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Avx.RoundToNearestInteger Metoda

Definicja

Przeciążenia

RoundToNearestInteger(Vector256<Double>)

__m256d _mm256_round_pd (__m256d _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC)

VROUNDPD ymm, ymm/m256, imm8(8)

RoundToNearestInteger(Vector256<Single>)

__m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC)

VROUNDPS ymm, ymm/m256, imm8(8)

RoundToNearestInteger(Vector256<Double>)

Źródło:
Avx.cs
Źródło:
Avx.cs
Źródło:
Avx.cs

__m256d _mm256_round_pd (__m256d _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC)

VROUNDPD ymm, ymm/m256, imm8(8)

public:
 static System::Runtime::Intrinsics::Vector256<double> RoundToNearestInteger(System::Runtime::Intrinsics::Vector256<double> value);
public static System.Runtime.Intrinsics.Vector256<double> RoundToNearestInteger (System.Runtime.Intrinsics.Vector256<double> value);
static member RoundToNearestInteger : System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function RoundToNearestInteger (value As Vector256(Of Double)) As Vector256(Of Double)

Parametry

value
Vector256<Double>

Zwraca

Dotyczy

RoundToNearestInteger(Vector256<Single>)

Źródło:
Avx.cs
Źródło:
Avx.cs
Źródło:
Avx.cs

__m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC)

VROUNDPS ymm, ymm/m256, imm8(8)

public:
 static System::Runtime::Intrinsics::Vector256<float> RoundToNearestInteger(System::Runtime::Intrinsics::Vector256<float> value);
public static System.Runtime.Intrinsics.Vector256<float> RoundToNearestInteger (System.Runtime.Intrinsics.Vector256<float> value);
static member RoundToNearestInteger : System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function RoundToNearestInteger (value As Vector256(Of Single)) As Vector256(Of Single)

Parametry

value
Vector256<Single>

Zwraca

Dotyczy