AccessibleObject.KeyboardShortcut Property


Gets the shortcut key or access key for the accessible object.

 virtual property System::String ^ KeyboardShortcut { System::String ^ get(); };
public virtual string KeyboardShortcut { get; }
public virtual string? KeyboardShortcut { get; }
member this.KeyboardShortcut : string
Public Overridable ReadOnly Property KeyboardShortcut As String

Property Value


The shortcut key or access key for the accessible object, or null if there is no shortcut key associated with the object.


The shortcut for the control cannot be retrieved.


An access key, also known as a mnemonic, is an underlined character in the text of a menu, menu item, label of a button, or some other control. For example, a user can display a menu by pressing the ALT key while also pressing the indicated underlined key, such as ALT+F, to open the File menu. To use the access key of a menu item, the menu containing the item must be active. Controls such as toolbar buttons and menu items often have an associated shortcut key. A menu item can have both an access key and a shortcut key associated with it. If the value of the KeyboardShortcut property is a single character, you can assume it is an access key.

Notes to Inheritors

All objects that have a shortcut key or access key should support this property.

Applies to

See also