed(eventArgs) { /* Your code */ }
inkUnprocessedInput.addEventListener("pointerpressed", onPointerPressed);
inkUnprocessedInput.removeEventListener("pointerpressed", onPointerPressed);
- or -
inkUnprocessedInput.onpointerpressed = onPointerPressed;
Public Custom Event PointerPressed As TypedEventHandler(Of InkUnprocessedInput, PointerEventArgs) 

Event Type

TypedEventHandler<InkUnprocessedInput,PointerEventArgs>

Applies to

See also