Introduction to the HoloLens, Part 2: Spatial Mapping

Sun, 01 Jan 2017 10:00:00 GMT

In his second article on developing for the HoloLens, Adam Tuliper looks at spatial mapping, which provides a detailed representation of the environment around the HoloLens, allowing you to create a compelling mixed-reality experience.

Read article

Introduction to the HoloLens

Tue, 01 Nov 2016 10:00:00 GMT

Microsoft HoloLens and Windows Holographic open new horizons in application development. Adam Tuliper explores the HoloLens development environment and the three primary ways users interactwith the HoloLens—gaze, gesture and voice.

Read article

Using Ionic and TACO to Create Cross-Platform Mobile Apps

Fri, 01 Apr 2016 10:00:00 GMT

Build an advanced UX for a hybrid, cross-platform Cordova app using the Ionic 2 framework, and explore the new Cordova Tools extensions for IntelliSense and debugging in Visual Studio Code.

Read article

Modern Tools for Web Development: Grunt and Gulp

Tue, 01 Dec 2015 10:00:00 GMT

In the second part of his series on front-end Web development, Adam Tuliper covers Grunt and Gulp, two JavaScript-based task runners that let you perform all sorts of tasks, like copying files, minification, concatenation, and even compilation.

Read article

Bower: Modern Tools for Web Development

Thu, 01 Oct 2015 10:00:00 GMT

Front-end Web development typically involves a variety of libraries, frameworks, tools and more. Learn how Visual Studio extensions let you use Bower, a JavaScript-based tool, to manage them.

Read article

Cross-Platform - Cross-Platform Game Development with Visual Studio Tools for Unity

Fri, 02 Jan 2015 10:00:00 GMT

Microsoft made a great investment in the game development community with Visual Studio Tools for Unity. Learn about what it is, how to use it, and some great new features arriving for Visual Studio.

Read article

Unity - Developing Your First Game with Unity and C#, Part 4

Mon, 01 Dec 2014 10:00:00 GMT

In the final part of his series on Unity, Adam Tuliper looks at the process of taking a game developed in Unity to Windows, and shows how Unity 4.5 supports new shared code Universal Projects that generate packages for Windows Phone and Windows Store.

Read article

Unity - Developing Your First Game with Unity and C#, Part 3

Wed, 01 Oct 2014 10:00:00 GMT

In the third part of his series on Unity game development, Adam Tuliper delves into 3D games, including creating characters, animations and terrains.

Read article

Unity - Developing Your First Game with Unity and C#, Part 2

Tue, 02 Sep 2014 10:00:00 GMT

In the second article in this series on game development with the Unity framework, Adam Tuliper explores the features used in C# and JavaScript to add common functionality to a game.

Read article

Unity - Developing Your First Game with Unity andC#

Fri, 01 Aug 2014 10:00:00 GMT

Get started with cross-platform game development with the Unity framework. In the first article in a four-part series, Adam Tuliper explores the interface and architecture of Unity.

Read article

ASP.NET Security - Securing Your ASP.NET Applications

Tue, 03 Jan 2012 10:00:00 GMT

Continuing his exploration of ASP.NET security, Adam Tuliper takes a look at cross site scripting and cross site request forgery—how these attacks occur and what you can do to prevent them.

Read article

ASP.NET Security - Hack-Proofing Your ASP.NET Applications

Wed, 30 Nov 2011 10:00:00 GMT

Almost every day, the mainstream media reports that another site has been hacked. Luckily, many of these attacks are surprisingly easy to protect against. Adam Tuliper explains how these attacks occur and discusses best practices for preventing them.

Read article