EyeTrackingTarget.OnDwell Property

Definition

Event is triggered when the target has been looked at for a given predefined duration (dwellTimeInSec).

public:
 property UnityEngine::Events::UnityEvent ^ OnDwell { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnDwell { get; set; }
member this.OnDwell : UnityEngine.Events.UnityEvent with get, set
Public Property OnDwell As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to