EyeTrackingTarget.OnSelected Property

Definition

Event is triggered when the looked at target is selected.

public:
 property UnityEngine::Events::UnityEvent ^ OnSelected { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnSelected { get; set; }
member this.OnSelected : UnityEngine.Events.UnityEvent with get, set
Public Property OnSelected As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to