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Avx.BroadcastVector128ToVector256 Metoda

Definicja

Przeciążenia

BroadcastVector128ToVector256(Double*)

__m256d _mm256_broadcast_pd (__m128d const * mem_addr)

VBROADCASTF128, ymm, m128

BroadcastVector128ToVector256(Single*)

__m256 _mm256_broadcast_ps (__m128 const * mem_addr)

VBROADCASTF128, ymm, m128

BroadcastVector128ToVector256(Double*)

Źródło:
Avx.cs
Źródło:
Avx.cs
Źródło:
Avx.cs

__m256d _mm256_broadcast_pd (__m128d const * mem_addr)

VBROADCASTF128, ymm, m128

public:
 static System::Runtime::Intrinsics::Vector256<double> BroadcastVector128ToVector256(double* address);
public static System.Runtime.Intrinsics.Vector256<double> BroadcastVector128ToVector256 (double* address);
static member BroadcastVector128ToVector256 : nativeptr<double> -> System.Runtime.Intrinsics.Vector256<double>

Parametry

address
Double*

Zwraca

Dotyczy

BroadcastVector128ToVector256(Single*)

Źródło:
Avx.cs
Źródło:
Avx.cs
Źródło:
Avx.cs

__m256 _mm256_broadcast_ps (__m128 const * mem_addr)

VBROADCASTF128, ymm, m128

public:
 static System::Runtime::Intrinsics::Vector256<float> BroadcastVector128ToVector256(float* address);
public static System.Runtime.Intrinsics.Vector256<float> BroadcastVector128ToVector256 (float* address);
static member BroadcastVector128ToVector256 : nativeptr<single> -> System.Runtime.Intrinsics.Vector256<single>

Parametry

address
Single*

Zwraca

Dotyczy